Updated to reflect the current itch.io build! Adds (better) keyboard control options and maybe some other small things. I'm not sure, it's been a few years haha
Updated to reflect the current itch.io build! Adds (better) keyboard control options and maybe some other small things. I'm not sure, it's been a few years haha
Witchball has been updated with a whole new track/mode! "2601" is an extra challenging abstract world with an intense final stretch and a random new ability each lap. This track was previously only playable at live public events but is now available to all! Other minor fixes/chan
Witchball has been updated with a whole new track/mode!
"2601" is an extra challenging abstract world with an intense final stretch and a random new ability each lap. This track was previously only playable at live public events but is now available to all!
Other minor fixes/changes include:
Controller vibration can be toggled on/off via main menu (using V key)
Music "rhythm" tier is now based on distance traveled on track, "tone" tier remains based on point value of ball
Fixed some weird background terrain issues on 'Behind the Stage' and 'Great Investment'
Fixed bug causing ball to sometimes have the wrong ownership after both player spiked at same time
Fixed issue with music loading during startup
Game should now fullscreen properly on larger monitors
Witchball won the Innovation in Game Award at Ludicious, Zurich's premiere games festival! It doubles as the grand prize for international games, and I'm quite surprised and humbled to have won! In addition, PC Gamer just put up a very nice article on the game, which you can find
Witchball won the Innovation in Game Award at Ludicious, Zurich's premiere games festival! It doubles as the grand prize for international games, and I'm quite surprised and humbled to have won! https://twitter.com/LudiciousFest/status/954461768406970369
In addition, PC Gamer just put up a very nice article on the game, which you can find here: https://www.pcgamer.com/witchball-is-pong-reinterpreted-as-a-sci-fi-racing-game/
Witchball won the Innovation in Game Award at Ludicious, Zurich's premiere games festival! It doubles as the grand prize for international games, and I'm quite surprised and humbled to have won! In addition, PC Gamer just put up a very nice article on the game, which you can find
Witchball won the Innovation in Game Award at Ludicious, Zurich's premiere games festival! It doubles as the grand prize for international games, and I'm quite surprised and humbled to have won! https://twitter.com/LudiciousFest/status/954461768406970369
In addition, PC Gamer just put up a very nice article on the game, which you can find here: https://www.pcgamer.com/witchball-is-pong-reinterpreted-as-a-sci-fi-racing-game/