Swords 'n Magic and Stuff

Kindred Games

Released
Sep 8, 2020
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    1.10.2.1

    Hello there! I've finally solved a handful of major bugs introduced recently with the calendar system and one pesky inventory freezing bug that's been around for quite some time. This one in particular took a team of 6 testers and myself about 4 hours across 2 separate test sessi

  2. Developer post

    1.10.1.0 - Bloom Day Update

    Hey look, I'm back already! One thing we've wanted to add to the game for the last few years were more seasonal events, like spring and summer holidays, but with the way we handled those events with individual updates to the game to add and remove the events, they were never real

  3. Developer post

    1.10.0 - Seasons Update

    Hey there, friends! I'm really excited to share this new update with you for the Steam Spring Sale! It is a day late, and I apologize for that. A sneaky bug found it's way in and drove me crazy all day and night, but I got it! This update introduces SEASONS! You can now watch the

  4. Developer post

    1.9.5.10

    Hey adventurers! Frostfall is officially over and that means have no more official seasonal events planned for Swords 'n Magic. This year we're focusing on wrapping up systems, bug fixing and one more major content push before we round the corner to our official 1.0 release. We'r

  5. Developer post

    Frostfall Hotfix v1.9.5.9

    So close, yet so far away with that last patch. Looks like we resolved launching your single player game while it was snowing/raining, but joining multiplayer was causing crashing as well and our fix didn't account for that. This time I think we've got things all squared away, bu

  6. Developer post

    Frostfall Hotfix v1.9.5.7

    Hey all! A quick hotfix to update an unusual crash. If anyone tried to load into their world where they previously had any weather besides "clear" it caused a crash. This has now been fixed! Other minor fixes: Frostfall Guards now remember to display their names Music plays again

  7. Developer post

    Frostfall Festival | Winter Event Update v1.9.5.4

    Happy holidays, adventurers! Welcome to the 6th annual Frostfall Festival! This event will last a whole 18 days (ending on January 5th) so jump in now and visit Hope Harbor or Sleepy Haven and speak with the snowmen there to to get access to the exclusive event zone, Snowpeak Vil

  8. Developer post

    Fall Update - 1.9.4.0

    Witch's Eve is (finally) concluded after a small extension. We're ramping up for our final seasonal event, Frostfall. In the meantime, enjoy a few bug fixes: New: Witch’s Eve Ended Fixed: Graveyard skeletons no longer showing as “none” and level 0 Dark ring Cultists in the red mu

  9. Developer post

    Witch's Eve 1.9.3.0

    Welcome to this year's Witch's Eve event! The event will run until November 4th! Get out there, smash some pumpkins, rattle some skeletons and trick or treat to your heart's content! Here are the patch notes for the update: 1.9.3.0 - Witch’s Eve New: Sixth Annual Witch’s Eve Even

  10. Developer post

    Hotfix 1.9.2.2

    Just one more little patch to fix an issue with the binding runes. Fixed issues with them sometimes deleting the wrong item in your inventory, not giving you a bound rune and sometimes not removing the unbound rune used. Also removed the Cultist Cave quest given by Xanthus tempor

  11. Developer post

    Patch v1.9.2.1

    Hey there! This patch is just a minor update that mostly fixes a major bug with experience gain that prevented players from leveling up. I've also fixed a minor issue with some enemies having a "Press F to Interact" interaction pop up on the HUD and... yes, I increased the stock

  12. Developer post

    Summer Quality of Life Update - 1.9.2.0

    Summer Quality of Life Update - 1.9.2.0 Welcome back to Tirawyn! This update was intended to be a patch to fix a few bugs from the previous update that slipped through the cracks, but I couldn't just stop there. This update introduces a couple new things, but improves on a LOT of

  13. Developer post

    Patch - Crimson Skies 1.9.1

    Crimson Skies Patch - 1.9.1 Hey guys. Just a little patch here to fix a handful of bugs and issues we missed for the update. Enjoy! Patch notes: Fixed: Scythe levels corrected Crafting a scythe results in the newly updated staves, not the old ones Fixed issues with Machinist dial

  14. Developer post
  15. Developer post

    Summer Update - Crimson Skies 1.9.0

    Summer Update - Crimson Skies 1.9.0 Welcome back to Tirawyn! We're excited to share with you the Crimson Skies update! Along with the finished, branching storyline in Delver's Pass, which comes with a lot of cool new goodies, we've also introduced weather, magic-casting scythes,

  16. Developer post

    Winter Update v1.8.5

    Hey adventurers! Not much to see in this update. We're just turning off Frostfall and fixing a few minor bugs. Happy New Year! Patch Notes: New: Frostfall Festival Ended Fixed: Fixed an issue with snapping rolling movement in multiplayer when encumbered. Captain Jensen now shows

  17. Developer post

    Frostfall Festival | Winter Event Update v1.8.4.0

    Happy holidays, adventurers! Welcome to the 5th annual Frostfall Festival! This event will last 2 weeks (ending on January 2nd) so jump in now and visit Hope Harbor or Sleepy Haven and speak with the snowmen there to to get access to the exclusive event zone, Snowpeak. If you hav

  18. Developer post

    Update v1.8.3.0

    Update 1.8.3.0! Hey there, adventurers! We're excited to bring you a new update that introduces a few small additions and fixes some bigger bugs while we chip away at the next major additions to the game! Most notably here are new building pieces for the architect table that shou

  19. Developer post

    Development Digest November

    Happy Friday, Friends! We've been loving all the posts in our Discord about the new zone! It's been so nice seeing the reactions and questions and new people talking. We've had a LOT of reports about the boar companion and Necromancer Trinket. The boars and skellies just spawn an

  20. Developer post

    Fall Update v1.8.2.1

    Hey adventurers! This is a small update that removes Witch's Eve and fixes a bunch of bugs. Nothing too crazy. We're diving back into a few missing features from the Delver's Pass update, so expect some new content coming up soon! Patch Notes: New: Removed the Witch’s Eve event F