This is a small update to fix some bugs.
- Fixed a bug that did not allow to connect the blocks to the block under which there was initially no support. Thanks again to player American Beetle for helping in finding bugs :)
- The speed of ships and shells, and the reloading time is now calculated on the basis of the average FPS for a certain period of time, and not from the FPS. This is done to smooth the wrong calculation of speed, in case of a sudden change in the FPS.