•added teleport + rotate locomotion •switched touchpad walk hand controls (left is now movement, right is rotation) •fixed ui pointer for oculus and wmr
•added teleport + rotate locomotion •switched touchpad walk hand controls (left is now movement, right is rotation) •fixed ui pointer for oculus and wmr
I am happy to say that Boom! Maze is now available on the Steam Store. I hope you like it. The game is playable with a VR setup as well as without one (just hit ctrl . (ctrl period) to switch at absolutely any time). There are 5 VR locomotion types: Teleport Dash Teleport Arm Swi
I am happy to say that Boom! Maze is now available on the Steam Store. https://store.steampowered.com/app/789490/Boom_Maze I hope you like it.
The game is playable with a VR setup as well as without one (just hit ctrl . (ctrl period) to switch at absolutely any time).
There are 5 VR locomotion types: Teleport Dash Teleport Arm Swing Drag World Touchpad Walk
If there are some mechanics that you don't like or you find some issues please let me know (on facebook.com/Lucid-Pixel-170868577018414 for fast response) before hammering it in the review. Because I have made some decisions that I can change if they are not to everyone's taste. As an example the bombs snap to a grid. You can free throw the bombs with a power up. But I can remove the power up and just keep free throw all the time if people feel thats better.
There are a few improvements that are on the way after I release my other games. This is a tentative Roadmap and will be shaped by the feedback: -make bombs throwable without a powerup? -grab power ups to pick up instead of collide with them?) I felt that if a negative power up is in a way it shouldn't just be avoidable by not grabbing it, but instead you need to blow it up -UI improvements?
Hi, getting Survival Simulator ready for submission took a little longer than expected, but Boom! Maze will be published before the end of this week. Part of this is that Boom! Maze will have a shared foundation with Survival Simulator and so there will also be 5 locomotion metho
Hi, getting Survival Simulator ready for submission took a little longer than expected, but Boom! Maze will be published before the end of this week. Part of this is that Boom! Maze will have a shared foundation with Survival Simulator and so there will also be 5 locomotion methods (teleport, dash teleport, arm swing, drag world, touchpad walk).