Exiled Kingdoms

4 Dimension Games

Released
Feb 23, 2018
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Archaelund Early Access will be released in 2 weeks

    I'm pleased to announce that, after years of development, we are almost ready to release the Early Access version of Archaelund Archaelund is not a sequel to EK, but it takes place in the same universe and, of course, I am making the game with the same principles and ideas that f

  2. Developer post

    Small patch

    This minor update should ensure the saved games from android become again compatible with the desktop version.

  3. Developer post

    Bugfix patch

    Bugfix for the "achievement reset" bug on recent update.

  4. Developer post

    Localization and bugfix update

    This update includes the translations for most of the new content in version 1.3, as well as dozens of small bugfixes related to the new content. Enjoy!

  5. Developer post

    Exiled Kingdoms update 1.3 released

    This update adds content mostly targeted at levels 12-19 (with a few harder encounters), allows a new mage build based on melee weapons and introduces a new difficulty level(Story) to make the game more fun to casual players. It also enables an option to permanently reduce the di

  6. Developer post

    Exiled Kingdoms update is now available for Beta-Testers!

    You can begin playing brand new content in Exiled Kingdoms right now by becoming a Beta-Tester! This update introduces some new mid and high-level content, allows a new mage build based on melee weapons and introduces a new difficulty level(Story) to make the game more fun to cas

  7. Developer post

    Exiled Kingdoms is in development again

    For the last two years I've been working on my upcoming game, Archaelund . However I never gave up on, one day, expanding Exiled Kingdoms further... I wondered if I could work on both games at the same time, and for the last weeks I've been doing exactly that. It's progressing we

  8. Developer post

    Archaelund Steam Page!

    You can check out Archaelund Store Page here: Archaelund has been in development for slightly over a year; an Early Access version is scheduled for Fall 2020. If you want to stay tuned, remember to wishlist the game!

  9. Developer post

    Archaelund! Screenshots and more information about my next game

    Today is the first anniversary of the Steam release of Exiled Kingdoms, making it a great time to make an announcement about Archaelund. For those that don't know, since last October I've been working on this project. Archaelund is set in the Exiled Kingdoms world, but is a very

  10. Developer post

    Update 1.2.1118 released, and preliminary info about my next game.

    Today's update brings 100% complete Polish translation and other small improvements/fixes. You can check the full changelog of the game for details. Since September I've been working full time on my next project. It's still too early for a full announcement, but there's a few thi

  11. Developer post

    Update 1.2.1107 released

    This is a tech update with no new content, but it includes many small fixes and adjustments over previous content updates. A few examples would be the inclusion of a bow in the Arena weapon chest, and adjusting some drop rates and enemy stats in the new areas. It also includes so

  12. Developer post

    Update 1.1.1103 is out! All three companion quests available

    Now you have a chance to learn more about Grissenda and Adaon and expand their capabilities while discovering new unique locations, secrets and lore of the Exiled Kingdoms. What's new? New companion quests for Grissenda and Adaon (Hirge's quest was released past month). They are

  13. Developer post

    Update 1.1.1091 is out with new content.

    This new update is targeted mostly at levels 12-20. It includes about 50% of the content planned for version 1.2, the rest of it is still in progress. What's new? New areas added in northwest Ilmara. New quests; one of them will trigger if Hirge is your companion and you are leve

  14. Developer post

    Steam Cards added!

    Valve approved the game for Steam Cards feature, which means you should be getting some items very soon to your inventory for just playing the game. Some concept art was created for this, featuring the game companions, areas, quests and some historical events of the setting. On d

  15. Developer post

    Steam Cards added!

    Valve approved the game for Steam Cards feature, which means you should be getting some items very soon to your inventory for just playing the game. Some concept art was created for this, featuring the game companions, areas, quests and some historical events of the setting. On d

  16. Developer post

    Version 1.1.1084 - Screen resolution, better autosaves and more.

    A new update is out. This is the full list of changes: Improvements and adjustments High resolution support : You can now select higher resolutions to play the game in the Settings menu, up to 1920x1080. Area-entered autosave : This new slot will save the game whenever you enter

  17. Developer post

    Version 1.1.1084 - Screen resolution, better autosaves and more.

    A new update is out. This is the full list of changes: Improvements and adjustments High resolution support : You can now select higher resolutions to play the game in the Settings menu, up to 1920x1080. Area-entered autosave : This new slot will save the game whenever you enter

  18. Developer post

    Update #7: Release aftermath, and future development.

    As a one-man team I can tell you this has been a crazy week; in particular the first 48 hours were pretty intense, with all the patching and large volume of feedback to handle. But at this point it is safe to announce that the launch has been successful, going well beyond my esti

  19. Developer post

    Update #7: Release aftermath, and future development.

    As a one-man team I can tell you this has been a crazy week; in particular the first 48 hours were pretty intense, with all the patching and large volume of feedback to handle. But at this point it is safe to announce that the launch has been successful, going well beyond my esti

  20. Developer post

    Update #6: Small technical patch

    I just released a patch that fixes a number of small things: -Fixes the crash after death in Linux. -Controller: the Recovery assigned button will no longer register multiple times when used. -Keyboard: during dialogues, numbers 1-4 will now correctly select options that finish t