Blackwell Unbound

Wadjet Eye Games

Released
Jan 13, 2012
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Blackwell Unbound - Hotfix Patch

    -Fixed several typos. -Fixed some missing interactions. -Fixed an issue with JOEY AND LAUREN changing in certain UIs.

  2. Developer post

    Blackwell Unbound - Hotfix

    -Fixed an issue with notebook and TAB. You can no longer change characters in the notebook

  3. Developer post

    Blackwell Unbound - Achievements & Screenshot Hotfix Patch

    -Achievements now sync between local and remote, so if you lose connection, you don't have to replay a part, just open the achievements UI, though they will also trigger as the game starts as well. -Upgraded to 3.6.1.35 so now that means you can hit F12 to screenshot and it won't

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  7. Developer post

    Hotfix Patch

    -Fixed missing saxophone sound in second Countess encounter. -Fixed some music issues. -Resolved dictation machine screen showing all hotspots. -Fixed inventory item stuck issues. -Fixed F5/F7 issues. -Now "Shutterbug" achievement unlocks in-game photos on the main menu. Sorry fo

  8. Developer post

    Another hotfix

    -Fixed photo album access code entry and hover interaction. -Adjusted the Countess encounter at Roosevelt so saxophone music starts only after she leaves. -Stopped the "Notebook updated" window from restarting saxophone music in Roosevelt. -Resolved Lauren’s collision near the ga

  9. Developer post

    Hotfix Patch

    Sorry but we had further fixes! - Commentary Trigger Fixes: - Commentary now plays only once when right-clicking on the calendar with Joey. - Repeated commentary trigger when asking about the photograph has been fixed. - Commentary during repeated visits now only triggers once (e

  10. Developer post

    Hotfix Patch

    -Inventory Access Restriction: Inventory can no longer be accessed outside of active gameplay, preventing potential softlocks. -Text Skipping Fix: The CTRL+P skip function now works correctly during the opening sequence when Lauren is speaking. -Walkable Area Correction: Fixed un

  11. Developer post

    Blackwell Unbound - Smallest patch

    Basically we've added the ability to change from skipping speech automatically and with keypresses to only when you keypress if u press "CTRL+P", that state is global, and persists between your savegames.

  12. Developer post

    Small patch

    Thanks to mefjak, for bringing up two issues to our attention. 1) Inventory not properly updating 2) Savegame UI.

  13. Developer post

    Blackwell Unbound - Engine Patch

    Hi, We're upgrading the game to 3.6 version of AGS, which basically means better rendering, better support for resolutions and better support for keyboard and mice! The savegames have been tested and should work, and shouldn't break. If for any reason there's an issue, feel free

  14. Developer post

    Blackwell Unbound is STEAMDECK VERIFIED!

    Took us a while, but thankfully, Blackwell Unbound, a personal favorite, is now available for the Steamdeck!

  15. Developer post

    Blackwell Unbound - Linux & Mac & various other bugsquashing!

    - Added LINUX and MAC ports! - Added a small music volume drop when speech occurs to give more breathing room. - Music now starts at 75% . - Added (F2 and F3) as music volume controls - Added + and - as MASTER Volume controls. - Fixed some issues with character changing. - Fixed

  16. Developer post

    Blackwell Unbound update!

    Hello all! You might have noticed that Blackwell Unbound has been updated (along with all the other Blackwell games) . We have re-compiled the entire game in the newest version of the Adventure Game Studio engine. This means that the game NOW WORKS ON ALL YOUR FANCY NEW MODERN MO