The Initiate 2: The First Interviews

Deceptive Games Ltd.

Released
Oct 16, 2018
Platforms
Last updated
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Updates & announcements

12 posts
  1. Developer post

    Update 1.03f

    Hello Everyone, Please find below a list of changes: The "Silver Ring" can not be picked up before completing the associated puzzle. Fixed a bug where the mouse sensitivity would revert to default after examining an object. Rotatable "Pictures" now have the correct position when

  2. Developer post

    Official Release & Update 1.02f

    Hello everyone, Well, we finally made it. Its been a long few months... Today, the game leaves Early Access. We would like to thank everyone who has participated in playing and testing the game. We are truly grateful with suggestions and feedback. With your help, we believe we ha

  3. Developer post

    Update 0.98

    Hello, This update mostly focuses on optimisation. The game now has a lower memory cost to run the game by roughly 1 gig. The lighting has also been improved, allowing for a smoother and quicker frame-rate whilst playing. We will continue this process, in addition to fixing small

  4. Developer post

    Update 0.95 - MAC OS Version Released

    Hello, We are happy to announce that the MAC OS version of "The Initiate 2: The First Interviews" is now live and playable. We hope new persons can now enjoy this mystery puzzle game game for the first time since the windows release earlier this month. If there are any issues enc

  5. Developer post

    Update 0.935

    Hi Everyone, We have found a number of small issues that this update corrects. Please find change list below: Added subtitles to all telephone conversations. Modified one colour on the wall switch puzzle from yellow to white. Corrected the wording and spelling errors on the docum

  6. Developer post

    Update 0.92

    Hello everyone, Here is update number 0.92. Please find list of changes below: Fixed an issue where the bronze idol was reappearing upon game load. fixed and issue where player could clip through items in Steve's back room. Fixed grammar in the credits scene. Fixed an issue where

  7. Developer post

    Update 0.91

    Hi everyone, More bugs have been fixed, Please find the change list below: Player can no longer switch between characters whilst viewing through a cell door's 'spy hole'. Bread Bin text now has correct item description. Removed code where the game would remove saves after game co

  8. Developer post

    Update 0.9

    Hi everyone, Another week, another update. Please find the list of changes below: The mirror in Ben's room has been modified to reflect the entirety of the room. The amount of time before speaker voice plays has increased to happen less often. Room ambience timers etc have been i

  9. Developer post

    Update Version 0.88

    Hi everyone, Here's another update for the game. This update is very small in comparison to the others. Please find listings below: Fixed an issue where some lights would not change to the correct colour. Fixed an issue where a jacket was appearing outside of locker. Fixed an iss

  10. Developer post

    Update 0.87

    Hello everyone, Once again, with the help from amazing player feedback, we have gathered a list of bugs and glitches that have now been addressed with this update. Please find a list of these fixes below: The calendar examine text now shows the correct date as on the calendar its

  11. Developer post

    Update Version 0.86

    Hello everyone, With aid from fantastic player feedback, we have updated the game to solve to two game breaking bugs. These fixes can be found below: 1) Fixed an issue where the player could pickup items from behind a wooden frame. 2) Fixed and issue where the player could collec

  12. Developer post

    EARLY ACCESS VERSION RELEASED

    Hello and welcome, for today marks an important day. Today is the release of "The Initiate 2: The First Interview" into Early Access, and with it, the next stage of initiation. Many mysteries (and answers) are held within this game, keep your eyes and ears alert at all times. All