Cosmic Ray

Cosmocat

Released
Sep 28, 2018
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Heads up: Cosmic Ray will soon be free!

    Hey there, in an effort to find more players for some of my older games, I've decided to make Cosmic Ray free! As per Valve policy, I'm providing one month's notice before the making the change. You can expect the change in early June.

  2. Developer post

    Artifact Update now live!

    The Artifact Update is now live! Artifact Buffs The biggest change is the addition of an artifact select screen at the start of each round. Selecting an alien artifact will grant a buff, like adding extra time, increasing firing rate, etc. This also includes newly revamped artifa

  3. Developer post

    Artifact update coming soon!

    Coming soon: the Cosmic Ray Artifact update! This update will add an artifact selection screen at the start of each round. Selecting an alien artifact will grant a buff, like adding extra time, increasing firing rate, etc. The update will also include newly revamped artifact imag

  4. Developer post

    Introducing: Super Rocket Ride!

    I'm pleased to announce my latest game, Super Rocket Ride! It can best be described as a cross between old school lander games and classic platformers of the SNES era: a simple control scheme, lush pixel art, and unforgiving levels fraught with obstacles and hazards. Super Rocket

  5. Developer post

    Brainmelter Deluxe goes mobile

    Hi guys, just a quick note to let you know that I'm working on a version of Brainmelter Deluxe for Android. If this sounds like something that may be of interest to you can pre-register here , or stop by the Discord to register for the upcoming closed beta. P.S. iPhone/iPad users

  6. Developer post

    Build 21

    Build 21 is now live and includes the following: delay activation of space blobs fix for space blobs getting offset over time add some random asteroids in the middle of the galaxy reduce intensity of terraform success SFX reduce volume of transmission SFX

  7. Developer post

    Build 20

    Build 20 is now live and includes the following: New enemy type! Insanely creative working name: "space blob". These guys build up energy as you shoot them, which charges up their deflection attack. Eventually they totally discharge and "rest" for a while. Other changes Enemy shi

  8. Developer post

    AHHH! SPACE BLOBS!

    I've pushed some experimental content updates to the preview branch, including a new enemy type. Check this discussion for more details and instructions on how to check it out and offer feedback. 👽

  9. Developer post

    Build 17

    I just uploaded a build with the following fixes: player able to enter orbit with enemies nearby player thruster SFX and particles not triggering tweaked player thruster SFX to be a bit less abrasive P.S. I've got something interesting in the works: a new type of enemy! Stay tune

  10. Developer post

    Introducing: Brainmelter Deluxe!

    Adam from Cosmocat here. I'm happy to announce our newest game, Brainmelter Deluxe ! Brainmelter Deluxe is a challenging, reflex-based platform game with a (literal) twist: the level rotates 90 degrees when you jump. Game Features 🧠 procedurally generated levels mean no two runs

  11. Developer post

    Build 16

    Hi everyone, I'm happy to announce the first official patch for Cosmic Ray! This build adds several bug fixes and improvements: fix for hidden mouse cursor interacting with menus when using gamepad fix for SFX playing on interaction with disabled buttons fix to only center mouse

  12. Developer post

    Hello worlds

    Hey guys, Adam from Cosmocat here. I'm excited to announce our newest game: Cosmic Ray ! Cosmic Ray is a game about exploring space in search of hospitable planets for colonization. It's pretty easy to pick up--dare I say casual--and features fairly short rounds, so we think it's