Grimmwood Open Beta

Big Moustache Games · Headup Publishing

Released
May 8, 2018
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Grimmwood 1.0 released

    We did it! Grimmwood 1.0 is available on Steam! It said that quite a few people start something… but very few finish it. We’re real proud to announce that our first game as a studio is a fact! No in beta, not as early access, but as a fully-fledged online MMO: > Store page It

  2. Developer post

    The Open Beta ends tomorrow, August 2nd, at 5pm CET (8am PDT)

    Tomorrow is both a happy and a bit of a sad day for us. We really had a blast being together with all of you on the Grimmwood Open Beta. Over 20,000 unique players took part, which is really fantastic for a small indie title! As of tomorrow, August 2nd, 5pm CET, Grimmwood: They C

  3. Developer post

    Live Twitch Stream - The Road Ahead (Friday, July 27th, 9pm CET)

    Tomorrow at 9pm CET we’ll be streaming live on Twitch. The main focus will be our dev plans post launch (August 2nd). We’ll disclose what lies ahead for Grimmwood, sharing as much details as we can. For the first time we’ll talk about the possibility of an end game, single player

  4. Developer post

    Grimmwood 0.8.0.0 and Blitz mode coming up today

    Villagers, The next update is coming up today (16-Jul-18) between 13:00 and 14:00 CET, so expect a short server downtime in that interval. This update is huge, adding a completely different mode (Blitz), a lot of UI improvements and new features like loot drop of monsters and oth

  5. Developer post

    Twitch live stream - Introducing the Blitz Mode (July 13th, 9pm CET)

    Hey there Fellow Villagers! As you might have already heard – the Blitz Mode is upon us! To introduce the new game mode we’re organizing a live Twitch stream, this Friday night (July 13th,) starting at 9 pm CET ( ). The whole BMG team will be playing Blitz Mode in a single Villag

  6. Developer post

    Steam Stream, Episode 3 – June 22

    We’ll start as usual at 21:00 CET. This time we will talk less of how Grimmwood works from the inside, and more about how it should look… and sound based on our actual dev plans. Here’s the agenda for tonight: 1. Answering some big questions from your own feedback. 2. Introducing

  7. Developer post

    Planned Server and Client Update, June 21st

    Today, 6:00 pm CET, a planned server and client update will drop the game’s server connection for about 15 minutes. During that time the players won’t be able to access the server and respectively -play the game. We apologize for the inconvenience! Here’s the change log for the u

  8. Developer post

    Maintenance Server Update Needed

    An update of the game server is needed in the period between 3:30pm and 4pm CET today. During that time the players will lose connection with game server, preventing them from playing. Our apologies for the inconvenience!

  9. Developer post

    Grimmwood Steam Stream – Episode 2, June 15th (21:00 CET)

    The new episode of our weekly live Steam Stream will start tomorrow, June 15th, at 21:00 CET. Here’s what we’ll talk about in this new episode: - In-depth look at the upcoming Blitz Mode; - First glimpse at the visually improved Battle sequence; - The Pro Tip of the week; - New f

  10. Developer post

    Technical Issues, June 9th

    We're currently experiencing tech difficulties, including problems with the Steam connectivity. We're working on fixing those problems as we write this. Regretfully, this requires also the game server to be restarted several times, either dropping the players from the game or mak

  11. Developer post

    Client & Server Update, June 8th

    Today, June 8th, from 15:00 till 15:15 CET, there will be a planned server update. During that time the active players will be dropped out of the game. As always – our apologies for that! Together with the server update we’ll push a client update to fix certain client bugs and UI

  12. Developer post

    Our first Steam Stream goes live tomorrow at 21:00 CET

    Tomorrow, June 8th, at 21:00 CET, we’ll realize our first Steam Stream 😊 We’ll be streaming for 30 minutes at least, with the following agenda: - Grimmwood introduction for the newcomers – why is this game different and why should you give it a chance; - The latest update – what

  13. Developer post

    Update, June 5th at 13:30 CET

    If you feel that we ARE making a difference with our updates, please consider writing a positive review on Grimwood’s Steam Store page. This will be immensely appreciated and will also be a great way to help both the game and the team behind it. Thank you! Here are the new Featur

  14. Developer post

    Upcoming Update, June 5th at 13:30 CET

    This Tuesday, June 5th, at 13:30 CET, we will be releasing one of our biggest updates yet. Along with all the bug fixes and balance fine-tuning, the following new features/updates will be included: A new "Pick a Village to Play In" function With each new Character Creation the Pl

  15. Developer post

    Experiencing technical difficulties

    Today we had technical server issues which might have prevented certain players from logging in the game. They might have been also some unexpected game related events, which appeared as bugs. We'd really apprceciate it if you can find the time to report any such occurrences in t

  16. Developer post

    The basic Steam Friends matchmaking live today!

    Today, from 14:30 – 14:45 (CET), there will be a planned server update. During that time the players won’t be able to connect to the game server, preventing them from playing. As always – our sincere apologies for the inconvenience! The main reason for the update is the first ite

  17. Developer post

    Planned Server Update, May 21st

    Today, from 13:30 till 13:45 CET, there will be a planned server update. The update is needed for the faster Stamina Regeneration balance changes to take effect. During the update time the players will lose connection with the server, preventing them from playing the game. We apo

  18. Developer post

    200% faster Stamina Points regeneration!

    We have re-worked the entire balance of the game to allow the Stamina to regenerate twice as fast in Rest Mode. This also means higher Stamina caps, higher regeneration by using Potions, and generally – more to do! Exactly as you wanted it 😊 You have spoken and we’ve heard you!

  19. Developer post

    Planned Server Update – May 16th

    Today, from 15:30 till 16:00 CET, there will be a planned server update. During that time the players will lose connection with the server preventing them from playing the game. We appologize for the inconvenience! Here’s a list with the updates and improvements (which should tak

  20. Developer post

    Update, May 16th

    Change Log: 1. UI polish and optimization; 2. Attack cool-down added (giving all players in a Battle the time react to actions of the others ;) 3. Fixed issue with alive players in Battle loosing too much Sanity when another Player dies in the same Battle; 4. In Battle the weapon