Hello Travelers, New posters are now available! You might be saying “Hey, these look familiar.” And you’d be right! We worked closely with the folks at Cook & Becker to bring you much bigger versions of the A4 national park-themed posters based on the solar system’s major pla
Hello Travelers,
New posters are now available!
You might be saying “Hey, these look familiar.” And you’d be right! We worked closely with the folks at Cook & Becker to bring you much bigger versions of the A4 national park-themed posters based on the solar system’s major planets. Once again, these are illustrated by Mobius Digital artist Ian Jacobson.
They’re available individually or as a set.
Each poster measures 21 x 29cm, or 8.2 x 11.4 inches
There are a few games that I wish I could play for the first time again. Kingdom Hearts 2, Subnautica, and Minecraft, to name a few, but if I had a Neuralizer from Men in Black, I'd wipe my memory of Outer Wilds . As a fan of the best space games and someone who loves a good ol'
There are a few games that I wish I could play for the first time again. Kingdom Hearts 2, Subnautica, and Minecraft, to name a few, but if I had a Neuralizer from Men in Black, I'd wipe my memory of Outer Wilds. As a fan of the best space games and someone who loves a good ol' time-looping adventure, I admire the mechanical brilliance of Outer Wilds, but the narrative alone makes it a big enough reason to buy this game, and right now it's down to its cheapest price ever.
Six years after the release of the most excellent sci-fi camping game Outer Wilds , developer Mobius Digital is working on something new, a fact it let slip in a recently-released update—which is also the final "major update" planned for the game.0... Read more.
Six years after the release of the most excellent sci-fi camping game Outer Wilds, developer Mobius Digital is working on something new, a fact it let slip in a recently-released update—which is also the final "major update" planned for the game.0... Read more.
When you think of the greatest space games, it's easy to default to scale. The thousands of planets of Starfield, the infinite galaxies of No Man's Sky, the swirling systems of Eve Online, and the sheer expanse of Elite Dangerous. Outer Wilds is different. It's smaller, tighter,
When you think of the greatest space games, it's easy to default to scale. The thousands of planets of Starfield, the infinite galaxies of No Man's Sky, the swirling systems of Eve Online, and the sheer expanse of Elite Dangerous. Outer Wilds is different. It's smaller, tighter, meticulously designed down to the smallest grain of sand. Yet despite that, or perhaps because of it, developer Mobius Digital created the most enrapturing and memorable game about interstellar exploration ever made. Now, the team confirms that it's hard at work on something new.
Patch 16 Changes (Steam only, other platforms coming soon): This minor patch is now out on Steam only, but will be brought to all other platforms except Nintendo Switch in late May. If you’re not on Steam, don’t worry, you’re not missing out! This is a minor patch mainly for addi
Patch 16 Changes (Steam only, other platforms coming soon):
This minor patch is now out on Steam only, but will be brought to all other platforms except Nintendo Switch in late May. If you’re not on Steam, don’t worry, you’re not missing out! This is a minor patch mainly for adding a couple folks to the credits and fixing two PC-only bugs: clicking out of the game disabling certain inputs (such as the key for the ship’s lock on), which affected streamers in particular, and diagonal movement being faster than normal with mouse and keyboard.
Why stagger the releases like this? It’s to increase the chance that, if any bad bugs on Steam slipped through testing, they’ll get caught and fixed before the release of the other platforms. This is no shade to our QA testers, we’re just trying to be extra risk averse and conservative with the resources we put toward Outer Wilds since our new game is our priority!
This is also why we’re not bringing the patch to the Switch for the time being: it’s a risky platform for us to touch and the most important of these bug fixes don’t even apply to the Switch. We plan to reconsider once we decide if we’re going to bring Outer Wilds to Switch 2.
Once we put out Patch 16 on Epic, PlayStation, Xbox, and PC Windows Store, we’ll make a note of it here and on our socials.
Gameplay
The Scout no longer clips through a planet and into space after being tossed into a certain black hole
Leaving the Scout in certain volumes on an astral body no longer deorbits that astral body
The player can no longer hold two items at once in a very specific situation in Echoes of the Eye
Gabbro's technique can now be used to make the credits roll in more situations
Fixed a peephole-related softlock in Echoes of the Eye
Using Gabbro's technique just before your light source goes out no longer puts the player into an incorrect state in Echoes of the Eye
Fix for raft lights remaining interactable after vanishing in Echoes of the Eye
Certain stones can no longer be dropped on certain rocks (prevents them from floating after a sudden change in scenery)
Fix for the Attlerock locator playing audio when only two of the three rings are aligned
Certain items are now returned to their shelves when the player exits certain dark areas in Echoes of the Eye
The Scout now correctly sticks to the ship's cockpit if the player flies into it while seated at the flight console
Certain Nomai computers now deactivate when a charged platform is used
Various fixes to collisions
Art & Visuals
Slightly improved the resolution of the glow effect on a certain probe
Removed a small blue square that could be seen floating in space in certain circumstances
Dark Bramble fog lights are now visible while walking around the ship's cabin
Fixed missing peephole eyelid animations in Echoes of the Eye
Updated some images on a certain satellite
Various fixes to missing or low resolution textures
UI
Fix for the Scout HUD marker appearing when it shouldn't be visible in specific situations
Fix for the UI of the Signalscope not appearing in some circumstances
Fix for some button prompts covering up the pause menu
Fix for the Lock-on UI not disappearing when a targeted meteor gets destroyed
Various UI fixes
Text & Localization
Fix to the Signalscope's "Unidentified Signal Nearby" prompt having a confusing meaning in Chinese
The projection stone used at Brittle Hollow's north pole now displays correctly colored text
A couple minor credits updates
Various text and localization fixes
PC Only
Diagonal movement is no longer faster when playing with mouse and keyboard
Clicking out of the game (or otherwise changing window focus) no longer disables certain inputs, such as the ship's lock-on function
That’s the End of This Update
As mentioned before, there are no more major updates planned for Outer Wilds or Echoes of the Eye because we are hard at work on our next game. There may be smaller updates like this from time to time, but no guarantees. Nevertheless, always feel free to report issues or reach out for help on our support page.
Thanks for your support and keep exploring! Mobius
Hello Travelers, There’s been so much new Outer Wilds merch the past year that we’ve made a little guide to it all! There have also been restocks of some of the more popular items, like the Outer Wilds Soundtrack Vinyl. A lot of our partners are doing sales and promotions for the
Hello Travelers,
There’s been so much new Outer Wilds merch the past year that we’ve made a little guide to it all! There have also been restocks of some of the more popular items, like the Outer Wilds Soundtrack Vinyl. A lot of our partners are doing sales and promotions for the holidays, so be sure to take a look.
The Mobius Digital team worked incredibly closely with the manufacturer to produce this high quality, 100% accurate, 1/58 scale model kit. When fully constructed, it’s about 7.9 inches tall and 10.6 inches wide – about the size of an average adult human skull! The box art was specially designed by our very own Ian Jacobson. And we all pitched in on the infomercial above. We had a lot of fun putting this together and we hope you enjoy it. You can purchase it – while supplies last – at Fangamer for $99 plus shipping.
Here is everything else new and currently available from each of our official partners.
Lost in Cult
Preorders for Lost in Cult’s upcoming Outer Wilds: Design Works book and deluxe edition, which features a papercraft ship model and other goodies, are available until December 2nd. This Design Works will include exclusive interviews with us and the community, some new behind-the-scenes art and commentary. Pre-order before it’s too late!
We’ve been working super closely with iam8bit to bring you some of our most requested physical items, including worldwide physical releases on PS5 and Switch. Everything is limited quantity, so be sure to grab a copy before it’s sold out!
For a list of all retailers selling Outer Wilds: Archaeologist's Edition on PS5 and Switch, check out the site below: outerwilds.iam8bit.com
*Note: If you purchased the PS5 edition from a retailer and the game is not complete on disc, please reach out to iam8bit Support at support.iam8bit.com.
This Japan-exclusive retail release features exclusive art by Demizu Posuka, illustrator of The Promised Neverland! Available as a standard edition and a special edition with extra goodies. There are also some retailers doing special, first-come-first-serve free goodies with purchase of either edition. Check out all the details here: outerwilds.happinet-games.com
Fangamer
We’ve collaborated with Fangamer on a lot of merch this year. First of all, there’s the ship model kit–we’re thankful for Fangamer’s help with warehousing, fulfillment, and creating the paint guide. There are also five literally-just-released items: a mug, journal, and three pins! For anything out of stock, you can sign up to be notified when it’s back in stock.
Whew, yep that's all our new merch. Maybe we went a little overboard this year, but it’s fun, and our partners always do a fantastic job. We hope you enjoy any new souvenirs you pick up!
Thanks for your support and keep exploring! Mobius
Steam - Overwhelmingly Positive (95%)
Metacritic - 85
Winner - Game of the Year (BAFTAs), Grand Prize (Independent Games Festival)
If you loved any of these games, we hope you'll give some others a shot. The bundle is available now, with an extra 10% discount on top of ongoing Summer Sale discounts.
Outer Wilds is now Verified for Steam Deck! Thanks to Patch 14, you should now be able to play Outer Wilds on your Steam Deck with default settings. We hope this update makes Outer Wilds more enjoyable for our Steam Deck players! As always, you can reach us via email to report an
Outer Wilds is now Verified for Steam Deck!
Thanks to Patch 14, you should now be able to play Outer Wilds on your Steam Deck with default settings. We hope this update makes Outer Wilds more enjoyable for our Steam Deck players! As always, you can reach us via email to report any issues.
Patch 13 available on Steam
If you want to go back in time a bit, we’ve made Patch 13 available via Steam’s Betas. With this addition, Steam players can access versions of Outer Wilds as early as Patch 10. Our standard disclaimer applies: these builds have known issues that were fixed in later versions. Recent save files might also be corrupted if you use them with previous versions. Before reporting any issues, please switch to the latest version and double check whether you still have problems.
For common troubleshooting or other issues, please visit our Support Page.
PATCH 14 IS NOW AVAILABLE 9/22/2023 Outer Wilds and Echoes of the Eye Patch 14 is now available! This is a small patch to address some issues on the Steam Deck, and we fixed some bugs while we were at it. It includes accessibility improvements on all platforms: a new Large UI Mod
PATCH 14 IS NOW AVAILABLE
9/22/2023
Outer Wilds and Echoes of the Eye Patch 14 is now available! This is a small patch to address some issues on the Steam Deck, and we fixed some bugs while we were at it. It includes accessibility improvements on all platforms: a new Large UI Mode, improvements to the legibility of some button icons, and an FOV slider on consoles!
Introducing: Large UI mode!
We hope this mode will help folks playing on smaller screens or who just wish the text and UI was a bit bigger. By default, the game will automatically detect what size the UI should be based on your platform and display. If you’d like to manually set the size, simply go to Options > Audio & Language > UI Size. You can then choose between Auto, Regular, or Large.
Patch 1.1.14 Changes:
Gameplay
New Gamma calibration screen. Currently, there is an issue with the new Gamma Calibration screen where mouse input doesn’t work. This can be worked around by pressing "E" or "Enter" on your keyboard to confirm your selection.
Damage received only in your mind no longer counts toward the "Die Hard" achievement
The player's dead body can no longer trigger ship log entries
Translator tool bug fixed where it would sometimes break when "auto-equip translator" is turned off
Pursuers no longer pass through certain barriers
Minor adjustments to the Starlit Village
You can no longer parkour yourself out of [REDACTED]
Art & Visuals
Plants no longer appear to "glow" when gamma is set to High
Lights no longer glow through the Ship dashboard
Players probe no longer gets mis-scaled when fired at certain spots
A certain cosmic event is now correctly visible through a specific screen
Fix for certain weather phenomena not correctly forming on Giant's Deep under specific circumstances
Materials on certain masks now match
Various fixes for assets floating or intersecting in odd ways
Various fixes for incorrect, misaligned or missing textures and materials
Various fixes for issues where the player could get stuck
Various fixes for missing or odd collisions
Various minor visual fixes
Tech
Fixed invisible gravity crystals
Fix for certain areas thinking the player is outside of its LOD zone when the player enters the area under specific circumstances
Fixed leaving a specific type of item on a certain craft causing the item to disappear under certain circumstances
Fix for the screen going black during some vertical transitions in the DLC
Fixed a few issues with the ship's align-with-target behavior in landing mode
UI
New Large UI mode! To manually set UI size, go to Options > Audio & Language > UI Size
Improved legibility of button icons for control sticks, shoulder buttons, and triggers
Reorganized the Graphics Menu Options
HUD markers now display the correct distance to objects inside Dark Bramble
Various UI bug fixes
Text & Localization
Fixed missing characters in various languages most notably Chinese, Japanese, and Korean
Improved line breaks and spacing in various languages
Fixed various typos
PC Only Changes
Workaround for NVidia driver bug is now disabled by default. If you have an NVidia card, please make sure that you have updated to driver version 528.02 or later. (Workaround can still be enabled by editing the secret settings file.)
Updated default graphics settings when playing on Steam Deck
Minor code fixes and improvements for the modding community. Happy hunting!
Other
A can of marshmallows somewhere seems to have expired...
That’s the End of This Update
We want to say thank you all again! As we said last time, there are no more major updates planned for Outer Wilds or Echoes of the Eye because we are moving on to new projects. There might be smaller updates, like this one, as we have time, but we cannot guarantee more updates. Regardless, you can reach us via email to report any issues.
One of the greatest space games ever made is having a very brief Steam sale right now, and it is absolutely an essential pick-up if you're waiting eagerly for the Starfield release date . Outer Wilds is a very difficult game to talk about without spoiling even just the core conce
One of the greatest space games ever made is having a very brief Steam sale right now, and it is absolutely an essential pick-up if you're waiting eagerly for the Starfield release date. Outer Wilds is a very difficult game to talk about without spoiling even just the core concept, so if you want to go in completely blind and have somehow missed the core conceit, we recommend it while the Outer Wilds sale is still on.
The enigmatic system of Outer Wilds is packed with scary things you wouldn’t want running around in real life: spine-tingling cosmic anglerfish, endless time loops , and a bunch of existential dread. (Oh, wait a minute.) Although, the spacefaring adventure has at least one tool t
The enigmatic system of Outer Wilds is packed with scary things you wouldn’t want running around in real life: spine-tingling cosmic anglerfish, endless time loops, and a bunch of existential dread. (Oh, wait a minute.) Although, the spacefaring adventure has at least one tool that would be handy in everyday situations: the translator. One Redditor has thankfully recreated a functional version of the translator and this clip shows the delightfully faithful tool.
I'm as excited as the next person for the Starfield release date , but there's a more urgent deadline on the horizon for those of you subscribed to Microsoft's PC Game Pass service. Outer Wilds, one of the best space games of all time (and certainly one of the most important, in
I'm as excited as the next person for the Starfield release date, but there's a more urgent deadline on the horizon for those of you subscribed to Microsoft's PC Game Pass service. Outer Wilds, one of the best space games of all time (and certainly one of the most important, in my humble opinion), is leaving the subscription service on January 1. If you haven't played it yet, don't worry - that's still more than enough time to experience the wonder for yourself.
Annapurna Interactive and Mobius Digital have announced that Outer Wilds is now available for PlayStation 5 and Xbox Series X/S. On the consoles, 2019’s critically acclaimed mysterious first-person space simulator game will run in 4k at 60fps. The upgrade is a free download if yo
Annapurna Interactive and Mobius Digital have announced that Outer Wilds is now available for PlayStation 5 and Xbox Series X/S.
On the consoles, 2019’s critically acclaimed mysterious first-person space simulator game will run in 4k at 60fps. The upgrade is a free download if you already own it on PS4 and Xbox One.
Previously released on PC, Xbox One and PlayStation 4, the open-world exploration game will find you probing your surroundings, tracking down mysterious signals, deciphering ancient alien writing, and roasting marshmallows.
Annapurna Interactive announced yesterday during its games showcase upgraded versions of both Outer Wilds and What Remains of Edith Finch are coming to PS5 and Xbox Series X/S. Both games will see a 60fps upgrade on the consoles, while Edith Finch will also benefit from 4K on PS5
Annapurna Interactive announced yesterday during its games showcase upgraded versions of both Outer Wilds and What Remains of Edith Finch are coming to PS5 and Xbox Series X/S.
Both games will see a 60fps upgrade on the consoles, while Edith Finch will also benefit from 4K on PS5 and Xbox Series X.
The Outer Wilds upgrade will be made available on September 15, and it's a free download if you already own the game.
Are you ready to dive head-first into a suicide mission that could save the human race? Are you prepared to sacrifice everything so you can kiss an alien whose face you'll probably never see? Do you want to get irrationally frustrated at the controls of a wimpy little moon buggy?
Are you ready to dive head-first into a suicide mission that could save the human race? Are you prepared to sacrifice everything so you can kiss an alien whose face you'll probably never see? Do you want to get irrationally frustrated at the controls of a wimpy little moon buggy? Well, you're in luck: Mass Effect Legendary Edition is coming to Xbox Game Pass this week.
The Legendary Edition includes single-player base content and over 40 DLC from the highly acclaimed Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armors, and packs – remastered and optimized for 4K. If you're planning on jumping back into the world of Mass Effect Legendary Edition, you may well want to check out our guides, including overviews of best weapons, best armor, best character class and more.
And that's not all. We're also getting a wealth of new games for Xbox Game Pass in the coming weeks. The Xbox Wire post also announces Spelunky 2 – a challenging roguelike platformer that's known for its sadism and freedom – is coming to console and PC on January 13.
It's frustrating that nobody will let you spoil Outer Wilds . I'm desperately waiting for the moment where we all agree that it's been long enough since the game's 2019 release to gush about it. It's the kind of game where you want to share stories about how you stumbled on each
It's frustrating that nobody will let you spoil Outer Wilds. I'm desperately waiting for the moment where we all agree that it's been long enough since the game's 2019 release to gush about it. It's the kind of game where you want to share stories about how you stumbled on each morsel of information and what puzzles flattened your brain. And most of all, I want to talk about that ending. Someone called Outer Wilds the only truly melancholy game, and not only is this correct, its ending heightens this, not because of its pessimism about the end of the world, but because of its optimism... Read more.
Discovery and realisation are the two great thrills of Outer Wilds, so let me dust off an old reviewer's cliche and say that if you loved that game you should stop reading and play Echoes of the Eye without further ado. Nothing I can write will be as compelling as unravelling thi
Discovery and realisation are the two great thrills of Outer Wilds, so let me dust off an old reviewer's cliche and say that if you loved that game you should stop reading and play Echoes of the Eye without further ado. Nothing I can write will be as compelling as unravelling this first and only expansion for yourself.
Indeed, writing takes a backseat in Echoes of the Eye - as, rather unexpectedly, does spaceflight. Where Eurogamer's best of 2019 saw you chasing clues from gravity well to gravity well, hurrying to make sense of a pocket solar system before the sun explodes and resets the game's 22 minute timeloop, Echoes takes place almost entirely on one, mesmerising new world with its own, self-sealed mode of traversal. It's the erstwhile home of an alien race whose language you don't know, and whose torrid past you must accordingly glean from images that are equal parts Kodak Moment and found footage eeriness. Fortunately, your ship computer still does a solid job of paraphrasing key findings and mind-mapping them for consideration, bolstered by a menu tweak that lets you organise leads by planet.
The newfound prominence of images is about more than minimising exposition. It supports environment puzzles that deal, like the original game's quantum experiments, with how observation affects the observed, but Echoes sneakily transports those notions into the realm of the occult. Think solar eclipses and eldritch green flames, portraits you fear to turn your back on and that particular breed of gloom that lurks inside pinewood hunting lodges from the American Midwest. There are folding metal contraptions that recall the spikes and siphons of the Amnesia series, but this isn't an outright horror story, and you can always turn the spookier moments off in the settings (though I haven't had a chance to replay and see what this does in practice). Much of Echoes takes place in bracing sunlight, where you'll wrestle anew with physics and explore without worrying about oxygen reserves, and - well, I've already spoiled far too much, and somehow, you are still reading. OK then. Let's button up our spacesuits and push on.
Outer Wilds: Echoes of the Eye is now available on Steam! Purchase it here: Along with the expansion comes patches version 1.1.8, 1.1.9, and 1.1.10. Here's what's changed in the current version: 1.1.8 Changelog Writing Turkish is now an available language Fixed writing and locali
Outer Wilds: Echoes of the Eye is now available on Steam!
Purchase it here: https://store.steampowered.com/app/1622100/Outer_Wilds__Echoes_of_the_Eye/
Along with the expansion comes patches version 1.1.8, 1.1.9, and 1.1.10. Here's what's changed in the current version:
1.1.8 Changelog
Writing
Turkish is now an available language
Fixed writing and localization throughout the game
Polished clue for Southern Observatory and fixed a contradiction regarding the museum statue
New Nomai computer on Hollow’s Lantern
Tech
Overhauled input rebinding system and controller support
Planetary bodies and the sun no longer become invisible beyond a viewing distance of 50 km
Ocean shader optimizations
Fixed some behavior involving Nomai viewing platforms
Numerous bug fixes
UI
“Gear Options” menu revamped to “Pre-flight Checklist” menu
Major menu revisions
Design
New building and campsite added to Timber Hearth
The doze off ability is now unlocked after getting the launch codes
Future exhibit site added to observatory museum
Hearthian Deep Space Satellite added to solar system
Increased player jump responsiveness
Boost can now be activated even if boost/jump input is pressed slightly before up thrust input
Made it easier to launch Scout through certain ruined walls
Hide-and-seek frequency is now removed after the tutorial
Traveler instruments are now affected by a certain event
Revised a visual aid in the Southern Observatory to be less misleading
Art
Improved lighting model on ghost matter crystals and similar shaders
Added ambient occlusion volumes to improve lighting in dark spaces
Updated credits sequence
1.1.9 Changelog
New music and SFX throughout Echoes of the Eye content
Numerous gameplay improvements throughout Echoes of the Eye content
Numerous optimizations to improve performance
Numerous bugfixes, particularly to input and controller rebinding
Props and small art fixes throughout Echoes of the Eye content
Hotfix 1.1.10 Changelog
A hidden treasure was added
Fix to rumble on multiple controllers
A fix for UI textures for input bindings being incorrect in certain situations
Logan's fix for shadow seams along the river cubemap
Fixed a nullref for a certain ending
Fixed the silhouette of ruins not showing up in post-credits scene
Fix for BH white hole proxy thing that caused BH chunks to float in space
Fix for Radio Tower signal
For those who are just downloading version 1.1.8, please ensure that all subsequent patches are installed; in particular 1.1.9 significantly improves the gameplay experience.
Accessing the Legacy Branch Hello travelers! Firstly, thank you all for making fun and engaging content for fans of the game! We wanted to share with you that we are releasing a legacy branch of Outer Wilds because Patch 8 introduces a massive overhaul to our input system which c
Accessing the Legacy Branch
Hello travelers!
Firstly, thank you all for making fun and engaging content for fans of the game! We wanted to share with you that we are releasing a legacy branch of Outer Wilds because Patch 8 introduces a massive overhaul to our input system which could make mods from previous versions of the game unplayable. To ensure everyone can continue using their favorite mods, speedrun, or just enjoy this version of the game, we are making this branch publicly available.
Please see below for how to access this legacy version of Outer Wilds:
This will require a Steam version of the game bought on Steam to install.
Log into Steam on its native launcher.
Navigate to your “Library” and look for Outer Wilds which should now be added to your list of games on the left side of your screen.
Right click Outer Wilds in this list and go to “Properties.”
A new window should come up, navigate to the “Betas” tab.
In the text field “Enter beta access code to unlock private betas” enter in “moddersGetYourStuff” and click Check Code.
You should now have access to the “Outer Wilds: Patch 7” branch, have it start downloading and start exploring! It should look like this!
Outer Wilds developer Mobius has officially confirmed Echoes of the Eye, the game's "first and only expansion" which will arrive on 28th September for PC, PlayStation and Xbox. The story of this new chapter, revealed as part of tonight's Annapurna Interactive showcase, remains la
Outer Wilds developer Mobius has officially confirmed Echoes of the Eye, the game's "first and only expansion" which will arrive on 28th September for PC, PlayStation and Xbox.
The story of this new chapter, revealed as part of tonight's Annapurna Interactive showcase, remains largely a mystery.
"It's going to weave directly into the existing world and narrative," creative director Alex Beachum teased. "Now, if you've played the game, you might be wondering how. And also why. And those are very good questions."