Strategic Command WWII: World at War

Fury Software · Matrix Games

Released
Dec 6, 2018
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Home of Wargamers 2026 is almost here

    Home of Wargamers 2026 is almost here. Our yearly live showcase, streamed on Twitch and YouTube, returns on September 30th with fresh announcements, updates and a look behind the scenes at what's coming from Matrix Games. This edition brings together longtime fan favorites and br

  2. Developer post

    SC WWII: WaW - Update v1.21.01

    Hi everyone, we've just released a new update for the game, here is the changelog: v1.21.01 GAME ENGINE - Fixed an AP reduction error when a unit is surprised during movement (Dudeman) - Fixed an Artillery return fire error (gamerdude). - Fixed a UNIT script error that would not

  3. Developer post

    SC WWII: WaW - Update v1.21.00

    Hi everyone, we've just released a new update for the game, with a lot of balancing tweaks and bug fixes, here is the changelog: v1.21.00 GAME ENGINE - Fixed an available resolutions display error in the SETTINGS screen. - Fixed a sleep tool CTD when combined with selecting next/

  4. Developer post

    Strategic Command WWII: War in the Pacific - Release date announced

    We're thrilled to announce that Strategic Command WWII: War in the Pacific will be out on June 25th . Soon you'll be able to battle through land and sea, commanding the forces of 7 Major powers: Japan, Australia, China, Communist China, USA, UK and USSR. The 1941 Day of Infamy ca

  5. Developer post

    Strategic Command WW II: World at War - update v1.19.00

    A new update is available for Strategic Command WWII: World at War. Here is the full changelog : GAME ENGINE - Fixed a disappearing AI unit under rare circumstances (Lothos). - Fixed an introduced transport issue that did not allow land units to transport when adjacent a 'frozen'

  6. Developer post

    Strategic Command WWII: World at War - v1.17.00

    A new update is available for Strategic Command WWII: World at War. Here is the full changelog : GAME ENGINE - Fixed an upgrade tool error that would sometimes allow you to upgrade resources beyond available MPPs (Jkap). - Fixed a unit movement error that did not fully update ter

  7. Developer post

    Strategic Command WWII: World at War - v1.16.00

    A new update is available for Strategic Command WWII: World at War. Here is the full changelog : GAME ENGINE - Fixed an issue with HQ attachments and the associated HQ ratings and experiences that could be lost under rare circumstances (Chernobyl). - Fixed a FREE UNIT error that

  8. Developer post

    Strategic Command WWII: World at War - Home of Wargamers Tournament

    A new official tournament for Strategic Command WWII: World at War is about to begin. Take on other players and play both sides to see who will come out on top in three maps. Every map will cover one round, each lasting six weeks. The Strategic Command WWII: World at War - Home o

  9. Developer post

    Strategic Command WWII: World at War v1.15.00

    A new patch is available for Strategic Command WWII: World at War. Here is the full changelog : GAME ENGINE - Fixed a FoW unit reveal error when a hidden enemy unit is adjacent to a Land + Sea hex (BPINisBACK). - Fixed an end of turn port control determination error for when adja

  10. Developer post

    Strategic Command WWII: World at War - v1.14.00

    A new patch is now available for Strategic Command WWII: World at War. Check out the full changelog: v1.14.00 Changes GAME ENGINE - Fixed an issue where PBEM++ Tournament scores were not preserved when saving progress mid turn. Scores would then only re-appear after ending the tu

  11. Developer post

    Strategic Command WWII: World at War - v1.13.00

    A new patch is now available for Strategic Command WWII: World at War. Check out the full changelog: GAME ENGINE Changes GAME ENGINE - Fixed an issue where active convoy calculations were performed prior to resource strength calculations, which could incorrectly result in some co

  12. Developer post

    Strategic Command WWII: World at War - v1.11.01

    A new patch is now available for Strategic Command WWII: World at War. Check out the full changelog: GAME ENGINE Changes Fixed a display error when navigating through the strategic menu options, e.g. War Map, Purchase Units etc, on displays with < 960 vertical pixels. - Fixed

  13. Developer post

    Strategic Command WWII: World at War - v1.11.00 update

    A new update for Strategic Command WWII: World at War is now available. Check out the full changelog. GAME ENGINE CHANGES - Fixed a controlled unit movement error that led to a CTD when attempting to end the move along several hidden enemy units (EQFL_Sapare). - Fixed an error th

  14. Developer post

    Strategic Command WWII: World at War - v1.10.00 Update

    A new update for Strategic Command WWII: World at War is now available. GAME ENGINE CHANGES • Fixed a Purchase Unit screen error that did not list the correct country unit information when coming back from the Production screen and having switched countries. • Fixed a Purchase Un

  15. Developer post

    New update - v1.09.00

    We've release a new official patch for Strategic Command WWII: World at War. Check out the changelog for v1.09.00 GAME ENGINE CHANGES - Fixed a NEW UNITS screen error that kept the OK button appearing as disabled even though it is enabled and clickable (sschnar1). - Fixed an erro

  16. Developer post

    Join the first official tournament

    The first official tournament for Strategic Command WWII: World at War is about to begin. Take on other players and play both sides to see who will come out on top in three maps. Every map will cover one round, each lasting six weeks. - 1939 - World at War: C hallenge your oppone

  17. Developer post

    Strategic Command WWII: World at War - v1.08.00

    A new patch for Strategic Command WWII: World at War is now available and it brings a long list of improvements to the game. GAME ENGINE CHANGES - Fixed a Maritime Bomber error that did not take into account its ASW when attacking a sub (Mithrilotter). - Fixed a FoW error that wo

  18. Developer post

    Join the Tournament Beta

    Strategic Command WWII: World at War joins the list of games which support a tournament system and we’re now ready to start our first tournament. It’s the first game ever in the franchise with tournament support. The tournament will be using the 1939 World at War campaign map. Th

  19. Developer post

    Version 1.07.00 now available

    GAME ENGINE CHANGES Fixed an end of turn MPP summary error that did not correctly list all summary items such as convoy and decision event additions/deductions (Sparky0565). Fixed a Transport error that did not allow you to unload if in a friendly port but without any remaining a

  20. Developer post

    Community Pack is available

    Hi everybody, Strategic Command WWII: World at War has received a tremendous update. Update 1.05.00 brings tons of improvements, from scenarios changes to the game engine and more! Click here to see the full CHANGELOG But that's not the only news! In fact, Five great Mods have be