Developer postOriginal post (opens in a new tab)

Ver1.07 Patch Notes

Thank you for playing SWORD ART ONLINE Alicization Lycoris.

The latest patch “Ver1.07” has been released to fix major / minor bugs and improve gameplay experience. Please see below for details.

Quests

• Fixed quests that are unable for players to accept or is not displayed properly when the save data is transferred from Ver1.04 to Ver1.05
• Fixed the character or enemy clipping through the map when using the sword skill “Star Burst Stream” during the quest “Caring isn't Easy”
• Fixed the time not changing from day to night after playing Eldrie’s sub episode

Maps

• Added a bonfire in the map “Central Capital Centoria”

System

• Fixed the feed not displaying properly in the battle log to notify the Add-on has broke
• Fixed the Wayfarer freezing on certain occasions after a battle
• Fixed the issue where the camera clips through the map when sending orders to partners on certain occasions
• Fixed weapons having a chance to be unequipped after certain loading screens
• Fixed the character being uncontrollable after completing a quest using the sword skill “Photon Eraser”
• Fixed the issue where the game becomes uncontrollable when using fast travel to North Centoria after a certain procedure
• Fixed certain items that are unable to be used for upgrading equipment

Battle

• Fixed the issue where players were able to proceed through a door that requires two keys to open, by using certain sword skills near the door
• Fixed the effect not properly hinting the timing of triggering a skill connect when the skill speed is low
• Fixed the battle resetting to the start when the boss enemy stands on a certain boulder in Chapter 3-3

UI

• Party members set for Raid dungeons will now be saved
• Fixed the “Start Heart-to-Heart” option not displaying when sitting in a chair
• Text indicating the game saving will now change depending on the type of save

Network

• Fixed the entrance animation of the enemy “Skycrawl the Monstrous” clipping through the map when viewed by the guest player during multiplayer mode
• Fixed enemies not drawing back during battles from the guest players’ view

Others

• Shortened the saving time
• Shortened map loading time
• Jumping back on lands when swimming is now easier

Thank you again for your continued support, patience, and feedback.