Marble Combat

Phantom8 Studio · Alternative Software Ltd

Released
Feb 20, 2019
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
Clear
  1. Developer post

    Server Update

    - Fixed an issue where at certain cases, lobbies self-destruct, making other players unable to join after certain time periods.

  2. Developer post

    v0.922 and Roadmap

    Hello! Below are the patchnotes for v0.922 followed by our roadmap and some exciting news: Bugfixes - Online players button is now functional and can be used to invite players to party/whisper - Fixed various issues about the chat window QoL - Players can no longer spam party inv

  3. Developer post

    Server Maintenance

    There will be a maintenance starting at 12:00 Berlin time today for approximately 4 hours. During this time, multiplayer games will not be playable.

  4. Developer post

    v0.921 Emergency Update

    Hey everyone, I woke up to no internet, meant the servers were down during my sleep. The ISP seems to make some changes and this affected the WAN IP address of the servers. To preserve the games playability, here is v0.921, which is a stable build that fixes some of the bugs ment

  5. Developer post

    Roadmap post v0.920

    Alrighty, After fixing a few bugs in the server by paying the cost of getting some negative reviews (Which were justified I think), the current build is in somewhat a stable state. There are a few bugs that I will list below that will be addressed, and I will follow with the pres

  6. Developer post

    v0.920

    Hello! After lines of codes and bunch of weeks, the patch is now out. Given we could complete the backend implementations, now more rapid patching can take action. I personally do not expect a flawless execution given there are a lot of sequences something might occur and testing

  7. Developer post

    Upcoming Patch Announcements

    Hello everyone! It has been quite some while since the last update, however the workload was immense and we are trying to make the patch ready in a week. Before giving out the changes, I would like to address some of the reasons why these are the contents for this patch: Over the

  8. Developer post

    v0.919

    Helloooo. 0.919 is out and below are the patchnotes: Abilities - New Ability: Schrodinger's Cat - New Ability: Jet Pack Time Attack - New Parkour: Hit the Six - Ghost Player: The game now records your best run and shows you as a Ghost Player. The previous runs obviously are not r

  9. Developer post

    Upcoming Patches 0.919 and 0.920 and Exclusive Rewards

    Hello hello! Patch 0.919 is almost ready and here is what will arrive with it: Time Attack - Time attack now records your best run at each parkour and displaying you your previous actions taken. We have plans to make these sharable with your friends, but this will not be ready un

  10. Developer post

    v0.918

    Bugfixes Fixed goals registering multiple goals on consecutive ball passes through (Via abilities, predominantly Hurricane)

  11. Developer post

    v0.915-0.916-0.917

    Hello. Below are the bulk patch notes for the versions 0.915-0.916-0.917. Bugfixes - In-game chat is now enabled (0.915) - Fixed an issue that makes players be unable to control their marbles under certain host configurations (0.915) - Fixed an issue where marbles are uncontrolla

  12. Developer post

    v0.914 Fixes and some walls of texts

    Hello everyone. After a rough few days, iteratively the mess of 0.912 is gone. There are still a few bugs, known or unknown, hence the chanting of please report them comes in. Basically in the state of being a small studio, not having the number of people to test the game extensi

  13. Developer post

    v0.912 Marballs Update

    Before anything, I f*****d up. I have to accept the responsibility and clean the mess I have created. You will find a lot of bugs with the build, especially when joining an already started game. This being said, creating a lobby with "Allow Joining Mid-game" option and playing th

  14. Developer post

    v0.911 and plans for the next patches

    Hello. Below are the patchnotes for v0.911 Gameplay - Cancel button in ability selection menu is now functioning and pressing it will take you back to main menu - Rematch button in the end-game is now functioning. When all remaining players vote for a rematch, the game will start

  15. Developer post

    Feb 27: Community Day

    Hello. Today, at 8:00 pm to 00:00 am PST and CET, the community day starts. Those who login in these time periods will automatically receive the exclusive item: Number 10: Discoball We will follow-up with these special events in the future with more rewards and we aim to bring pe

  16. Developer post

    v0.910 - First Major Update

    Hellooooooo! Below are the patch notes for our biggest update so far: 0.910 Single Player - New Time Attack parkour: Drop the Mic - Time Attack opening cinematic can now be skipped with Q. - Time Attack now has a tutorial Multiplayer - Abilities now have cinematic tooltips that p

  17. Developer post

    v0.904

    Hello. Below are the change notes for the patch v0.904 Multiplayer - Players who press ready now stay on the ability selection menu until everyone does so. Those who press ready will be marked with a checkmark next to their names. You can still use the chat in this state. Cosmeti

  18. Developer post

    v0.903

    Hello hello! v0.903 is out and below are the changes: Gameplay - Time attack mode can now be restarted with the R button at any point - Time attack targets now use a point indicator similar to multiplayer scorezones - Point indicator for scorezones are now more precise UI - The s

  19. Developer post

    Server maintenance

    Hello. The servers currently are in maintenance (And this does not affect the playability). The estimated duration for the servers to be back on is 1 hour. This will be followed with a client update and the details will be posted as an additional announcement.

  20. Developer post

    Lag Issues and Matchmaking

    Hello. The servers are now up and can be used to communicate with people via the global chat. Talking to a few people there, there are some issues that needs addressing, to understand where we are and where we are heading. The lobbies use Listen Servers, meaning, if you create a