Patch 1.1.9
Hi everyone, this patch fix a critical bug with a screen resolution change and some korean localization

Hi everyone, this patch fix a critical bug with a screen resolution change and some korean localization

Hi, we want to remind you that our game supports mods (Steam Workshop). If you like to create mods, then you can change cards, create new cards or make your own unique character. Speaking of characters, one of our players made a mod that adds a new character to the game - Monk (

Hi everyone, Patch with some bug fixes and minor game improvements Game Improvements Few new backgrounds Level 10 for Hard mode become harder Bug Fix Fixed bug with Tarot Moon and Brainstorm Fixed bug with Priest (when all cards became One Use) Screen resolution bug - we know abo

Hi everyone, some small patch with balance changes and localization fix Balance Changes Beholder nerf: HP decreased from 9 -> 7 Tarot Temperance bufed: Bonus for Max HP increased from 8 -> 10.

Hi everyone, some patch with bug fixes Fixed bug with Sogg-Yaron (when he did not appear before level 6) Fixed bug when you could change your supplies at 9 difficulty level Fixed some localization issues

Hello! This patch brings Steam Workshop support and now you can create mods for the game. Mod Guide: Workshop Page: If you have questions about MODs, then you can ask them on the forum:

Hi everyone, Finally the big patch is released. Gameplay Changes Now Hard Mode has 10 levels of difficulty ("Ascension Mode") Now you can switch on/off Reinforcement (in Options) “Save and Quit feature/bug/abuse” now does not work for the Fortune Teller;) New Content New creature

Hello everybody! A small patch before a major update. We also remind you that on our beta version you can already see the new changes that will be in version 1.1 Cards that creatures play are no longer skills and they are not affected by other Cards/Tarot cards Added Ukrainian lo

Hey everyone, For a long time there was no news from us and it was time to fix it. Today we updated our Beta version (only the English version is available). In new version you will be able to find: 9 new difficulty levels (“Ascension”) and we are still working on the last 10 dif

There’s a drawing of Mario in the office. It’s on the wall directly to my left, and whenever I’m plotting something I have to look at it so Matt and Alice don’t know I’m scheming against them. I don’t even like Mario, but now he’s part of the process. That seems weirdly appropria

Hello everyone! Several critical bugs were found and in this patch we fixed them (thanks to all our players who informed us about bugs) Censer - Incorrect Damage when combined with God's Touch. Bug with a combination of tarot cards: Hermit and Lovers Bug with Blood drinker and Wh

Hi, We continue to work on the game balance, but before you know about these changes, some news about our game. Now we are working on a large patch in which we plan: New levels for Hard mode (ascension), - for those players for find our game is too easy) Rework for some creatures

Hey everyone, We continue to work on improving the game (especially improving the balance). There are not many changes in this patch, but this week we have one more patch with a balance change. Balance Changes Stash cost reduced from 3 to 2 FP Comment: We hope that this change wi

Finally the big news – Fate Hunters is now officially and properly released. Hooray! Special thanks to: Targus (translator) and Killpower (proofreader and webmaster of for the French localization. Војислав Босиљчић for English proofreading And all our players that report bugs and

After almost a year on Steam’s Early Access, Fate Hunters is finally heading to its full release on July 18. It was truly a journey for the game and for us as developers – and it couldn’t be done without our players. Your comments, reviews and all the feedback out there became in

Hi, some bug fixes: Fixed bug with Tarot card - Emperor Fixed bug with Tarot card - Sun Some localization text fixes

Hi! New big patch brings: new Berserker skill cards, some new cards, gameplay and balance changes Special thanks to: Targus (translator) and Killpower (proofreader and webmaster of for the French localization. Војислав Босиљчић for English proofreading And all our players that re

Hi, Some new big updates for beta branch: New Content: Berserker skill cards: Unbreakable - Restore 2 HP for each Curse, Poison or Wound card in your deck. Anger - Deal 2 damage to a creature. If you have a Wound card in your hand, deal 8 damage instead. Healing - Restore 2 HP. E

Hi. Thank you very much for your feedback. Based on your feedback, we have made some changes in the balance (beta) Well, a little spoilers: next week we plan to add 15 new skill cards for the Berserk, so stay tuned. I also want to remind about our Discord channel: On our channel

Hi, some new heroic skill cards Very soon, you will be able to try new cards for the Berserk (in the beta version) No More Magic! (Arcanist heroic skill card) One Use. Exile all non-Heroic skill cards from your deck and replace them with a random Weapon cards. Increase your max H