Last Wood

JustUsGameLab · Gamirror Games

Released
Jan 26, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Ver 1.0.0f9 Patch Notes

    Ver 1.0.0f9 Balanced the attribute for some range weapons. Add a new range weapon: Prewar Gatlin. Fix the display error of some buffs. Improve crystal serie equipments. Fix the issue that some UI overflows. Fix the issue that invalid icons remain on map panel. switch to branch to

  2. Developer post

    Ver 1.0.0f8 Patch Notes

    Ver 1.0.0f8 Fix the issue that dye items not work. Fix the issue that there might be negative numbers displaying on soil rafts. Fix the issue that survivors keep feeding rot to a soil raft when it lacks water Fix some UI issues on building dianogtics panel. Fix the issue that som

  3. Developer post

    [experiment]Ver 1.0.0f7 Patch Notes

    Ver 1.0.0f7 Now it does not hurt survivors anymore when falling down. Fix the issue that sometimes button not work for drown survivors. Improved item collectors. Fix the issue that survivors generates wrong item when excreting Improved performance Fix the issue that can not dye o

  4. Developer post

    Last Wood Starter Guide/Tips

    Last Wood Starter Guide/Tips Or, you can find the link in our Discord, in the "wiki chanel"

  5. Developer post

    [experiment]Ver 1.0.0f5 Patch Notes

    Ver 1.0.0f5 Fix the issue that display errors when survivors die. Increased speed for buildings get items. Improved the performance when game lasts for a while. Improved the display for progress of seed generators. Fix the issue that rot can be feed into meatrack. Fix the animati

  6. Developer post

    Ver 1.0.0f2 Patch Notes

    Fix the issue that dye items not work. Fix the issue that there might be negative numbers displaying on soil rafts. Fix the issue that survivors keep feeding rot to a soil raft when it lacks water Fix some UI issues on building dianogtics panel. Fix the issue that some icons for

  7. Developer post

    [experiment]Ver 1.0.0f2 Patch Notes

    Ver 1.0.0f2 Fix the display issue of prewar items. Fix the bug that ore salvager can't be built on rafts. Fix the wrong thumbnail of pip raft. Fix the ui display error of help panel. Fix the english localization when item durability exhausted. Fix the display error for blueprint

  8. Developer post

    [experiment]Ver 1.0.0f1 Patch Notes

    Ver 1.0.0f1 Fix the issue that dye items not work. Fix the issue that there might be negative numbers displaying on soil rafts. Fix the issue that survivors keep feeding rot to a soil raft when it lacks water Fix some UI issues on building dianogtics panel. Fix the issue that som

  9. Developer post

    Full-release is out! Explore the islands now!

    Hi, survivors! It's been more than two years since Early Access (EA) opened on August 23, 2019. Now, I'm proud to announce that the game will be officially released! If you have any questions or suggestions, feel free to join our Discord channel: Of course, we will keep updating

  10. Developer post

    Major update coming soon!

    Hey survivors! Sorry for the absence, we have been working hard since last July to focus on the full-release update: "Island Exploration". In this update, we add lots of new content and you would be able to build colonies on the islands. We will post a detailed dev blog about it

  11. Developer post

    [experiment]Ver 0.9.8p1 Patch Notes

    Ver 0.9.8p1 Complete tooltips for Auto Drone. Now pipes can feed Auto Drone. Fix the issue sometimes pipe displays inproperly. Increased range for Auto Drone. Improved descriptions for item-converting like buildings. Add new building: carpet Add new building: Wall decoration Add

  12. Developer post

    New patch coming soon ...

    Hello everyone, The developers are working hard to release the next patch ! Be a little patient ːsteamthumbsupː switch to branch to experience more new contents! How to: Right click on Last Wood in your Steam Library -> Properties -> Beta -> switch to experiment branch.

  13. Developer post

    Ver 0.9.7f1 Patch Notes

    Ver 0.9.7f1 Add a new kind of item : Item Collector. Mud flotsam persists more time than before. Add more flotsam. Remake the basic building on island. Adjust the font size of some panles. Balanced the cost of some techs. Buildings that consume material more effectively. Fix the

  14. Developer post

    [experiment]Ver 0.9.7p3 Patch Notes

    Ver 0.9.7p3 Add bug report button in system panle. Add icon for auto drone. Add more food recipe. Improved efficiency for carrying water. Improved efficiency for pipes. Fix the issue that can food factory not work. switch to branch to experience more new contents! How to: Right c

  15. Developer post

    [experiment]Ver 0.9.7p2 Patch Notes

    Ver 0.9.7p2 Buildings that consume material more effectively. Fix the issue that some traders bring nothing. Increased the amount for research material traders. Fix the wrong description of the icon and text of baby animals. Remake the model of auto drone. Balanced the value of s

  16. Developer post

    [experiment]Ver 0.9.7p1 Patch Notes

    Ver 0.9.7p1 Add a new kind of item : Item Collector. Mud flotsam persists more time than before. Add more flotsam. Remake the basic building on island. Adjust the font size of some panles. Balanced the cost of some techs. switch to branch to experience more new contents! How to:

  17. Developer post

    Ver 0.9.6f1 Patch Notes

    Ver 0.9.6f1 Cats can be tamed. Cats find empty rafts to rest on when sleepy. Cats find available food on rafts when hungry. Better unit UI. Add a new building: Pet food maker, could craft food for pets. Add a new buulding: Pet bed, pet could sleep better in beds. Cats find places

  18. Developer post

    [experiment]Ver 0.9.6f1 Patch Notes

    Ver 0.9.6f1 Add a new furniture: metal bed. Add a new furniture: dining table. Add a new furniture: dining chair. Increased carry load for survivors. Changed event frequency for floating survivors. Increased effect on speed of all kinds of body parts. switch to branch to experien

  19. Developer post

    [experiment]Ver 0.9.6p7 Patch Notes

    Ver 0.9.6p7 Remake the model of meat rack. Remake the model of storage box. Remake the model of big storage box. Fix the issue that some textures miss. Decreased amount of some survival knowledge. Increased probablity for arrivials of new survivors. switch to branch to experience

  20. Developer post

    [experiment]Ver 0.9.6p6 Patch Notes

    Ver 0.9.6p6 Remake the model of meat rack. Remake the model of storage box. Remake the model of big storage box. Fix the issue that some textures miss. Decreased amount of some survival knowledge. Increased probablity for arrivials of new survivors. switch to branch to experience