Jida Chronicle Chaos frontier VR

Iron Helmet

Released
Dec 28, 2017
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    历史最低+大更新!

    游戏上线已经6个月了,非常感谢玩家们的支持,在这6个月当中我们加班加点,不断的更新和优化游戏。同时,我们还将进行低价促销,希望能给玩家们带来快乐,谢谢🙏! 本次更新内容包括新的场景和武器:

  2. Developer post

    Big update + low price promotion!

    The game has been released for 6 months. Thanks to the players for their support. During the 6 months we have worked overtime, constantly updated and optimized the game, hoping to bring joy to players, thank you! This update includes new scenes and weapons:

  3. Developer post
  4. Developer post

    Update log V1.1.6

    Added 1. All BOSS new appearance effect Updated 1. Adjusted the damage of ordinary difficulty player shooting 2. Updated enemy health ui 3. Solved the problem that remote pitcher will be black in poor lighting 4. Adjusted the appearance of Goblin on the tower 5. Optimized the ene

  5. Developer post

    Update log V1.1.6

    Added 1. All BOSS new appearance effect Updated 1. Adjusted the damage of ordinary difficulty player shooting 2. Updated enemy health ui 3. Solved the problem that remote pitcher will be black in poor lighting 4. Adjusted the appearance of Goblin on the tower 5. Optimized the ene

  6. Developer post
  7. Developer post

    Game Update Summary

    The game has been released for about a month and a half. Thanks to the love and support of the gamers, we have also received many suggestions from players. There are a lot of excellent ideas . After a month and a half hard work, the game has changed a lot since it was released. W

  8. Developer post

    Game Update Summary

    The game has been released for about a month and a half. Thanks to the love and support of the gamers, we have also received many suggestions from players. There are a lot of excellent ideas . After a month and a half hard work, the game has changed a lot since it was released. W

  9. Developer post
  10. Developer post

    Update log V1.1.5

    1. Added Chinese New Year theme. 2. The preferences are now saved locally and do not need to be reset at the beginning of the game. 3. Adjusted second closing performance close-up position. 4. The advent of the enemy is more natural. 5. In the scene to add some interesting small

  11. Developer post

    Update log V1.1.5

    1. Added Chinese New Year theme. 2. The preferences are now saved locally and do not need to be reset at the beginning of the game. 3. Adjusted second closing performance close-up position. 4. The advent of the enemy is more natural. 5. In the scene to add some interesting small

  12. Developer post
  13. Developer post

    Update log V1.1.4

    1. Menu interface to add a teaching level entrance 2. Menu interface added leaderboard entrance 3. Adjust the enemy's sound 4. Adjusted the location of some of the UI 5. Optimize Goblins cast spear model 6. Optimized double-headed ogre model 7. Optimized the display of some enemy

  14. Developer post

    Update log V1.1.4

    1. Menu interface to add a teaching level entrance 2. Menu interface added leaderboard entrance 3. Adjust the enemy's sound 4. Adjusted the location of some of the UI 5. Optimize Goblins cast spear model 6. Optimized double-headed ogre model 7. Optimized the display of some enemy

  15. Developer post
  16. Developer post

    Updates v1.1.3 Changelog

    Added small animals, frogs and birds. Added a monster debut Optimization of customs clearance scene Changed the location and number of enemies appearing in the first level Modify the first level of the scene placed adjust the task process of the teaching stage

  17. Developer post

    Updates v1.1.3 Changelog

    Added small animals, frogs and birds. Added a monster debut Optimization of customs clearance scene Changed the location and number of enemies appearing in the first level Modify the first level of the scene placed adjust the task process of the teaching stage

  18. Developer post

    Updates v1.1.2 Changelog

    New addition: 1. Added a grid collision to a large number of objects in the second off scene, and now the bullet hit these objects with feedback. 2. Add a new version of Orc models and actions, and now orc with a facial expression. 3. Added a cut-off indication to the rover's rop

  19. Developer post

    Updates v1.1.2 Changelog

    New addition: 1. Added a grid collision to a large number of objects in the second off scene, and now the bullet hit these objects with feedback. 2. Add a new version of Orc models and actions, and now orc with a facial expression. 3. Added a cut-off indication to the rover's rop

  20. Developer post

    1月23日 更新日志 V1.1.2

    新增加: 1.给第二关场景内的大量物体添加了网格碰撞,现在子弹打中这些物体都有反馈了。 2.添加新版本兽人模型和动作,现在兽人带表情了。 3.给第二关场景内的投石车的绳子添加了一个割断指示。 4.添加强森新模型,主要优化了上嘴唇不自然的问题。 调整及优化: 1.添加新版本兽人模型和动作,现在兽人带表情了。 2.更新了哥布林步兵和精英哥布林步兵的贴图。 3.解决了第二关场景,哥布林投矛手在塔上有点浮空,被攻击一次后才回到地面的问题。 4.修改了子弹触碰任何碰撞体都会消失的机制,现在需要碰到指定的物体才会消失。 5.哥布林步兵现在死亡后不会再卡住后面的哥布林