Released
May 2, 2019
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    The Reloaded Update is here — free for everyone who owns Black Paradox

    Seven years after the original release, Black Paradox gets its biggest update ever. The Reloaded Update is now live, and it's completely free for everyone who owns the game. This is the version we always wanted to ship. Same time-jumping bounty hunter shoot 'em up at the core , b

  2. Developer post

    BLACK PARADOX RELOADED

    To celebrate the fifth anniversary of the release of Black Paradox, we are excited to announce a remastered and enhanced version: Black Paradox Reloaded. Thanks to the valuable feedback from our community of players, we have worked hard to enrich the gaming experience graphically

  3. Developer post

    Black Paradox Wiki is live!

    Delighted to share the news that Black Paradox now has an official wiki page! You can find it here: The devs at Fantastico are in the process of populating the page, but they would love any budding bounty hunters to get involved as well. If you'd like to help update the wiki, jus

  4. Developer post

    Black Paradox blasts out of Early Access – here’s what’s in V2.0

    As of today, Black Paradox is no longer in Early Access and the full, final version has now launched! During the 279 days the game has spent in EA, the fantastic team at Fantastico Studio has worked incredibly hard improving and polishing Black Paradox, adding 16 new power-ups, 1

  5. Developer post

    Early Access Departure and Announcing Consoles

    Heya folks, We are super excited to announce that Digerati has teamed up with Fantastico Studios to bring Black Paradox out of Early Access and to consoles! Thank you for all the support through the Early Access. The full game to go live on Steam May 2nd with new content and upgr

  6. Developer post

    Weekly Update #14

    We haven't had an update in 2 weeks because we were working on something bigger! Updates from now onwards won't be weekly, but will be way bigger! New contents Let's start with the simple things. one new combo joins the rank! Antisymmetric Combo reverts a certain powerup's negati

  7. Developer post

    Weekly Update #13

    This week we're bringing you 3 new enemy waves, a new weapon, some new cool art and solved a bug in the soundtrack. Soundtrack After we added the new track last week, a bug made only the first 2 tracks play... We fixed it now, so you can hear all the old and the new track now! Ne

  8. Developer post

    Weekly Update #12

    Last week we said we were working on a new mechanic. And as we tested it we really loved it! So we have a new feature, the combo system. Some powerups will create cool combos that will powerup the player further. Sondtrack We also have a new soundtrack added to the game! Soon we'

  9. Developer post

    Weekly Update #11

    So it's friday again (and soon it'll be the weekend gladly!). We've got some new contents, a few bug fixing and are testing a possible new in game mechanic. If it works as intended we'll add it in the game soon, but let's keep it as a surprise feature for now. New contents We hav

  10. Developer post

    Weekly Update #10

    We're back guys! This week we've worked on a lot of stuff. New contents Let's start with the juicy bit. A new track was added to our amazing soundtrack! We'll also soon update the soundtrack DLC with all the missing tracks! Then we have the extra game content: 3 new scripted wave

  11. Developer post

    Weekly Update #9

    Today we have a smaller but significant update! It came in a bit late as we discovered a big bug just prior to publishing it. All the new waves have been balanced out to better fit with the old ones. This should make the game run smoother and feel fairer! As for this week, as we'

  12. Developer post

    Weekly Update #8

    Who said balance??? Oh wait I did! To balance off the game we've added 3 more scripted waves. Also we've worked a bit on the other waves to better integrate with the new ones. More work is needed, but were keeping it up! Oh also we've made the demo a bit more balanced too! New co

  13. Developer post

    Weekly Update #07

    One big update coming right up! We wanted to focus on the balance again this week, but even though we worked on it too we ended up having other priorities. I'll talk about them in a second. New contents As I mentioned last week we were working on a new chip and now it's here for

  14. Developer post

    Weekly Update #6

    Balancing update incoming guys! This time we gave priority to the game's balance. We know that the RNG can be savage at times, and we worked on making it more stable. There still will be some savage situations, but they should be a little less frequent, also we'll keep giving bal

  15. Developer post

    Weekly Update #05

    Here comes a new weekly update! So August's over and so is summer vacation for most of you (and all of us). Did you enjoy a good vacation? Hope you did! This week we're coming back with a bigger update than the last one! 2 new upgrades, 2 extra tracks added to our amazing soundtr

  16. Developer post

    Weekly Update #04

    How was your August? I hope everyone had some nice vacations and hopefully enjoyed Black Paradox! We're back into action! This update is a little smaller but adds 6 powerups to the game! New contents 6 powerups! They are upgrades for the player stats in 6 different combinations.

  17. Developer post

    Weekly Update #03

    Update day again! Are you ready? This week we've focused on adding a bit more content, balancing a bit and fixing a couple bugs. As I mentioned before next week there won't be an update. We need some summer rest and will get back to updating the game in 2 weeks ;) New contents So

  18. Developer post

    Weekly Update #02

    Friday is gonna be your favorite day! It's update day! Another thing you're gonna love about Friday is our Mixtape , Galaxy Radio, featuring part of the update contents and letting you listen to good synthwave music. This time around our main focus was mostly on Backgrounds and b

  19. Developer post

    Monthly design contest 01: August Edition!

    Is everyone ready for our monthly contest??? Starting today and until August 27th we'll be running a contest to make your weapon/powerups/drones ideas a reality in the game and get a chance to appear in the end game's credits! We've opened a discussion in the forum for anyone int

  20. Developer post

    Hotfix. Level end bug

    So some players have reported us a bug about the game getting stuck after collecting the end level powerup. Since the bug became game breaking for some of you guys we've proceeded to give it high priority. The bug is really sly, and we had a really hard time replicating it. We've