Skip to content
GaugeDB
  • Sales
  • Charts
  • Calculator
  • Releases
  • Game changes
GaugeDB

A free, independent database of Steam games.

XBlueskyThreadsInstagramYouTube

Explore

  • Discover games
  • Indie games
  • New releases
  • Sales & discounts
  • Free games

Database

  • Player charts
  • Statistics
  • News & updates
  • Game changes

Tools

  • Steam status
  • Compare games
  • Steam calculator
  • Game Matchmaker
  • Steam roulette

Community

  • Steam Curator (opens in a new tab)
  • Steam group (opens in a new tab)
  • Support GaugeDB (opens in a new tab)

Account & help

  • Watchlist
  • Following
  • Settings
  • Developers
  • FAQ & help
  • About GaugeDB
  • Contact

Not affiliated with Valve or Steam.

PrivacyTermsVisit Steam (opens in a new tab)Back to top
  1. All games
Action Rush cover art

Action Rush

ThroneLab

Released
Dec 15, 2017
Platforms
Last updated
19 Sep 2026, 23:32 GMT
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
WatchSet price alert
CasualRacingIndiePlatformer
Latest players
0
Player history
Steam reviews
0
0 reviews
Steam followers
—
Follower history
United States store
$2.99
Regional prices
  • Overview
  • Charts
  • Prices
  • Reviews
  • Followers
  • Updates
  • Achievements
  • Screenshots
  • Metadata
  • Patches
  • Depots1
  • Configuration

Updates & announcements

Developer posts and news about this game.

Change historyBuilds & patches
Reset
  1. Action RushAction Rush cover art
    17 Jun 2020Developer post

    2.0 Hotfix 3?

    I add new controls to check the achievement system. Also, you can now see collected local achievements in-game menu. I'm tired of having achievement problems in every game i create...

    Read update · Original post

  2. Action RushAction Rush cover art
    16 Jun 2020Developer post

    2.0 Hotfix 2

    Fixes: - I changed achievement logic for World achievements. - I wrote local achievement controllers. It controls your achievement in-game and adds your Steam account. And reversed version of this. (I hope so) - Also i changed all levels a bit. (Really, a bit)

    Read update · Original post

  3. Action RushAction Rush cover art
    16 Jun 2020Developer post

    2.0 Hotfix 1

    Fixed: - Achievements could not be obtained. - There were achievements that I forgot to add.

    Read update · Original post

  4. Action RushAction Rush cover art
    16 Jun 2020Developer post

    Update 2.0 is out!

    Since it was my first game on Steam, it was important to me, although it failed. It was a game I thought was fun, but I couldn't develop it in an interesting way. After two years of Steam adventure, I try to do something again. Although there are not big differences between older

    Read update · Original post

  5. Action RushAction Rush cover art
    11 Jan 2018Developer post

    Improvements #3

    -Steam Achieves are succesfully Added. -Interface Visuals are Changed. -An error is solved about time keeping -An Error is solved about option menu and Reorganized. -Now, All players finishing times are recording for each map. -Now, You are earning star by duration of the maps fi

    Read update · Original post

  6. Action RushAction Rush cover art
    11 Jan 2018Developer post

    Improvements #3

    -Steam Achieves are succesfully Added. -Interface Visuals are Changed. -An error is solved about time keeping -An Error is solved about option menu and Reorganized. -Now, All players finishing times are recording for each map. -Now, You are earning star by duration of the maps fi

    Read update · Original post

  7. Action RushAction Rush cover art
    20 Dec 2017Developer post

    Improvements #2

    - The zone required for Double Jumping is now indicated by the signs and "Follow". - The first "F" key was added to the first map to make it easier to understand for the interaction of the first "F" key. - Added extra cards to the first map. - Now the selected language is recorde

    Read update · Original post

  8. Action RushAction Rush cover art
    20 Dec 2017Developer post

    Improvements #2

    - The zone required for Double Jumping is now indicated by the signs and "Follow". - The first "F" key was added to the first map to make it easier to understand for the interaction of the first "F" key. - Added extra cards to the first map. - Now the selected language is recorde

    Read update · Original post

  9. Action RushAction Rush cover art
    16 Dec 2017Developer post

    Improvements

    - Map selection menu changed - The "Lost" menu will no longer be encountered after you have dropped from a certain distance. After passing the character drop point, it will be beamed back to the birth point of the map. - In the Settings tab, the Post-Process option changed the Gr

    Read update · Original post

  10. Action RushAction Rush cover art
    16 Dec 2017Developer post

    Improvements

    - Map selection menu changed - The "Lost" menu will no longer be encountered after you have dropped from a certain distance. After passing the character drop point, it will be beamed back to the birth point of the map. - In the Settings tab, the Post-Process option changed the Gr

    Read update · Original post