Attention Runners,
Maintenance is now complete, and you can enter the game once again. Below is a list of fixes and optimizations implemented in this update:
Bug Fixes:
- Identified and resolved several crash instances.
- Fixed some localization issues
- Fixed an abnormal HDR effect when using DX11
- Fixed an issue where long pressing the mouse on the Armband screen did not switch between PVP/PVE modes
- Fixed an issue where the player model is reloaded when entering a scene for the first time
- Fixed an issue where the Tumor may not refresh in the fifth level of Master Ops+
- Fixed an issue where stacked loot in the fifth level of Master Ops+ cannot be picked up
- Fixed an issue which resulted in the tutorial becoming stuck
- Fixed an issue where the banner prompt failed to display when the wave ends and the level is completed in Salvage Run
Optimizations:
- Starting from Master Ops, all "Pistol" and "Companion Nano" Mods are removed from the random pool in the EXCHANGE and preparation interface
- Adjusted the following in Master Ops to create a smoother Power Level growth experience for players:
- Increased the Power Level required to unlock each level of the Master Ops by 500
- When a player's Power Level differs significantly from the recommended amount, the Power Level increase rate is increased
- Increased the damage dealt by players with a lower-than-recommended Power Level
- Reduced the number of spawn points per wave in Salvage Run, and reduced the required waves for rewards
- Added support for 32:9 and 21:9 monitors
- Adjusted the messaging on the prompt which appears when players are forced offline (eg. when maintenance begins)
- Adjusted the messaging on the prompt which displays when muting other players
- Adjusted visuals relating to the Origin Bundle
Other Changes Since Last Update
- Clarified store messaging related to Battle Pass
Please log out of the game and close/restart your client to ensure the update applies correctly.
The SYNCED team