Prototype Mansion - Used No Cover

Jupiter Lighthouse Games

Released
Jul 19, 2018
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

9 posts
  1. Developer post

    Runs great on the Steam Deck!

    We haven't officially been verified by Valve yet, but the game runs amazing on the Steam Deck. If you have one give it a try. Feels like it was made for that device. Same goes for the sequel Garden Variety Body Horror - JP. Hopefully we get our verification tag soon, but until th

  2. Developer post

    Unity Security Update (and other issues)

    Unity released a fix for a security flaw found in nearly all version of Unity. As a result we've updated Prototype Mansion from Unity 2018 (was not supported in the security update) to Unity 2022 LTS. Not only did this update fix the security flaw it came with a few other added b

  3. Developer post

    Episode 3: PARANORMAL PRECINCT - LAST COPY OF '99

    Hi all! After 5 years of silence, we're damn happy to announce the final entry in our survival horror trilogy... "PARANORMAL PRECINCT - LAST COPY OF '99" The game has been quite and undertaking and as such will feature two separate game modes: Main Story Campaign: A seamless cont

  4. Developer post

    Last Big Update and Ep. 3 Announcement!

    Hi all, Happy Halloween! Have we got some news... Episode 3 is officially in development, more on that later though. To celebrate, we went back and did some much needed quality of life updates to both Prototype Mansion and Garden Variety Body Horror. This update brings a fix to t

  5. Developer post

    Critical Bug Fixes 1/6/19

    Released bug fixes. 1) fixed issue where the collider on some zombies would remain after killing thusly blocking your way 2) fixed issue where cat in office sometimes wouldn't appear if you killed the cat in the bedroom on the first floor 3) fixed various lighting/specular settin

  6. Developer post

    Critical Bug Fix - 11/6/2018

    Critical bug fix that resolves crashing bug that occurs on some platforms. A bug was offiliated with a Unity specific function that caused it to crash on some platforms, the issue was resolved by removing all calls to this Unity specific function.

  7. Developer post

    Patch - Version 2.1.x.41

    A small patch to last nights update. - FIxed bug where in Unity2018 changing the Texture Quality settings at runtime (such as when going to/from the 'Ugliest' quality setting on the title screen) causes lights to break and textures to unload. Bug was resolved by maintaining the s

  8. Developer post

    Patch/Update/New Platform - Version 2.1.x.40

    Tonight we're releasing support for MacOS! Included are also some slight bug fixes, including an upgrade to Unity that should have resolved the crashing bug some people were having. -Added support for MacOS. -Updated to Unity 2018.2.1 - this should resolve the crashing issue some

  9. Developer post

    Patch/Update - Version 2.1.x.38

    Tonight we're releasing a patch to the game. We've released a couple previously this week but didn't release patch notes (we apologize for that). So to cover the past update we added: -Overtime rebalanced based on feedback (beefed up finale, tweaked enemy spawns, added more stock