I・S・U ~Fighting Musical Chair~

Parir-mar · Parir-mar Inc.

Released
Apr 20, 2018
Platforms
Last updated
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Updates & announcements

12 posts
  1. Developer post

    Updates Ver.1.201

    #ver.1.201 ===Effect changes --Added the shadow of Histoire SP Bomb.

  2. Developer post

    Updates Ver.1.200

    I・S・U Updates History #ver.1.200 ===Game balance changes --Changed AI patterns. --Adjusted the start position when 3P play. --Adjust the behavior at the wall. --Adjust the behavior when SIT inputed. ===Each characters change ==Histoire -Strengthen: Holding TACKLE to change pushin

  3. Developer post

    Updates Ver.1.107

    I・S・U Updates History #ver.1.107 ===Effect changes --Made game stopping for 8 frames when someone is dying.. --Enhanced graphical effects before time runs out..

  4. Developer post

    Updates Ver.1.106

    #ver.1.106 ===Effect changes --Modified gauges translucent when status gauges and characters overlap. --Enhanced graphical effect of Pak-ssu SP ARTS when attack is remaining.

  5. Developer post

    Updates Ver.1.105

    #ver.1.105 ===Game balance changes --Made game stopping for 8 frames if Miracle is inputted. ===Effect changes --Made gauges translucent when status gauges and characters overlap. MIRACLE EX was reinforced by this update.

  6. Developer post

    Updates Ver.1.104

    #ver.1.104 ===Effect changes --Enhanced graphical effect when attacked during invincible time. --Some images were replaced.

  7. Developer post

    Updates Ver.1.103

    #ver.1.103 ===Bug fixed --Fixed bug in Lesson mode. ===Other changes --Modified the time display. --Enhanced graphical effect when SP ARTS,EX ARTS,MIRACLE. --Enhanced graphical effect when critical damaged. --Initial display magnification can be changed optionally. --Image of tra

  8. Developer post

    Updates ver1.102

    I・S・U Updates #ver.1.102 ===Effect changes --Some stage images were replaced --Made SP/EX gauge decreased gradually when using SP/EX ARTS. --Enhanced graphical effect when damaged during Dafu's EX Arts. #ver.1.101 ===Bug fixed --Damage reduction in guard break didn't work. ===Oth

  9. Developer post

    Please tell us your comments about I · S · U.

    Please tell us your opinions or comments about I · S · U. I am glad if you can tell me the impressions of playing I · S · U (even Demo version). Google Form: I・S・U Survey Topic:Thank you for playing I・S・U

  10. Developer post

    [Fixed]Ver.1.101 is released.

    We found something not functioning, so fixed it. We apologize for the inconvenience. I・S・U Updates History #ver.1.101 ===Bug fixed --Damage reduction in guard break didn't work. ===Other changes --Modified the time display. --Enhanced graphical effect when damaged in Lesson mode.

  11. Developer post

    Demo version is released

    In Demo version, -You can play only 4 characters (Histoire, Kokuzo, Dafu, La Suicida). -You can play only 3 modes (Arcade, VS, Lesson). -You can't change the rule by option -You can fail only 3 times in Arcade mode. If you are interested in I・S・U even a bit, please play Demo vers

  12. Developer post

    Updates ver1.100

    I・S・U Updates #ver.1.100 ===Game balance changes --Lv.1-3 AIs are weaker. --Player HP recovers now +50% faster while GUARDing. --Modified the action of Meaw's Miracle EX. ===Other changes --Added graphical effect when using ARTS. --Enhanced graphical effect when causing damage. -