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Update 0.2.5

  • Reworked aircraft acceleration. Now acceleration is divided into separate charges. The number of charges can be improved by items.
  • Redesigned system for strengthening opponents with increasing difficulty of missions. Now opponents will not become suddenly very strong.
  • Fixed a bug in production when it was possible to build 0 consumable items.
  • The system of acquiring items has been revised. Before it always issued an "unusual" item. Now the chance to drop items of different rarities is balanced.