Legions At War

Digital Legion

Released
Dec 6, 2019
Platforms
Last updated
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Updates & announcements

7 posts
  1. Developer post

    Update 0.52

    Gameplay In the board builder removed the lock on units. All units are now available in builder without the need to complete the campaign as campaign will be replaced shortly. New animation system to handle pathfinding, missiles and animations. 100's of bugs fixed to many to ment

  2. Developer post

    Upcoming Features

    Hallo Legionnaires, I’ve made a short video on all the improvements I have made so far after getting valuable feedback from our early access launch. These new features add tremendous strategic and tactical features to the game, which means our old campaign levels will fall away a

  3. Developer post

    Update 0.23

    New Cover System We introduced a new tiered cover system. What this means is foot soldier can take cover behind any suitable object. Cover will be either light or heavy cover and light cover won't protect foot soldier from artillery or missiles. Action Point System Upgraded Legio

  4. Developer post

    Animation and Server Updates

    Hallo Legionaries, Some new features for new update now live on Steam : New Animation System We scrapped the old animation system and developed a new system that in future updates will offer us more flexibility with custom animations. Units now better respond to their surrounding

  5. Developer post

    Update 0.22

    Some new features for update 0.22 : Environments Environments can damage, heal, cripple or support units. You can simply paint any specific environment after or before units have been placed on the board. Some environments are also spawned after the attack of specific unit. The l

  6. Developer post

    Campaign Introduction

    Introduction The earth is under attack by an unknown terror group with frightfully advance technology. You are in control of the earth's best military group and must save the world against this unknown terror group in incredibly challenging turn-based strategy combat. Legions The

  7. Developer post

    Game AI

    Game AI Creating the AI for legions at war isan interesting journey, as there are several ways the AI can analyse the trillions of possible layouts. When to attack: 1. Always attack first, no threat or ranking algorithms. 2. Attack based on ranking and threat algorithms. 3. Rando