Isles of Etherion

Luna Orion

Released
Sep 29, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Beta Patch v 0.5.3 Areas

    Etherion is now made up of hundreds of areas: Areas can be defeated by killing monsters local to that area. Once an area is defeated, monsters will no longer spawn in that area. Only one area can be defeated at a time. Monsters summoned by environmental changes do not contribute

  2. Developer post

    Beta Patch v0.5.02 : New Item Campfire, new permanent follower Fey Starsong

    Big thanks to those who made the bug fix videos; they really help me out! I watch a lot of videos and noticed very few make it out of town due to a lack of direction. So, I made Fey a permanent follower that you can talk to at any time and in any place. I updated the tutorial and

  3. Developer post

    Beta Patch v0.5.01 New guild, The Collectors (hire to loot for you)

    Updated the dynamic objects with destruction once again, each object now has its own health and density, i.e. stone is harder to break than wood etc.. A new guild can be found at the Crystal Town called The Collectors located next to the potion shop. Contract them to pick up loot

  4. Developer post

    Beta Patch v0.5 Spellstones

    Incremental sound update Incremental graphics update Loading updated fixing most crashes Mining pick should now work properly Towns updated Swimming works again Camera when gliding no longer snaps behind the character You should no longer fall through the world randomly on Death,

  5. Developer post

    Hotfix Beta Patch 0.4.5.2.5

    Another pass on all towns and shops, still need to update the NPC's for each town Fixed issue with MSQ acceptance outside the crystal quests Updated monsters, now gain a levels depending on how powerful the crystal shard in that area is. Making some area more dangerous than other

  6. Developer post

    Hotfix Beta Patch 0.4.5.2.4

    The first pass of the Crystal demi-god battle is complete. The Crystal demi-god battle can be started after completing the crystal shard chain quest. The Crystal demi-god battle will serve as the demi-god tutorial battle. The other demigods will be located on the Elemental island

  7. Developer post

    Hotfix Beta Patch 0.4.5.2.3

    Fixed some dialog issues causing the game to stop responding Updated the Wood Town area

  8. Developer post

    Hotfix 0.4.5.2.2

    Fixed issue with the mouse not showing up when talking to merchants Updated Lightning town and lightning areas *Reminder that monsters max level range increases for every shard collected.

  9. Developer post

    Hotfix 0.4.5.2.1

    Achievements are now active for all Crystal shards, this will help me track progress. More achievements will be available as their content is finished. If you have already collected some shards you just need to enter the game with said character to get the achievements for the sh

  10. Developer post

    Beta Patch 0.4.5.2

    Fixed issues causing dialog text not to translate First pass on all MSQ Quests: Now every town has a version of Fey near the respawn crystal for that element MSQ If you already collected shards from areas without a quest chain you will now automatically complete those quests and

  11. Developer post

    Beta Patch 0.4.5.1.5 (hotfix)

    Fixed an issue causing A and D to only turn right Added Mouse sensitivity to the options

  12. Developer post

    Beta Patch 0.4.5.1.4 (hotfix)

    Removed the elemental resist from weapons, weapons still do type elements damage but are no longer resisted as that elemental type. Updated movement and fixed bugs causing the character to spin around when strafing or the camera shaking while walking backward. Fixed an issue caus

  13. Developer post

    Beta patch 0.4.5.1.3 (hotfix)

    You now press E to talk with Fey at the beginning tutorial Monsters can no longer reach the respawn room in the tutorial You no longer take damage for a time after respawning Procedural dungeon area have been updated when digging, will be update further in next few patches. Fixed

  14. Developer post

    Beta patch 0.4.5.1.2 (hotfix)

    You can now save the game yourself from the pause menu (all normal auto saving is still in place) Your location will now save, but the first load in may default you to the tutorial cave. All non functioning quests have been removed, current quests have been fixed to display prope

  15. Developer post

    Beta patch 0.4.5.1.1 (hotfix)

    Dragon attack should have better frame rates Bow now does double the damage Grass now fades properly when the camera is near Fairy camera now zooms in more Flying races no longer suffer 2x the mana cost when casting spells while flying

  16. Developer post

    Beta patch 0.4.5.1

    You can now enable DLSS and Ray tracing for supported graphic cards in the video options (Ray tracing has not been utilized or optimized) Updated world graphics a bit, it may now be too dark in some areas but this will be addressed in a hotfix Crystal archers now do less damage C

  17. Developer post

    Beta patch 0.4.5.01 (hotfix)

    Fixed UI saying Shard collected sometimes did not disappear Fixed issue keeping you from moving the camera with a controller Updated hair and eye color can now darken and lighten colors, will add a merchant in future to change hair style and color in game for existing characters.

  18. Developer post

    Beta patch 0.4.5

    Items now have a tier color as well as an elemental color. Drinking potions now slows your movement speed for each potion drank in a small time frame. Dying will now incur the cost of -20% gold but you can retrieve it from your death location. there is also an indicator for the l

  19. Developer post

    Dynamic Dialog is now live!

    Dynamic dialog (still not fully complete) NPC can now have hearing and vision and have different dialog depending on things like time of day weather season etc. also if the player does something like break a fence next to them or knock over a tree or something. Followers can now

  20. Developer post

    Patch V0.4.4.4 is now live!

    I apologize for the long delay I was working on the new dialog system for the NPC it's not finished yet but I didn't want to go too long without an update. I will now return to my regular update schedule Fireball should cause fewer frame drops when cast Monster respawn time has b