Lost in Vivo

KIRA

Released
Nov 5, 2018
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

17 posts
  1. Developer post

    Small Leaderboard Fix

    Just a patch to fix the leaderboards for the hidden speedrun mode.

  2. Developer post

    3.03 Patch and Thanks!!!

    Just a small patch. This fixes the awful volume set to 0 bug, some puzzle improvement, and minor refined animations. I had thought I fixed that bug 4 years ago, but I guess not... Anyway I also wanted to use this announcement to say from the bottom of my heart, thank you everyone

  3. Developer post

    OST file fix

    Files not being downloaded after buying the OST has been fixed. As Steam went to the new OST system I thought I had converted everything accordingly and even though the files were uploaded, Steam did not think there was a build that contained the files. I just learned of this tod

  4. Developer post

    Small Christmas update

    Christmas Alert! Nezumi Testing is now festive in the new update! This was really last minute so it's just Nezumi Testing and Sotiris. Don't worry if you miss it, you can still see it by changing your calendar to December past the 15th.

  5. Developer post

    Small 3.0.1 patch in "testing"

    You can opt into the testing beta to get this patch now, or wait and it'll be available tomorrow if nothing is wrong with it. Here is the list of bug fixes: Shoggoth not noticing the player. Controller support in Tape 6. Hole in geometry around Tape 6 ladder. Motion blur not turn

  6. Developer post

    Update 3.0

    The first Mersus Tapes update is now released! 3.0.0 2 new tapes are accessible from the extras menu. The Wolf is a nightly camping trip while a beast lurks in the woods and The Way Out is a more surreal and symbolic journey written by MrKravin. Also in this update are general fi

  7. Developer post

    Mersus Tapes - Upcoming free content update

    The Mersus Tapes is a free content update coming out soon that includes 5 additional lost tapes that you can access from the main menu. Everyone has supported this game so much that I decided to make the DLC a free content update instead. I will be releasing the tapes a few at a

  8. Developer post

    Update 2.1.1 is out!

    New secrets, bug fixes, and a randomized enemy mode are now here. The new mode shows up after you've beaten new game plus and can be accessed by pressing the right key on the new game selection. This mode is meant to enhance further playthroughs after new game plus and add a lot

  9. Developer post

    Patch 2.0.2

    Patch 2.0.2 is out. Fixed shadows on new knife skins. Fixed a hole in the last level. Quarantined an area people kept getting stuck in. Fixed skybox not showing in midnight mode.

  10. Developer post

    Update 2.0.1 is live!

    The entire game has had a slight overhaul, fixing bugs and minor details, adding volumetric fog and new reflections, and a few new features like being able to skip the intro and adjust the FOV have been included.

  11. Developer post

    Update 2.0 is here, for testing!

    Update 2.0 is finally out in some capacity! This update is built on a new version of Unity and the whole game has had an overhaul of polish. There is a new reflection system, volumetric light system and a lot of small tweaks and bug fixes. And an FOV slider is now included in the

  12. Developer post

    Upcoming Major Update

    Version 2.0 is soon on it's way! I'm about 87% done with a new major update that overhalls a lot of the game and introduces achievements. You may see these achievements already but until the update is out I'm sorry they will not be unlockable. I had to publish them in order to ma

  13. Developer post

    1/10/19 News

    Hello everyone! Just here to post some brief info on what’s going on for Lost in Vivo. Right now I’m working on a new update with an FOV slider for people who suffer from motion sickness, more subway train bug fixes, and I’m also trying to update the engine as well, to fix that a

  14. Developer post

    Update 1.3.1

    Update 1.3.1 is out! A new shotgun skin has been added and now weapon skins will actually change the stats, a new hidden boss has been added somewhere, and many bug fixes are all in this update. 12am mode has also been slightly re-balanced and fixed. The new shotgun skin is based

  15. Developer post

    Update 1.3.0

    Update 1.3.0 is up! The ability to re-bind the flashlight key, invert the mouse, and turn of film grain have been added. Some slight bug fixes, and a new hidden level for "LIT" players has been hidden in the menu.

  16. Developer post

    Some Bug tips.

    Some of the audio clips are way to loud because some of the sounds still bypass the in-game volume slider. To make sure all sounds adjust the same I'd recommend you only adjust your system volume instead. The game was made to sound well at 60% system volume. I'm still finding and

  17. Rock, Paper, Shotgun

    Horror game Lost In Vivo undergoes a midnight metamorphosis

    All screenshots courtesy of Dillon Rogers . Lost In Vivo is a first-person horror game launched last month by Akuma Kira and clearly influenced by Silent Hill. You explore dark tunnels, solve puzzles, fight strange creatures and search for your missing dog. That’s spooky enough b