Void Monsters: Spring City Tales

Mykel Flynn

Released
Mar 6, 2018
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    The Return of the Classic God-Game: "Gods of Havoc: Fall to Earth"

    Michael Flynn releases 'Gods of Havoc: Fall to Earth', a tribute to the forgotten god game genre. A game so far removed from it's RPG Maker roots that the RM Forum staff required pictorial proof of it's construction in the engine before they'd allow it to be posted on the site. C

  2. Developer post

    Update 1.1.0 - Message Box Fix and...

    Fixes the issue with message boxes showing a blank before texts. Various chests are now accessible which were being blocked by invisible characters. Updated the core game files for faster running and better FPS. Many small spelling errors fixed (damn my dyslexia)! Other small fix

  3. Developer post

    Gods of Havoc - The return of the God Game

    'Gods of Havoc: Into the Void' launched today. A strategy god-game with high levels of nostalgia, and the first game of it's type to be created in RPG Maker. Take a look...

  4. Developer post

    Looking for a bargain, intensive strategy experience?

    Last year, I created a small, intense, strategy game for the DreamHack Austin Jam. It Won! With a little refiniement it's just been released on Steam.

  5. Developer post

    Void Monsters 2 + God of Havoc: Parts 1 and 2 – Steam Pages Go Live!

    Firstly. The Blight DLC, has grown so big as to become an entire new game. With a landmass as big as the first, a new plot, UI, resolution, and features. This game will be released later this year alongside considerable updates to this one which will taje advantage of the new eng

  6. Developer post

    The Upcoming - 'Gods of Havoc' Trilogy!

    Gods of Havoc heralds a return to the classic God-Game. Gods of Havoc is a three-part series offering difficult, turn-based strategy. Each game places the player as a god in different eras of a planet’s history. Fall to Earth: takes place in an early medieval setting; After the F

  7. Developer post

    Fantasy Hero Manager - Launched Today!

    THE PREMISE Fantasy Hero Manager places you in command of a magical airship, on a quest to find the legendary land of Vrool and its Fountain of Eternal Youth. Fly across the world recruiting heroes for your adventure. Negotiate their salaries, manage their personalities, keep the

  8. Developer post

    Update 1.0.8 (New Evolutions)

    Additions: Four new battles, scattered throughout the world. Each battle drops a new evolution item. These evolutions are of a new class, 'Dökkálfar' are are a sneak peek into the upcoming 'Jester of Darkwatch Wood' expansion which will take place after the main quest and involve

  9. Developer post

    Update 1.0.8 (New Evolutions)

    Additions: Four new battles, scattered throughout the world. Each battle drops a new evolution item. These evolutions are of a new class, 'Dökkálfar' are are a sneak peek into the upcoming 'Jester of Darkwatch Wood' expansion which will take place after the main quest and involve

  10. Developer post

    Update 1.0.7

    Additions: -Igloos are now numbered. Fixes: -The daily quest turnin bug has been fixed. This will no longer be an issue on new saves but for people already with the problem there is a fix. See the below thread. -The pocketwatch will now never speed up time to x15

  11. Developer post

    Update 1.0.7

    Additions: -Igloos are now numbered. Fixes: -The daily quest turnin bug has been fixed. This will no longer be an issue on new saves but for people already with the problem there is a fix. See the below thread. -The pocketwatch will now never speed up time to x15

  12. Developer post

    Update 1.0.6

    Additions: - A Kat added to the the Leskova Den which sells a special MageGem. FIxes: - It is now possible to leave the Blackroot Warehouse District properly. - Leskova Rune Temple now spawns monsters correctly.

  13. Developer post

    Update 1.0.6

    Additions: - A Kat added to the the Leskova Den which sells a special MageGem. FIxes: - It is now possible to leave the Blackroot Warehouse District properly. - Leskova Rune Temple now spawns monsters correctly.

  14. Developer post

    Hotfix 1.0.5.1

    Fixes: The entrance to the upper tomb in Spring City should note stay open after the Ruby Wand puzzle.

  15. Developer post

    Hotfix 1.0.5.1

    Fixes: The entrance to the upper tomb in Spring City should note stay open after the Ruby Wand puzzle.

  16. Developer post

    Update 1.0.5

    Fixes: - A bug that stopped some people walking over cobwebs in the Ancient Temple - Some spelling errors. - Code improvements to lessen 'postman' lag - Ion Silium can no longer crash the game during conversation.

  17. Developer post

    Update 1.0.5

    Fixes: - A bug that stopped some people walking over cobwebs in the Ancient Temple - Some spelling errors. - Code improvements to lessen 'postman' lag - Ion Silium can no longer crash the game during conversation.

  18. Developer post

    Update 1.0.4

    Changes: - Arena combatants now wait for two hours instead of one, allowing more time to get to the battle. - More seed variations added to the 'Fungi Caves' and 'Leskova Forest' Fixes: - The arena no longer glitches when using rings to teleport away. - Fairy seeds now grow corre

  19. Developer post

    Update 1.0.4

    Changes: - Arena combatants now wait for two hours instead of one, allowing more time to get to the battle. - More seed variations added to the 'Fungi Caves' and 'Leskova Forest' Fixes: - The arena no longer glitches when using rings to teleport away. - Fairy seeds now grow corre

  20. Developer post

    Linux Version Added

    I've finally managed to create and upload a Linux package for those asking. I've not had a huge amount of time to test it so please let me know if you find something odd and I'll do my best to get it fixed asap! Beth (a fellow Ubuntu warrior)