Hotfix: v1.0.2 Fixes/Changes: Fixed an issue with Steam Achievements not updating Fixed an issue with Steam Cloud Saving and Overlay not working Don't forget to join us on our Discord where you can chat with other fans and the devs!
Hotfix: v1.0.2
Fixes/Changes:
Fixed an issue with Steam Achievements not updating
Fixed an issue with Steam Cloud Saving and Overlay not working
Don't forget to join us on our Discord where you can chat with other fans and the devs!
Hotfix: v1.0.1 Fixes/Changes: Updated Linux version Fixed some text sizing issues for language selection on Start Menu Changed the shadow and other lighting settings for "Low" and "Very Low" quality settings, making them more performant. Small Performance improvements Don't forge
Hotfix: v1.0.1
Fixes/Changes:
Updated Linux version
Fixed some text sizing issues for language selection on Start Menu
Changed the shadow and other lighting settings for "Low" and "Very Low" quality settings, making them more performant.
Small Performance improvements
Don't forget to join us on our Discord where you can chat with other fans and the devs!
Hotel Magnate 1.0 is Here! After years of development and your incredible support during Early Access, Hotel Magnate has finally hit 1.0! This is a huge milestone for us and we couldn’t be happier to share it with you. Over the years we’ve added, improved, and polished so much si
Hotel Magnate 1.0 is Here!
After years of development and your incredible support during Early Access, Hotel Magnate has finally hit 1.0! This is a huge milestone for us and we couldn’t be happier to share it with you.
Over the years we’ve added, improved, and polished so much since our very first Early Access release. Here are just some of the major changes:
Career Mode to test your management skills across unique scenarios
A much improved building system for smoother and more flexible hotel design
Extensive furniture customisation and modification tools
Staff scheduling and management systems
Multi-floor hotels to expand your empire
Fire system to keep you on your toes
Basic Steam Workshop support and furniture group templates
Guest types with associated facilities to match their needs
Significantly improved performance (and we’ll continue working on this)
…and much more!
We’re so thankful for all of your feedback, patience, and support throughout Early Access. Hotel Magnate wouldn’t be where it is today without our community.
The 1.0 launch is just the beginning. We’ll be continuing support and delivering future updates, improvements, and new features.
To celebrate, Hotel Magnate is available now with a 25% launch discount.
So, whether you’re a long-time supporter or checking in for the first time, now is the perfect time to jump in and build the hotel of your dreams.
From all of us at Arcade Oven, thank you again. We can’t wait to see what you create!
Fellow Magnates, after years of building, tweaking, and polishing together, the grand day is finally about to arrive - Hotel Magnate is officially checking out of Early Access and opening its doors for full release! In this update, we’re unveiling our launch date and brand-new tr
Fellow Magnates, after years of building, tweaking, and polishing together, the grand day is finally about to arrive - Hotel Magnate is officially checking out of Early Access and opening its doors for full release! In this update, we’re unveiling our launch date and brand-new trailer, showing off a huge lighting upgrade to make your hotels shine brighter than ever, sharing a roundup of fixes and quality-of-life improvements, and teasing what’s next for Hotel Magnate at 1.0 and beyond. Let’s roll out the red carpet!
Mark Your Calendars: Hotel Magnate 1.0 Arrives!
Magnates, we’re thrilled to announce that Hotel Magnate is exiting Early Access on 23 September! We will be launching with a big Launch Discount, so make sure to Wishlist if you haven't already! This is our long-promised 1.0 milestone, meaning the major features we set out to deliver are in the game.
To celebrate, we’ve cut a new trailer that better reflects the current state of Hotel Magnate, from cosy lobby nooks to bustling back-of-house chaos. If you can share the trailer to spread the word and help us give 1.0 the grand opening it deserves! While we’re reaching 1.0, our journey isn’t over: post-launch updates and fresh content are absolutely on the itinerary. From the bottom of our hearts, thank you. Your feedback, bug reports, creativity, and patience have shaped this game in countless ways. We genuinely couldn’t have done it without you.
Your Hotels, But Brighter: A Major Lighting Overhaul
Your hotels are about to glow up, literally. We’ve drastically improved lighting and overall visuals by adding lights to many objects across the game, which makes spaces feel richer, warmer, and more alive whether you’re designing a luxe suite or a humble hallway. In the past we ran into engine limitations that held us back here, but after a lot of tinkering and a few clever workarounds, we’ve found a strong middle ground that brings a big visual boost without blowing out performance. As always, please let us know if you see anything odd with lights or experience major performance issues so we can keep tuning.
Polish and Improvements
We’ve shipped a handy batch of polish to help smooth things out before 1.0. UI scaling behaves far better on larger resolutions, wall-mounted objects should now snap correctly, and you’ll find a new toggle to turn Camera Blur on or off to suit your preference. We’ve also overhauled the Game Settings menu, adding new options (including Input settings) to make customising your experience quicker and clearer.
A quick note for our Mac Magnates: we’re still wrestling with our Mac build. Our engine removed cloud builds for our version, so we’re setting up a manual build machine and sourcing a suitable Apple workstation. It’s not the glamour side of game dev, but we’re on it and will keep you updated.
1.0: What’s Being Worked On?
Ahead of 1.0 we’re working on a few things like Steam Achievements and Cloud Saves, so your milestones feel great to earn and your progress travels with you. Alongside that, we’re working on improved career mode quests and tutorial as well as continuing a big pass on performance and bug fixes to keep everything running smoothly as more Magnates join the fun. And yes, we’ve got our eyes on adding more decorative furniture to broaden your styling toolkit; that said, stability and performance come first, so expect those décor drops after the core tune-ups land.
A Heartfelt Thank You to Our Magnates
Thank you, Magnates. The road from Early Access to 1.0 has been long and occasionally bumpy, but your support, ideas, and encouragement have kept us going. As a small gesture of appreciation, we lowered the price of Hotel Magnate in June, and we’ll also be running a generous launch discount when we hit 1.0. If you’ve been waiting to build the hotel of your dreams (or to upgrade your existing empire), 23 September is your day, so if you haven't already make sure to Wishlist!.
See you at check-in, — The Hotel Magnate Team 🧳✨
Don't forget to join us on our Discord, where you can chat with fellow fans and the devs!
Hotfix: v0.9.1.5 PC Only Fixes/Changes: Fixed an issue where some UI was appearing at incorrect sizes on the World Map Fixed an issue where the incorrect UI was appearing on the "Keep Changes" button on the changed resolution popup Don't forget to join us on our Discord where you
Hotfix: v0.9.1.5
PC Only
Fixes/Changes:
Fixed an issue where some UI was appearing at incorrect sizes on the World Map
Fixed an issue where the incorrect UI was appearing on the "Keep Changes" button on the changed resolution popup
Don't forget to join us on our Discord where you can chat with other fans and the devs!
Hotfix: v0.9.1.4 PC Only Fixes/Changes: Quest/Career Dialog UI's are now able to be scaled with the other UI Fixed some issues with cars on the Forest Location which will help with some pathfinding issues Better Resolution handling when pressing 'Restore Defaults' Fixed an issue
Hotfix: v0.9.1.4
PC Only
Fixes/Changes:
Quest/Career Dialog UI's are now able to be scaled with the other UI
Fixed some issues with cars on the Forest Location which will help with some pathfinding issues
Better Resolution handling when pressing 'Restore Defaults'
Fixed an issue with loading Mod textures
Give better input on third career location if missing a bedroom setup
Don't forget to join us on our Discord where you can chat with other fans and the devs!
Hotfix: v0.9.1.3 PC Only Fixes/Changes: Camera will now not automatically pitch when zooming Better texture optimization along with reducing GPU memory usage Fixed issues with Staff Hiring and Guests appearing on edge of map Fixed some tooltip issues and missing translations/text
Hotfix: v0.9.1.3
PC Only
Fixes/Changes:
Camera will now not automatically pitch when zooming
Better texture optimization along with reducing GPU memory usage
Fixed issues with Staff Hiring and Guests appearing on edge of map
Fixed some tooltip issues and missing translations/text
Don't forget to join us on our Discord where you can chat with other fans and the devs!
Hotfix: v0.9.1.2 PC Only Fixes/Changes: Fixed an issue where loading a save could ignore some creative mode settings Made UI scaling set a better default for users on larger screens Improved crash reporting (please contact us with any crash issues) Don't forget to join us on our
Hotfix: v0.9.1.2
PC Only
Fixes/Changes:
Fixed an issue where loading a save could ignore some creative mode settings
Made UI scaling set a better default for users on larger screens
Improved crash reporting (please contact us with any crash issues)
Don't forget to join us on our Discord where you can chat with other fans and the devs!
Hey there, Fellow Magnates! We’re thrilled to roll out our latest update, packed with fresh ways to dive into the hotel biz. Whether you’re itching for a guided journey through our new Career Mode, eager to explore brand-new locales on the world map, or just hunting for those han
Hey there, Fellow Magnates! We’re thrilled to roll out our latest update, packed with fresh ways to dive into the hotel biz. Whether you’re itching for a guided journey through our new Career Mode, eager to explore brand-new locales on the world map, or just hunting for those handy quality-of-life tweaks, we’ve got you covered. Read on to discover how we’re leveling up your hotel empire!
Career Mode
After a hefty bit of elbow grease, we’ve at last unlocked Career Mode, a delightful story-driven path that gently leads you through your rise to hospitality stardom. Think of it as your personal VIP tour: you’ll receive clear objectives, friendly hand-holding, and pre-built hotels so you can spend less time laying foundations and more time crafting jaw-dropping interiors. For those new to the tycoon scene, Career Mode will be your go-to launchpad, offering a fuller “game” experience without the blank-canvas jitters. Best of all, this mode begged for exciting new locations and that snazzy world map you’ve all been craving, which we’ll unpack in the next section!
New Locations
Because our Career Mode story unfolds across a variety of settings, we’ve added a slew of fresh locations to explore. Some spots even boast multiple lots, perfect for tinkering with different hotel styles or tackling unique challenges. To help you navigate, we’ve introduced a world map view that’s your hub for both Career and Sandbox modes. In Sandbox, you’ll have the freedom to drop into any lot: either renovate one of our crisp, pre-built properties or start from scratch and let your inner decorator run wild. It’s never been easier to hop from beach-side boutique to mountain lodge (or vice versa) in a flash!
Other Changes
With all these big additions, older saves may not play nice, sorry Magnates, it’s time for a fresh start! But fear not: we’ve also sprinkled in tons of small bug fixes and UI/UX improvements to make your management tasks smoother than ever including the ability for bins to prevent trash from being put on the ground. From clearer tooltips to more stable performance, these refinements will keep your focus on what matters most, building the hotel empire of your dreams.
That’s a wrap on this update, Magnates! We can’t wait to see your Career Mode triumphs, world-map wanderings, and sandboxes transformed into five-star masterpieces. As always, happy building and may your occupancy rates soar!
Don't forget to join us on our Discord, where you can chat with fellow fans and the devs!
Hotfix: v0.8.16.1 Fixes/Changes: Fixed an issue where some games could not get loaded (error in loading screen) Fixed an issue where rugs would sometimes block navigation Don't forget to join us on our Discord where you can chat with other fans and the devs! Or visit our voting/s
Hotfix: v0.8.16.1
Fixes/Changes:
Fixed an issue where some games could not get loaded (error in loading screen)
Fixed an issue where rugs would sometimes block navigation
Don't forget to join us on our Discord where you can chat with other fans and the devs! Or visit our voting/suggestion platform to vote on and suggest features.
Hey Fellow Magnates! We've got a scorching hot update that’s about to turn up the heat in your hotels! From fiery surprises to streamlined staff routines and big plans on the horizon, there’s plenty to dive into. You’ll be facing new challenges, new management tools, and a hint o
Hey Fellow Magnates! We've got a scorching hot update that’s about to turn up the heat in your hotels! From fiery surprises to streamlined staff routines and big plans on the horizon, there’s plenty to dive into. You’ll be facing new challenges, new management tools, and a hint of things to come. Let's check it out!
Fire!
Your hotels are now at risk of something big and bold—fires! Rooms, furniture, and even entire floors can go up in flames if equipment isn’t properly maintained, creating a brand-new challenge for you to tackle. A single spark from neglected electrical equipment or poorly maintained furniture can ignite, spreading rapidly through the hotel. And be warned—guests and staff can find themselves in real danger if a fire gets out of control! Luckily, you’ll have some tools to keep the blaze at bay. The fire-fighting hose tool lets you tackle specific flames, while fire sprinklers can be installed to slow down the spread of fires throughout your hotel. Now’s the time to test your fire safety strategy and make sure your hotel is both exciting and safe for everyone!
Small Changes
Alongside the big additions, we’ve made a few smaller but impactful changes to keep your hotel running smoothly. First up, the mountain map has gotten a fresh visual update, bringing it more in line with the game’s style. Your cleaning staff are now quicker at inspecting rooms, although if they’re worn out, they might take a bit longer to finish. Receptions and other objects are also more resistant to dirt, giving your cleaners a bit of a breather. And for those of you looking for a more intuitive experience, we’ve fine-tuned the UI with clearer icons and tooltips—especially on the ‘send to task’ button—making those management choices easier than ever.
What Else Are We Working On?
Our team is already hard at work on even more exciting features to deepen your management journey. Career Mode is in development, complete with a world map for location selection, giving you even more options when setting up your hotel empire. We’re also bringing back in-hotel objectives and goals that complement Career Mode objectives, adding both purpose and progression to Creative Mode. These goals will help guide you through your hotel’s expansion while introducing new systems and features. And, of course, the tutorial is getting a full revamp, integrated seamlessly into Career Mode to help new Magnates find their footing.
Here is an early look at the new career mode map screen (work in progress). Creative mode map/location selection will also happen through this map.
Here is a teaser image of one of the new locations that we have been working on. We will be showing more very soon!
There you have it, Magnates! We’re beyond excited for you to experience these updates and can’t wait to see how you handle the heat, the hustle, and the journey to hotel greatness.
Don't forget to join us on our Discord, where you can chat with fellow fans and the devs, and also vote on and suggest ideas, features, and issues on our Voting Platform. Your input is invaluable in shaping the future of Hotel Magnate.
It’s time for another sizzling update on the world of Hotel Magnate! We’ve been cooking up something fiery that we can’t wait to share with you. In this update, we'll dive into a scorching new system that will have you sweating! We’ve also got some news about upcoming public test
It’s time for another sizzling update on the world of Hotel Magnate! We’ve been cooking up something fiery that we can’t wait to share with you. In this update, we'll dive into a scorching new system that will have you sweating! We’ve also got some news about upcoming public testing for the Fire Update that you won’t want to miss. Let’s get into the details!
Fire System
It’s been a hot minute since our last check-in, but we’ve been hard at work on an exciting new feature that’s about to turn up the temperature in your hotel. We’re introducing a Fire System that adds a new layer of challenge to your management experience. Neglect your hotel’s equipment, and you might just find yourself with an unplanned bonfire in the lobby. Fires can spread quickly, and if you don’t have the proper safety measures in place, things could get out of hand fast. If a guest or staff member gets trapped, they won’t make it out alive. But fear not, with a well-maintained network of fire sprinklers and a trusty Fire Hose, you can battle those flames and save the day. This system isn’t just for show—it’s a consequence of poor management, especially when it comes to maintenance. So keep your hotel in tip-top shape, or you might just get burned!
Fire Sprinklers are your first line of defense, slowing the spread of flames and buying you precious time to get the situation under control. You'll need to strategically place these lifesavers throughout your hotel to keep those fires in check. For a more hands-on approach, grab the new Fire Hose tool, which lets you douse flames directly and stop the blaze in its tracks. But be warned—any furniture caught in the fire will be scorched and will need replacing through the object toolbar, which will come at a cost. And once the flames are out, your cleaners will have their work cut out for them, dealing with the smoky aftermath and restoring your hotel to its former glory.
Testing
We’re thrilled to announce that we’ll soon be rolling out public testing for the Fire System! This is your opportunity to get your hands on this blazing new feature and help us fine-tune it before it’s officially released. We’re counting on you, our community, to provide valuable feedback and help us make this feature as hot as it can be. Keep an eye on our Discord and stay tuned for another update post like this one—we’ll let you know as soon as testing begins. So gear up, and get ready to play with fire!
Thanks for sticking with us, Magnates! We can’t wait to see how you handle the heat. Stay safe, keep building, and as always, happy managing!
Don't forget to join us on our Discord where you can chat with other fans and the devs or participate in testing for some of these things we have been working on! Or visit our voting/suggestion platform to vote on and suggest features.
The "Checking In: Report" is your regular dose of Hotel Magnate insights! Dive into our progress, recent bug fixes, and catch an exclusive sneak peek into what’s brewing for the future. These brief updates aim to keep you in the loop about the ongoing developments for Hotel Magnate at Arcade Oven
Hotfix: v0.8.15.8 Fixes/Changes: Made adjustments to game settings to allow for some obscure refresh rates which by not being present were blocking the ability to choose any resolution Fixed a glass/transparent material on the Double Sliding Door Don't forget to join us on our Di
Hotfix: v0.8.15.8
Fixes/Changes:
Made adjustments to game settings to allow for some obscure refresh rates which by not being present were blocking the ability to choose any resolution
Fixed a glass/transparent material on the Double Sliding Door
Don't forget to join us on our Discord where you can chat with other fans and the devs! Or visit our voting/suggestion platform to vote on and suggest features.
Hotfix: v0.8.15.7 Fixes/Changes: Fixed one issue where some saves would not load (Please report if you have any other saving/loading issues) Don't forget to join us on our Discord where you can chat with other fans and the devs! Or visit our voting/suggestion platform to vote on
Hotfix: v0.8.15.7
Fixes/Changes:
Fixed one issue where some saves would not load (Please report if you have any other saving/loading issues)
Don't forget to join us on our Discord where you can chat with other fans and the devs! Or visit our voting/suggestion platform to vote on and suggest features.
Hotfix: v0.8.15.6 Fixes/Changes: Trash/Dirt can now be cleaned if the cleanliness setting is disabled Stopped creation of pee and vomit when the cleanliness setting is disabled Fixed an issue where bedrooms would not get a cleaning order when guests were checking out Don't forget
Hotfix: v0.8.15.6
Fixes/Changes:
Trash/Dirt can now be cleaned if the cleanliness setting is disabled
Stopped creation of pee and vomit when the cleanliness setting is disabled
Fixed an issue where bedrooms would not get a cleaning order when guests were checking out
Don't forget to join us on our Discord where you can chat with other fans and the devs! Or visit our voting/suggestion platform to vote on and suggest features.
Hotfix: v0.8.15.5 Fixes/Changes: Fixed some issues with guests/staff getting stuck in shower cubicles Fixed some issues where an incorrect default UI scaling value was being used for some resolutions resulting in really large/broken UI Made the quality and resolution dropdown in
Hotfix: v0.8.15.5
Fixes/Changes:
Fixed some issues with guests/staff getting stuck in shower cubicles
Fixed some issues where an incorrect default UI scaling value was being used for some resolutions resulting in really large/broken UI
Made the quality and resolution dropdown in Game Settings scroll faster
Disabled the ability to choose a refresh rate
Don't forget to join us on our Discord where you can chat with other fans and the devs! Or visit our voting/suggestion platform to vote on and suggest features.
Hotfix: v0.8.15.4 Fixes: Fixed an issue where some bedrooms/rooms on upper floors were marked as non-accessible when the player only placed stairs and not elevators Adjusted the Experience Viewer UI on the Guest Detail menu to better expand with text and to make it more readable
Hotfix: v0.8.15.4
Fixes:
Fixed an issue where some bedrooms/rooms on upper floors were marked as non-accessible when the player only placed stairs and not elevators
Adjusted the Experience Viewer UI on the Guest Detail menu to better expand with text and to make it more readable
Don't forget to join us on our Discord where you can chat with other fans and the devs! Or visit our voting/suggestion platform to vote on and suggest features.
Hotfix: v0.8.15.3 Fixes: Fixed an issue where maintenance staff would sometimes get stuck in a bedroom Fixed an issue where staff/guests would sometimes get stuck standing in baths or showers Fixed an issue where saving/loading a hotel would sometimes reset the links between room
Hotfix: v0.8.15.3
Fixes:
Fixed an issue where maintenance staff would sometimes get stuck in a bedroom
Fixed an issue where staff/guests would sometimes get stuck standing in baths or showers
Fixed an issue where saving/loading a hotel would sometimes reset the links between rooms and housekeeping facilities
Improved VFX of the piles of poo
Increased the supply amounts to different Bar Suppliers
Don't forget to join us on our Discord where you can chat with other fans and the devs! Or visit our voting/suggestion platform to vote on and suggest features.
Hotfix: v0.8.15.2 Fixes: Fixed an issue where furniture would become stuck selected and players were unable to select anything else. (there may be other ways this has been caused, so please get in touch with us if you encounter this issue) Made some adjustments to make sure a fac
Hotfix: v0.8.15.2
Fixes:
Fixed an issue where furniture would become stuck selected and players were unable to select anything else. (there may be other ways this has been caused, so please get in touch with us if you encounter this issue)
Made some adjustments to make sure a facility is not moved to a new room when building a room inside another room
Fixed an issue where the list of active mods was being displayed under the year field when loading a save
Fixed an issue where guests would complain about a missing wardrobe when a wardrobe was actually present
Don't forget to join us on our Discord where you can chat with other fans and the devs! Or visit our voting/suggestion platform to vote on and suggest features.
Hello, Fellow Magnates! Our much-anticipated maintenance system overhaul is now live, bringing a fresh layer of realism to your hotel management experience. Plus, we're making steady progress on our disaster mechanics, and we can't wait to share more about it soon. Let's dive int
Hello, Fellow Magnates! Our much-anticipated maintenance system overhaul is now live, bringing a fresh layer of realism to your hotel management experience. Plus, we're making steady progress on our disaster mechanics, and we can't wait to share more about it soon. Let's dive into the details!
Maintenance Changes
We’re thrilled to announce that our revamped maintenance system is now available for all players! No more automatic fixes—your staff will now need to notice and report maintenance issues themselves, adding a strategic twist to your gameplay. This means you'll want to keep your cleaners and other staff frequently checking rooms to spot any problems. We've also made it simpler for you to manually report issues and set priorities, giving you full control over your hotel's upkeep. For all the details and to share your thoughts, join the conversation on our Discord channel.
You can read about some of these changes in more detail in our previous weeks "Checking In: Report"
Above you can see the new UI for calling/reporting a maintenance issue, as well as the ability to increase its priority
Above you can see the new and improved maintenance warning UI
Disasters Progress🔥
While our maintenance system is now up and running, we're still hard at work on our disaster mechanics. We've made significant strides in developing the fire-spreading system, a crucial component of our disaster management feature. Although it's not ready for prime time just yet, we're excited about the direction we're heading and can't wait to bring you more updates and previews in the near future.
Other Changes:
We have also made extensive and wide reaching UI, audio and quality of life changes. We have tried to list them all in the below list of changes/fixes
added some UI functionality to the curved wall tool, making them easier to replicate
Changes:
Improved Curved Wall Highlight UI (displaying the number value of the curve)
Made heatmaps/info views non-collapsible, making it more clear when you have one of these modes active (topbar)
Changed colour of Curved Wall Highlight
Added more audio to opening/selecting doors, windows, furniture, staff, guests and facilities
Adjusted Object Toolbar to include maintenance options
Improved the maintenance warning UI
Fixes:
Fixed some instances where objects would remain highlighted and could not be de-selected (There may be other ways this has been caused, so please report it, if you encounter it)
Fixed a bug where the curved wall tool would still place a wall when the player clicked confirm when the new wall highlight was out of bounds
Fixed an issue where building a room inside another room would reset the cleaning schedule of the original room and move the schedule to the new room
Fixed some issues with locating staff/guests that would block the ability to change floors
Fixed some issues with the number of current guests not being accurate and an issue where some rooms would remain booked when they shouldn't
Removed and adjusted UI filters on the facilities list in the management menu
Fixed an issue where the "Upgrade to level X" tooltip would appear at incorrect times on the Object Toolbar
Don't forget to join us on our Discord, where you can chat with fellow fans and the devs, and also vote on and suggest ideas, features, and issues on our Voting Platform. Your input is invaluable in shaping the future of Hotel Magnate.