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RuneTech cover art

RuneTech

James ConradMicah SigmundMeaghann LeBleu · Hyaloid Games

Released
10 May 2018
Platforms
Last updated
20 Sep 2026, 11:07
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
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StrategyActionAdventureRPG
Latest players
0
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0 reviews
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—
Follower history
United States store
$4.99
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Updates & announcements

Developer posts and news about this game.

Change historyBuilds & patches
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  1. RuneTechRuneTech cover art
    07 Jul 2018Developer post

    Beta branch update

    Beta 1.12 Patch Notes * Added health display on right hand * Fixed multiple combat glitches * Added new and improved particle effects for fire and lightning spells * New particle effects and screen effects for most crystals * All crystals other than beam now fully programmed * Re

    Read update · Original post

  2. RuneTechRuneTech cover art
    02 Jul 2018Developer post

    Content Patch now live!

    Our first major content patch is now available for play in early access. Patch Features: - Aerial bot arena removed. Level one puzzles and fights added - Minor spell casting tweaks for better detection - Major crystal overhaul. Crystals no longer need to be held in, and instead w

    Read update · Original post

  3. RuneTechRuneTech cover art
    29 Jun 2018Developer post

    First beta build.

    There is now a beta branch of RuneTech available for testing. The beta builds are likely to be very buggy and will be used to test new levels and abilities before we push them to the live branch. Betas will not likely have voice acting or subtitles implemented so expect puzzles t

    Read update · Original post

  4. RuneTechRuneTech cover art
    07 Jun 2018Developer post

    Major Spell Casting Update

    This update has multiple improvements intended to make spell casting easier. * Redesigned runes that are easier to trace * Better tracking of movements while drawing runes * All runes are now based on moving the controller up down left right, or diagonally between those direction

    Read update · Original post

  5. RuneTechRuneTech cover art
    05 Jun 2018Developer post

    Seated mode improvements.

    In both teleport and navigation modes controls have now been added to rotate the character without having to physically turn in order to improve the seated experience. Pressing right and left on the Left controllers D-Pad will now rotate you by 15 degrees per click in the relativ

    Read update · Original post

  6. RuneTechRuneTech cover art
    05 Jun 2018Developer post

    Occulus Rift

    Disclaimer: We do not have any means of testing rift controls, or any reference as to what the controls are so this attempted additions may not make the game playable on rift, but due to player feedback we are attempting to add support. I have no way to test this at all, and can'

    Read update · Original post

  7. RuneTechRuneTech cover art
    03 Jun 2018Developer post

    Update to spell casting

    Due to feedback from the community we have made a series of minor improvements. We are working on completely revamping the spell casting system to make it much easier to use, in the mean time we have made the following improvements while the new casting system is developed. * Mul

    Read update · Original post

  8. RuneTechRuneTech cover art
    29 May 2018Developer post

    Early Access Launched!

    Early access has now launched, in early access you will be able to test all spells in the lobby, play through the entire tutorial, and in the layout of level one try and kill all 60 bots before dying. Notes about current game state: * Voice is not implemented all the way through

    Read update · Original post