This update focuses on a new game mode. It is largely an experiment in using Steam Remote Play as a kind of multiplayer.
- Added "Battle" mode. This game mode is a separate battle between 2 players, each of whom controls his ship.
- Added enemy indicator. During the battle, if the enemy is outside the screen, a pointer will appear next to your ship, directed towards the enemy.
- Now, after loading blueprints, ship centered on the screen.
- Slightly reworked ship damage handling. The increased projectile speed mode is now automatically disabled when hitting a small ship (less than 300 blocks). Previously, small ships often did not have time to calculate all the damage, which led to the need to hit them repeatedly.