Blackwell Convergence

Wadjet Eye Games

Released
Jan 13, 2012
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Blackwell Convergence - And another one patch

    -Character Switch is no longer possible when certain UIs are on. -Save&Load cannot be triggered in closeup rooms. -Help UI now pauses the game.

  2. Developer post

    Blackwell Convergence - Hotfix Patch

    -Fixed an insane amount of textual issues. (Thanks to Thunderforge) -Fixed an issue where you could keypress in menus you shouldn't. (Thanks to Andi) -Fixed an issue with the cursor being stuck when using the paperclip.

  3. Developer post
  4. Developer post

    Blackwell Convergence - Achievement & Screenshot Patch

    -Achievements now sync between local and remote, so if you lose connection, you don't have to replay a part, just load a save or open the achievements UI. -Upgraded to 3.6.1.35 so now that means you can hit F12 to screenshot and it won't skip dialogs like it did before. -32bit se

  5. Developer post

    Blackwell Convergence - Hotfix Patch

    -Fixed an issue with Claude positioning. -Fixed an issue with credits and WEG logo. -Settings program can run on 32-bit Windows.

  6. Developer post

    Blackwell Convergence - Hotfix Patch

    -Fixed a softlock in Rosa's Room. -Fixed an issue with ambient not playing properly. -Fixed an issue with background dialog playing in menus. -Added a missing interaction with Monique. -Fixed several issues regarding Gallery, including a softlock. -Adjusted some interactions and

  7. Developer post

    Blackwell Convergence - Hotfixes

    -Fixed save overwrite crash -Fixed music restart issue -Fixed achievement hover issue -Fixed repeated location unlock notification -Fixed dialogue interaction issue -Improved rain trigger timing -Fixed subtitle and voice mismatch -Fixed missing rain sound effect Special thanks to

  8. Developer post

    Blackwell Convergence Hotfix Patch

    -Fixed crashes caused by pressing F5 or F7 in the achievement menu or during gameplay -Fixed notebook hotspots being interactable while the notebook is open -Fixed Josie Park’s “Park Gallery” notebook dialogue becoming unclickable after repeated use -Fixed a crash caused by openi

  9. Developer post
  10. Developer post

    Blackwell Convergence - Smallest patch

    Basically we've added the ability to change from skipping speech automatically and with keypresses to only when you keypress if u press "CTRL+P", that state is global, and persists between your savegames.

  11. Developer post

    Blackwell Convergence - Engine Patch

    Hi, We're upgrading the game to 3.6 version of AGS, which basically means better rendering, better support for resolutions and better support for keyboard and mice! The savegames have been tested and should work, and shouldn't break. If for any reason there's an issue, feel free

  12. Developer post

    Blackwell Convergence is on STEAMDECK!

    Blackwell Convergence is Steamdeck verified!! We're only missing Blackwell Unbound atm, and we'll have the whole family of the Blackwell games approved! All the steamdeck builds of all the Wadjet Eye Games, allow YOUR saves to be moved from your Operating System to Steamdeck and

  13. Developer post

    Blackwell Convergence v1.8 - Mac And Linux Ports are back.

    - Added proper LINUX and MAC ports with WORKING ACHIEVEMENTS! - Added a small music volume drop when speech occurs to give more breathing room. - Music now starts at 75% . - Added (F2 and F3) as music volume controls - Added + and - as MASTER Volume controls. - Fixed few crash bu

  14. Developer post

    Small update for 4/11

    PUshed a small fix regarding the last line of Frank's film script going over the bottom of the screen. It won't break saves, but if you've already seen the script it in-game may not update properly. If it doesn't, the last line of the script is "I'm staying here with Tom."

  15. Developer post

    Blackwell Convergence update!

    Hello all! You might have noticed that Blackwell Convergence has been updated (along with all the other Blackwell games) . We have re-compiled the entire game in the newest version of the Adventure Game Studio engine. This means that the game NOW WORKS ON ALL YOUR FANCY NEW MODER