Fish Duel

Chemical Bolt

Released
Sep 26, 2018
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    What's new in Version 0.1.8b

    ----- Version 0.1.8b ----- What's New: Introduced a new fish species: the Ruby Seadevil Introduced a new game mode: Pearl Scramble Players no need to attack the corpses of other players to gain bonuses as the corpses now automatically self-destruct after one second. Added new VFX

  2. Developer post

    New in Version 0.1.6b

    What’s new: Seven new fish species have been introduced. They can be purchased using in-game coins from the shop. The levelling system has been overhauled and replaced with a system based on the fish’s body weight. Introduced a skill point system known as DNA points. These can be

  3. Developer post

    New in Version 0.1.5b

    1. Added the ability to show Emotes in-game 2. Players can now unlock extra emotes by spending in-game coins in the shop. 3. Added Steam Achievements 4. When players die in Arena mode, they no longer reset all the way back to level 1. Instead they only lose one evolution level, a

  4. Developer post

    Beta Update: Version 0.1.4b

    New Features and Adjustments: • In addition to the Arena Mode that has been available from the beginning, a new Survival Mode has been added. In this mode there is no time limit, meaning each player can remain in the room for as long as their fish is alive. • Fishes can now evolv

  5. Developer post

    Beta Update: Version 0.1.3

    Bug Fixes: Fixed up a bug where the room would load but the loading screen would fail to disappear, preventing the player from controlling his or her fish. Corrected some English translations. New Features: Fish will now gradually lose health if they stay out of the ocean for too

  6. Developer post

    Beta Update: Version 0.1.2

    Addition of In-Game Commerce System Your remaining coins and experience points to date are displayed on the main menu screen. By clicking on your avatar, you can choose from several avatar images. At the end of each match, coin- and experience point rewards are calculated based o