Added game resolution settings. This will probably be useful on high resolution monitors.
Added damage multiplier setting. With this setting, you can change the damage that projectiles can deal. So, by increasing the damage multiplier, you can make naval battles more faster, but risky.
Fixed a bug that could cause the game to crash when trying to load a ship containing blocks of one of the new types.
Reworked balance and fixed a number of bugs in boarding mode. Significantly increased the melee attack of the marines, since situations in which it can be used without risk are quite rare.
Boarding cooldown increased from 5 to 60 seconds. This is done to give more weight to the actions to both continuing and escape from the boarding.
Improved the appearance of the sea in the mutiny, in the boarding the sails are added.