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The Career - what will it be alike?

The career mode will contain 5 missions. Each mission is going to be similar to the custom game (structure). However, it will be different in many ways. First of all, the career mode is going to tell a story. We won’t tell you the details, but the game title may have a clue - it’s about the land of Shinar, where according to Hebrew Bible was the tower of Babel.

The player’s going to play with one character, which will take a big role in the story. Each mission will be different and will focus on a different opponent. Unlike the custom game, the opponents will be more active, they will send letters and try to cheat. Yes, they will cheat, because they will be single opponent per mission and they need a little help to be a challenge. Nevertheless, every mission is going to have different goals and the opponents will act differently.

After finishing a mission player will get a chance to take something with him for later. Like an explorer, or property, or money etc. This little something can be used during the next missions to boost new start. This way player can start the second mission with the best explorer from the first one.

Also, between missions player will get mail from opponents and from the Royal Archeology Institute. We want to keep the player close to the story, even between the missions. Another important detail about the career is the animation clips. The player will learn more about the story in the clips and the whole story will be told using those clips and letters from our opponents and institute.

The career’s missions will have unique expeditions which will be more described and scripted than the usual ones. In a few missions, the location will be determined by the plot, and the findings and random events will match that location.

The presented story will be not based on facts but will be a probable interpretation of archeological finds and theories. It won’t contain fantasy elements and is not going to use the aliens in any way. We won’t lie to you, it’s not a hidden truth, but it may be a hidden truth.

We want career mode to be a well jointed adventure, still focused on economy and strategy, but with more story to it, more interaction with the opponents and a feature allowing to take something from one mission to another mission. The career mode will have a grotesque vibe to it but after all is going to be a solid story.

We want your opinions, what would you expect, what do you think about our approach and tell us if there’s anything particular that you would love to see in the career mode!

Cheers!