Game Dev Studio

Explosive Squat Games

Released
Mar 12, 2018
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Intravenous devlog #3!

    Hey everyone! I've just uploaded the third devlog for my new game 'Intravenous': There I talk about various big changes to the gameplay that the game has seen since the last devlog. There's a lot to cover there, but to give you a short idea: the game now allows the player to go p

  2. Developer post

    'Intravenous' Steam store page now public!

    Hey everyone! This is a quick announcement to let you guys know that the Steam store page for 'Intravenous' is now public! You might notice that the art is rather rushed, or seems unfinished - that's because it is. In fact, currently I have practically no art for the game's cover

  3. Developer post

    Update #31 patch #7

    Hey everyone! This is a small patch that fixes a crash reported by a community member. - fixed a crash that occured when clicking on the platforms list button, but with no platform licenses - (MODDING) added 2 new events to the SaleDisplay GUI element: PRE_SETUP and POST_SETUP -

  4. Developer post

    Regarding future updates

    Hey everyone! I've noticed that some people were upset following the previous community post in which I talked about the new game I'm working on. They say you can't please everyone and that you shouldn't try to do so, and that is 100% correct. However I want to clarify the situat

  5. Developer post

    Check out the new game I'm making!

    Hey everyone! This post is different from the ones I usually make, as I usually only post update notes. In any case, the new game I'm making would not be possible without Game Dev Studio in the first place, so if you're interested - read on! 'Intravenous' is a top-down hardcore s

  6. Developer post

    Update #31 patch #6

    Hey everyone! This patch fixes an issue and updates the chinese localization. - improved game project loading to avoid bad project loading in certain cases - chinese localization update - minor optimizations to GUI If you come across any issues be sure to report them here . Thank

  7. Developer post

    Simplified Chinese localization update

    Hey everyone! This small patch tweaks the Simplified Chinese localization present in the game, courtesy of its author Mochongli. If you come across any issues be sure to report them here . Thanks for reading!

  8. Developer post

    Update #31 patch #5

    Hey everyone! This patch fixes a couple of memory leaks that were present in the game for a long time, but I was unaware of them. These fixes should improve game stability and performance, especially during very long playing sessions without restarting the game. - fixed a memory

  9. Developer post

    Simplified Chinese localization

    Hey everyone! This patch adds Chinese localization made by a community member by the name Mochongli! I would like to thank him and everyone that has helped with the development and updates for this game. Your input, bug reports, and suggestions have been invaluable during the dev

  10. Developer post

    Update #31 Patch #4 hotfix

    Hey everyone. I've uploaded an update yesterday, and it brought about some issues that caused crashes. This is a post to let you know that a hotfix update has been uploaded which takes care of the issue. I'm deeply sorry about the inconvenience. If you come across any issues be s

  11. Developer post

    Update #31 patch #4

    Hey everyone! This small patch fixes a couple of issues. - fixed reloading a savefile resetting the game edition buffer, resulting in being able to save & reload after sales to get the initial sale buffer counter back to 10,000, effectively avoiding having to pay for manufact

  12. Developer post

    Update #31 patch #3

    Hey everyone! This small patch provides a hefty optimization to the CPU side of things. - optimized the quadtree module: * a performance uplift of up to 20% or more (your mileage may vary) depending on the situation * reduced frame drops and hitching when moving the camera around

  13. Developer post

    Update #31 patch #2

    Hey everyone! This small patch addresses a couple of issues reported by community members. - made the comma, full-stop, page up, and page down bindable keys - fixed selling a door removing the wall on the tile it was hovering over - fixed exiting expansion mode while having a doo

  14. Developer post

    Update #31 patch #1

    Hey everyone! This small patch fixes an issue reported by a community member. - fixed an exploit that allowed to indefinitely scrap games, which could be used to get infinite money, and could potentially lead to crashes If you come across any more issues be sure to report them he

  15. Developer post

    Update #31

    Hey everyone! This update doesn't add any new gameplay mechanics, but instead adds something that people, especially other indie game developers like myself, could find interesting. added Developer Commentary scenario: * playing through the scenario as usual will trigger develope

  16. Developer post

    Update #30 patch #13

    Hello! This small patch fixes a crash. - fixed a crash that occured after deselecting the related game by clicking on a button that appears when a game is selected, and then clicking on the "inherit related game setup" button If you come across any more issues be sure to report t

  17. Developer post

    Update #30 patch #12

    Hello! This small patch fixes a crash on an undocumented feature. - fixed a crash that occured when holding down a shift key and placing floors; this is due to the fact that this allows you to place single tiles without dragging, and was a feature that was supposed to be removed,

  18. Developer post

    Update #30 patch #11

    Hello! This small patch fixes a couple of issues and adjusts several aspects regarding reviews to make more sense. - fixed a potential issue with GUI rendering - capped minimum purchasing power of a platform to 40% (was 0%) which fixed an issue where releasing a lot of games at o

  19. Developer post

    Update #30 patch #10

    Hey everyone! This small patch fixes one rather serious issue. - fixed a crash that occured when buying out a rival with one (or more) employee being successfully poached from them but still working under the rival - fixed incorrect PVP MMO task description text If you come acros

  20. Developer post

    Update #30 patch #9

    Hey everyone! This small patch fixes a couple of issues. - fixed time controls sometimes not resetting when quitting to main menu - fixed platform-genre match being incorrectly displayed in reviews (always as a "great" match) - fixed rivals sometimes having bugged funds, resultin