Waves of the Atlantide

Metaphore Games SAS

Released
Mar 26, 2019
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    The first candle

    Dear Atlantean leader, Even though the IRL world is blatantly copying WotA and looks like its about to come to an end, today is a celebration day ! The early access version of WotA has turned one year old so today, we're having cake ! The marathon isn't over of course, a big than

  2. Developer post

    The Longest Journey Ever Update v2.7

    Welcome back fellow Atlantean leader! What can you expect from your best strategic and economic skills put in action ? Well expect that, and also more. More incentive, more progress options, more rewards ! Behold, the long awaited brand new Quest System. -- Each game, you are now

  3. Developer post

    Masters of Landscaping Update v2.6

    Hello Steam ! This update brings the long awaited missing planned facilities. The Factory features a really cool burning inferno of molten iron visual and works similar to crops, it increases it's owning city production material generation after 1 minute. Docks on the other hand

  4. Developer post

    Network Like a Beaver Update v2.5

    Hello Steam ! Today's update takes multiplayer to a whole new level. Multiplayer clients use to suffer from several parts of the game not looking the way it should, and while the game was usuable it was indeed a disadvantage to be the client in a multiplayer game due to limited v

  5. Developer post

    Attack to the Future Update v2.4

    Hey Steam ! This is a short one you're gonna enjoy <3. Minimap and replaymap icons are back in, no longer crashing the game and... looking great now ! City icons are even colored with their owner's color. Frontiers, colonizing tiles and other relevant visuals are now properly

  6. Developer post

    Crash in the Pan Update v2.3

    Hello Steam ! This new update comes in a little early because of a crash that has been occuring that needed urgent fixing. That crash started occuring when the engine was updated in v2.2 for unrelated reasons and went unnoticed until recently. Be assured that the whole team at Me

  7. Developer post

    Chinese language hotfix v2.2

    Hey Steam ! It appears some of our fellow Chinese players have issues with the workshop. To circumvent the issue Chinese has been made available by default in the game and has been removed from the translation pack on the workshop. Additionnaly, here is a quick rundown of how to

  8. Developer post

    One Million Copies Update v2.2

    Hey Steam, What an insane ride this has been so far ! Huge thanks to everyone who has been helping out to get there. Today the workshop opens up, with support for community translations ! The workshop being an amazing tool and considering how modular WotA is, expect some cool add

  9. Developer post

    By the Graves I Saw the Storms Update v2.1

    Hello Steam ! This update brings some new technologies, allowing for more production material or food generation per city on one hand, and on the other allowing armies to move or colonize significantly faster. Alongside those newly added techs, others have been balanced to make t

  10. Developer post

    The Clouds that Danced Hotfix v2.0b

    Hey Steam ! Here goes a little hotfix for yesterday's update. Placing facilities as client in multiplayer didn't work in some cases, that is now fixed alongside the yield icon not showing up as it becomes ready. As a bonus something that I've been meaning to introduce for some ti

  11. Developer post

    The Greatest Thumping Update v2.0

    Hello Steam ! Today, is a big day. Today WotA is turning one month old, no longer a todler aye ! Today WotA exits its early bird pricing phase. And today, WotA fullfils its promesses. Roadmap was set to be challenging, and it was beaten. Behold, the new facilities features to dev

  12. Developer post

    Once I Sat Engaged and Rescuing Update v1.10

    Hello Steam ! Today's patch comes in a bit earlier than planned, fixing an issue with specific types of keyboards. There is now a new option in the Input category where you can chose between Qwerty and Azerty if the automated detection fails for your hardware. And it is not all !

  13. Developer post

    Roadmap & Pricing

    Hello Steam ! I've been meaning to post this for a few days and so now that v1.9 is out, there we go: It is available on the hub (link here) to keep it easily accessible over time. Feel free to comment there if you have any question. Regards, _met44

  14. Developer post

    In a Kingdom Full of Means Update v1.9

    Hello Steam ! Today's patch ships with several suggestions from our fellow community. First, please welcome the new member in the AI familly, the baby. That adorable baby AI will help newcomers familiarise themselves with their surroundings until they can hopefully take on actual

  15. Developer post

    Two Bold Uncles Jumping to the Beat Update v1.8

    Hello Steam ! Today's patch will bring joy to all multiplayer lovers ! It focuses mainly on improving the multiplayer experience, fixing issues and adding some of the missing game data to clients. Visually, aside from a last couple minor issues, the game will now appear to MP cli

  16. Developer post

    The Giant Hat Update v1.7

    Hello Steam ! Have some really cool changes ready for you. The battle widget now displays attacking and defending strength ! This will help tremendously seeing what is going on with the battle. While there is more to be shown, this first step is be a great improvement for anyone

  17. Developer post

    Found a bleeding fox on the road Update v1.6

    Hello Steam ! Today, we're celebrating the first week of WotA's early access ! It is a great occasion to thank all our players, twitchers, youtubers, curators and fans from twitter who have been playing, commenting, reviewing and providing incredible feedback that is shaping up t

  18. Developer post

    Shone Like Swimming Goldfish Update v1.5

    Hello Steam ! I've been watching how everyone is playing, and based on what I've seen so far came up with a new piece of UI to provide feedback about what you're interacting with. When you select an army or an area you will now see information about it displayed, which clarifies

  19. Developer post

    Never Eat Without Me Update v1.4b

    Hello Steam ! This is really tiny patch but a rather important one ! Bigger stuff that's coming next isn't ready quite yet but this is, so I'm putting it out there for you right now as this will help anyone trying multiplayer tonight. This new v1.4b bring proper time sync to mult

  20. Developer post

    Shoot of a Demon Update v1.4

    Hello Steam ! Here's a little patch to get us warmed up for the week-end. Seen a lot of people commenting about the lack of stats in the game over screen, so I went ahead and did something about it. There will be a lot more in this regard later on, this is a quick pass to get it