Performance improved V1.045
While working on the second campaign, I improved performance a bit. This should be very beneficial for older systems. Also some minor bugfixes are included.


While working on the second campaign, I improved performance a bit. This should be very beneficial for older systems. Also some minor bugfixes are included.

My work on the second campaign is progressing - expect the first part it in the next version 1.05, if no major bugs pop up. Today 1.04 includes: - Ingame menu redone, now also shows short keys - Different mouse cursors implemented, like a nice crosshair (can be deactivated if not

After a busy weekend I was able to implement some improvements: - The planet’s atmosphere will start to get darker/dirtier after asteroid impacts. It will recover a bit after each level (so not in endless mode). - Some more spell checking and minor adjustments. Then there was a c

After a busy weekend I was able to implement some improvements: - The planet’s atmosphere will start to get darker/dirtier after asteroid impacts. It will recover a bit after each level (so not in endless mode). - Some more spell checking and minor adjustments. Then there was a c

V1.02 is out, including minor improvements, bugfixes AND it was successfully tested on Ubuntu 17.01 and MacOS. Next update will be touch controls and after that... we will see. A second campaign would be really cool. What do you think? Tell me in the community hub.

V1.02 is out, including minor improvements, bugfixes AND it was successfully tested on Ubuntu 17.01 and MacOS. Next update will be touch controls and after that... we will see. A second campaign would be really cool. What do you think? Tell me in the community hub.