Hey everyone,
Thanks for all the enthusiasm around the new demo! We've been blown away by the amount of new wishlists and downloads on the demo.
For a bit more insight into the demo make sure to tune into our stream upcoming Monday.
This Friday we also released a Friday update:
We also released a bunch of updates to the demo to help improve your experience! Thanks to everyone that send in their bug reports and feedback.
Here are the patch notes for the last 3 patches. October 8-9
Demo 2.8 Patch notes:
- Fixed a bug where spawning inside an arena volume would trap you there.
- Quick input tutorial message added to the screen. PC
- Quick input tutorial message added to the screen. Controller
- Extended the swimming volume, no more walking at the bottom of the lake.
- Audio volume changes.
- Audio changes - Most ambient sounds should now adjust to the effects volume level in the settings.
- Removed some stacked ambient audios.
- Attempt at azerty quickslot support. (Still 1,2,3,4)
- Main menu random background / other style updates.
- Minor credit update.
- FIXED: Instances of Boss stopping with walking sometimes.
- Fixed loud birds.
Demo 2.7 Patch notes:
- More precise horse spawning.
- Don't show armor and weapons in potions tab.
- Save quickbar slots
- fix 360 stab possibility (now rotation is decided by the attack)
- tutorial laser enemies
- Tutorial how to quickslot items. (triggered before last fight)
Demo 2.6 Patch notes:
- Main menu disabled input. (Switching to unwantend tabs)
- End boss health increase.
- Stop combat music as well last night
- end screen happens when all AI died.
- Fixed a bug where you'd get an explosive arrow every time you aimed.
- Fixed player receiving input when crafting.
- Fixed an issue that should help make tutorial messages more consistent.
- Music/ambient fixes for the open part of the level.
- The blocking wall will stay at the end fight even if you kill the main boss.
- Added blocking volumes.
- Mesh collision fixes.
Thanks again and have an awesome weekend! ːsteamhappyː