Oligopoly: Industrial Revolution

Viny Game Studio

Released
Oct 5, 2018
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch #16

    Hello lovely Oligopolists, I overhauled the whole balancing of the game. Some people found it hard to make enough money at the beginning of a mission to keep on playing, this is now drastically improved. Small cities do now buy more products relative to bigger cities (e.g. sales

  2. Developer post

    Out of early access

    Hello lovely Oligopolists, I am happy to announce that Oligopoly is now out of early access. Big thanks to the community for all of their valuable feedback. Additions added the ability to disable edge scrolling in the settings Improvements rearranged the missions of the first cam

  3. Developer post

    HUGE EA patch #15: translations (French, Italian, Spanish) + weather system + many improvements and fixes

    Hello lovely Oligopolists, I am happy to announce that Oligopoly has been translated into French, Spanish and Italian. This patch also brings many improvements and a new beautiful looking weather system, have a look here: Street lamps and vehicles are now emitting light: Many thi

  4. Developer post

    EA PERFORMANCE patch #14 release

    Hello lovely Oligopolists, I am happy to announce another huge performance boost. The calculation time when a new road is built is about 10 times faster! Also, before, when playing for more than an hour, the FPS started to drop. This is now fixed as well. This fixes lead to a ver

  5. Developer post

    EA PERFORMANCE patch #13 release

    Hello lovely Oligopolists, I am happy to announce a huge performance update. This patch brings a noticeable overall boost in performance and especially at later stages of the game, when cities become much larger. I also tweaked various other things. For example the camera is much

  6. Developer post

    BIG EA patch #12 release

    Hello lovely Oligopolists, I am happy to announce the biggest update since EA launch. This patch brings a new category of buildings, a new map, a new campaign and new missions. As requested by the community, the new map contains much more landmass than the previous maps. So you h

  7. Developer post

    EA patch #11 release

    Hello lovely Oligopolists, I've created a new patch which will be released in the next minutes. This patch brings a lot of new buildings and products to the game. Enjoy! Additions new buildings Machine Factory Specialist Store Textile Retail Textile Factory Furniture Store new pr

  8. Developer post

    EA patch #10 release

    Hello lovely Oligopolists, just a small change, but because I love it so much, I thought I upload a patch immediately. Ships, trains and trucks do now load and unload containers, see here: Have a nice weekend!

  9. Rock, Paper, Shotgun

    Unknown Pleasures: Five more of one thousand new games on Steam

    Today’s selection marks the 1,000th game I’ve played this year. One sodding thousand. Admittedly it’s a meaningless number but it might give some hope to those of you who are worried that games are going downhill or it’s been a bad year. It really hasn’t. There are loads and load

  10. Developer post

    EA patch #9 release

    Hello lovely Oligopolists, I've created a new patch which will be released in the next minutes. As requested by the community, this patch adds charts to the game. Please keep in mind that this feature is in an alpha state. It works, but the data will not be saved. Also, I have ov

  11. Developer post

    EA patch #8 release

    Hello lovely Oligopolists, another day, another patch. Here we go: Improvements drastically reduced the amount of visualizations of negative money some other performance improvements Bug fixes fixed a bug where ships disappeared after loading a save file fixed a bug where trains

  12. Developer post

    EA patch #7 HOTFIX

    Hello lovely Oligopolists, during the german translation, I messed up the tutorial. So I just released a hotfix to make the tutorial working again. I'm sorry for the inconvenience.

  13. Developer post

    EA patch #7 release

    Hello lovely Oligopolists, I am happy to announce that Oligopoly has been translated into German.

  14. Developer post

    EA patch #6 release

    Hello lovely Oligopolists, I've created a new patch which will be released in the next minutes. This patch changes a little bit the growth of the procedural cities. At the beginning, the cities look now much more like a small village. Also, there are a few new buildings like a ch

  15. Developer post

    EA patch #5 release

    Hello lovely Oligopolists, a big thanks to the community who is actively giving feedbacks and finding bugs. This patch adds the ability to delete your save files from within the game. I also changed the game from exclusive fullscreen to windowed fullscreen mode. This hopefully pr

  16. Developer post

    EA patch #4 release

    Hello lovely Oligopolists, I've created a new patch which will be released in the next minutes. As requested by the community, this patch adds a sandbox mode. You can now play all maps with infinite money and without any restriction. Additions Sandbox mode

  17. Developer post

    EA patch #3 release

    Hello lovely Oligopolists, I've created a new patch which will be released in the next minutes. Many people have complained about the camera control, so I have completely rewritten it. The camera now moves in a more traditional way like other similar games. Also, you can now move

  18. Developer post

    EA patch #2 release

    Hello lovely Oligopolists, I've created a new patch which will be released in the next hours. The most important change was a bug I fixed in sales calculation, you can read about it here if it interests you: Bug Fixes sales calculation now works as expected when selling small amo

  19. Developer post

    EA patch #1 release

    Hello lovely Oligopolists, I've just released the first patch in early access. It adds two new minor features that have been requested by the community, see below: Additions the currency can now be changed to dollar, euro or pound in the settings user interface sound volume can n

  20. Developer post

    Early Access Release

    Hello lovely Oligopolists, I am happy to announce that Oligopoly is available for purchase in Early Access now.