Shinobi Bad Buddies

Corbak Games

Released
Nov 28, 2018
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Powers update !

    Hello everybody, We hope you are doing well and we just wanted to share some updates on the game. We were hard at work to give our little shinobies some powers that could reveal a little bit of their personnalities. Aka got the bomb'origami. You can throw a bomb and make it explo

  2. Developer post

    Hotfixes

    - Fixed the issue of the missing ground hitbox in the beach area.

  3. Developer post

    Shinobi Bad Buddies will become free !

    Hello everyone, hope your doing good! We have some news to share with you. As the title said, Shinobi Bad Buddies will become free to acquire on steam in the coming days ːsteamhappyː There are reasons behind this move and the first one is that we couldn't properly market the game

  4. Developer post

    Weapons update & Discord server !

    Devlog #9 | v1.1.0 Hello everyone! We hope you had a great happy new year and a good start for 2019 ! :) As for us, we were hard at work focusing on bug fixing, getting back and forth with beta-testers and reducing technical debt to make the game more pleasant to play. But as we

  5. Developer post

    Back to work and hotfixes

    Devlog #8 | v1.0.1 Hello everyone ! After the release we had many things to do :) We took a little break of course for participating in the ludum dare game jam, Now we are back to work! We will soon update our roadmap for the future of Shinobi Bad Buddies. Right now we continue h

  6. Developer post

    Release the Shinobies!

    Shinobi Bad Buddies is finally live! We are so happy and proud to present you the game. It has been a long year, we worked hard, and tirelessly to create the game as we have imagined it. And as we release it today, we will continue to enhance it and deliver a better experience fo

  7. Developer post

    Sorry, no release today.....but soon!

    Hello everyone, Well how can I say this? Okay the game is not going out today… and we are sorry for that. (it’s a relief to have just said that) For the few of you who follow us you must be wondering why, right? Well because we were living in a cave these last few weeks to finish

  8. Developer post

    Going out of early access in one month !

    Today we are happy to announce that in one month, on the 23rd of november, Shinobi Bad Buddies will go out of its early access ! It was a long year, lots of things has happened, many sushis were eaten and many bugs were beaten ! As the result of this, we implemented a little solo

  9. Developer post

    Closed Beta-test rolling !

    Hello everyone, We are happy to announce that Shinobi Bad Buddies entered Beta-testing ! We are finishing the game with what we had in mind During the course of the development, we had to change the original idea of what SBB would look like. It was a difficult choice, but we succ

  10. Developer post

    Story mode progress

    Devlog #7 Hello everyone ! We have been hard at work on creating the story for the game. The structure of the story is finished and we have prototyped all the scenes. We are not done with the linking of all these scenes which is why we can't publish it already But the good news i

  11. Developer post

    Info Update

    Hello everyone, In the last weeks we worked a lot on what the future of Shinobi Bad Buddies will be. We gave this a lot of thoughts and we have decided to bring new changes to our game to give it more meaning. We realized that with all the mechanics we developed until know, and s

  12. Developer post

    Shuriken belt indicator !

    Devlog #6 | 0.3.1 bug fixes and improvements Hello everyone ! we fixed some bugs and made some improvements towards the gameplay and the game in general. You can now see directly at your belt and enemies’ belts if they still have some shurikens left or not. In the heat of the act

  13. Developer post

    Shuriken belt indicator !

    Devlog #6 | 0.3.1 bug fixes and improvements Hello everyone ! we fixed some bugs and made some improvements towards the gameplay and the game in general. You can now see directly at your belt and enemies’ belts if they still have some shurikens left or not. In the heat of the act

  14. Developer post

    Team mode !

    Devlog #5 | 0.3.0 Hello everyone ! In this update we present you a little functionality that you can find in multiplayer mode now, the team mode ! Before you could fight only for yourself but now you are finally able to fight as a team with your buddy against other buddies, or ag

  15. Developer post

    Team mode !

    Devlog #5 | 0.3.0 Hello everyone ! In this update we present you a little functionality that you can find in multiplayer mode now, the team mode ! Before you could fight only for yourself but now you are finally able to fight as a team with your buddy against other buddies, or ag

  16. Developer post

    Missions !

    Devlog #4 | 0.2.0 We have been hard at work to be able to bring you some new interesting features in this new update. And as you guessed it, it is related to the mission mode! First things first In the base game there was only two missions available: BENTO and RAMPAGE (ex-ASSASSI

  17. Developer post

    Missions !

    Devlog #4 | 0.2.0 We have been hard at work to be able to bring you some new interesting features in this new update. And as you guessed it, it is related to the mission mode! First things first In the base game there was only two missions available: BENTO and RAMPAGE (ex-ASSASSI

  18. Developer post

    Hotfixes

    Devlog #3 | 0.1.1 Patching the game and en route for new features, you can play up-to 4 players in co-op now. We wanted to see if that addition would make the missions more enjoyable :) Here is the whole list: Improvements co-op 4 players improved option menu, speed up menu navig

  19. Developer post

    Hotfixes

    Devlog #3 | 0.1.1 Patching the game and en route for new features, you can play up-to 4 players in co-op now. We wanted to see if that addition would make the missions more enjoyable :) Here is the whole list: Improvements co-op 4 players improved option menu, speed up menu navig

  20. Developer post

    Split Screen & Radar

    Devlog #2 | 0.1.0 Hello everyone ! Since the launch we have been super busy to deliver one of the key functionality of the roadmap. The Split Screen ! (yayy) together with a radar that lets you know points of interests when you can’t see them in your screen. Split Screen lets you