Update notes for 1.0.8
We've fixed some minor bugs and the final cutscene and credits should now be working for all users. Thank you to everyone who took the time to join our discord and report those pesky bugs!

Gameclaw Studio · Modularity, WhisperGames

We've fixed some minor bugs and the final cutscene and credits should now be working for all users. Thank you to everyone who took the time to join our discord and report those pesky bugs!

YOU ASKED FOR IT AND HERE IT IS! The new version 1.0.7 has finally been officially released as stable version, so just updating the game will allow you to play the latest update! And what´s new? First of all we´ve fixed most of the critical and infamous bugs that ruined your gami

GREAT NEWS YOU´VE BEEN WAITING MONTHS FOR! ːsteamthumbsupː It's been quite a while but thankfully Stephen managed to bring a plethora of bug fixes and some new features before the holiday! You can take a look at the changelog from the title screen or here, down below. Notably, th

It's been awhile since I've had time to come back to Meeple Station but thankfully the last month permitted enough to knuckle down on some of the most prolific reports we've had. I believe we've finally fixed our lazy doctor bug where Doctors refused to heal injured Meeple. We've

• added some more optomisation for pathfinding • added clearer 'paused' state to UI overlay • stopped doctors from breaking their hippocratic oath • added the biomass compressor furniture • added biomass compression technology • changed hazmeeps to continue biomass production eve

Hey there everyone! I wanted to get in touch with you all to let you know that our games are in the demo festival! Justice.exe Justice.exe is a dialogue-heavy dystopian legal drama in which you defend sentient AI in court. Discover key story elements in dialogue, build your case

Today we're patching our first language to Meeple Station. ~Chinese! Previously all language support has been done entirely by volunteers. Anyone who wants to contribute their language to Meeple Station can do so, simply visit us on Discord and we'll show you how easy it is. Howe

Hey Meeps! We're back from our break and have addressed quite a few of the bug reports that have come in over the past month. We're now moving the experimental branch onto the main branch to include fixes for everyone who hasn't been participating in the experimental version. The

The big day is finally here! We’ve battled space bugs, asteroids and even COVID-19 , to bring you version 1.0 of Meeple Station , which is now available! For players who already own our first title Regions of Ruin , you’ll get a 25% discount off of Meeple Station for the next two

It’s a rough time right now for many people across the world. We unfortunately have to report that among those affected by all this madness is our friend, partner, and producer, Alex, along with his family who reside in the current temporary hell-scape that is Spain right now and

We know that we’ve been very hush-hush for a few months now, but it’s been for a good reason that we can now reveal to you all. Steve and Mike have been secreted away in their hidey-holes, furiously laboring away on the full campaign mode for Meeple Station! That’s right! We’ve b

We're back from the holiday break with a small catch bug fixing patch! Thanks to everyone who gave us time to report any issues. This week we're just fixing the bugs that came out of the woodwork over the past month. Next we will have some new features coming in! And here are the

First up we've completely revised the Research Menu with a fresh coat of paint. You'll now find roughly 30 new techs to research and a much simpler UI to navigate it. As part of the research you'll notice a new tech for comms relays. This enables you to communicate with your neig

We're back with another large patch. This time around we've added in factions and reigned in the entire trading system. We've added some new ship models to construct and even made them color customisable. This patch is quite large and you'll be able to see a long list of changes

Today's Deal: Save 25% on Meeple Station !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Wednesday at 10AM Pacific Time

This week we've introduced a set of hydroponic bays, changed how airflow and ventilation works and also added medicine production. First thing you'll notice is that oxygen wont be working quite the same as it was before. Life support now creates and stores oxygen in tanks then ve

This week we've worked on and fixed some existing issues with doctors. We've introduced medical beds and you can now setup medical wards to house your injured meeple, making it easier for your doctors to treat patients (instead of chasing them around the station) You'll also noti

Hey everyone! Thanks for all the bug reports and saying Hi on our discord community! This week we're just rolling in some light content and bug fixes in preparation for our next major patch. So whats coming up next in our big patch? We'll tell you later.. ;)

This week we've added a feature to be able to customise your starting crew when creating a new station. You can now balance advantageous traits or disadvantageous ones in order to add or sacrifice skills and attributes elsewhere. Customising your Meeple has been a highly requeste

Our long awaited UI overhaul patch is here! This one took a bit longer to wrap up, however we're glad we did. Things are beginning to feel a lot cleaner than they were before. But this isn't JUST a UI update, we've been taking a lot of feedback and re-designing a lot of older men