V1.0.7 Patch Notes
Fixed a bug that would mean asteroids always moved slowly and their speed didn't scale

Developer posts and news about this game.

Fixed a bug that would mean asteroids always moved slowly and their speed didn't scale

Fixed a bug with the HUD on 16:10 displays

Added friend leaderboards! When using friend leaderboards you'll be ranked against other players on your friends list Fixed a bug where power ups could be ejected with too much speed Fixed a bug where the new highscore text would not fit nicely when playing on Portuguese

Leaderboard stability improvements A crown is now awarded to your leaderboard entry if you are #1. You know what to do!

Controller navigation has been improved Reduced global volume by 7% Improved audio quality and performance Pause blur now scales properly to different resolutions Shredder has been made quieter Scythe Boomerang has a longer cooldown Spin Bolt Strike has a longer cooldown Fixed pa

HUD size has been reduced by 25% Controller UI navigation has been improved Fixed bug where leaderboard score upload may fail but report successfully Fixed a bug where boss rush leaderboards would be displayed in reverse order Fixed a bug where certain datalog entries would not f

Improved default controller bindings Improved UI navigation when using keyboard or a controller Added glyphs for keys and Xbox One controller buttons to replace text prompts when applicable Key/button is now displayed alongside the icon when a new ability is unlocked Added a tuto

I hope to see you all enjoying it!

Leaderboard UI has been improved

Leaderboards can now be viewed from the main menu due to popular demand Levelling up now raises your EP regen rate by 1.5% per level instead of the former 1%

Fixed a bug where the off-screen trackers would persist on death

Fixed a bug with the quit overlay Fixed a z-fighting bug in the second boss Fixed a bug with the effects on flaming asteroids

Added idle scythe movement to the final boss Finished and improved the finale effects Fixed a bug where the laser sparks from the first boss would not despawn in rare circumstances Fixed a bug where the second boss could not track as well when Chronostasis was used

Improved the telegraphing of Scythe Slash Added an unlock image for hard mode Added an unlock image for insane mode Fixed localisation issues

Increased power up rarity Tweaked and balanced difficulty modes Increased HP and aggression slightly for Boss#3 and Boss#4 Nerfed asteroid EP regen EP can no longer be gained whilst using Chronostasis Reduced the font size in the leaderboard to accommodate for 8 digit scores Slig

1UPs are now more common Starting 1UP count has now been increased on easy and normal mode to 7 and 5 respectively Fixed a bug where Boss Rush times would be logged to the leaderboard on gameover