Hello, all. A quick change to the naming of the "Standard" difficulty. Since it wasn't clear this was meant to be for story progression rather than direct tactics, we renamed it to "Story" mode. No other gameplay features were changed.
Hello, all. A quick change to the naming of the "Standard" difficulty. Since it wasn't clear this was meant to be for story progression rather than direct tactics, we renamed it to "Story" mode. No other gameplay features were changed.