Intergalactic traveler: The Omega Sector

Artificer Creator

Released
Nov 26, 2017
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    DLC Desktop Autostarships 2.0

    Desktop Autostarships 2.0 Arrived The Desktop Autostarships has been reworked, the whole dlc, it is way better now. All of the autostarship gadgets can be managed from a master application. This new version allows you to launch multiple autostarship gadgets and delete them by gro

  2. Developer post

    New Version 7.0.2.9

    Animations and Visuals: *A new popup hp indicator when exiting an artificial zone by a portal. *A new item animation for when taking an hyper jump charge. *New animation for when taking a green shield. *A new visual effect when having a yellow or red shield. *A small cinematic in

  3. Developer post

    Ultra Update 2025!

    Featured Updates: New Version 7.0.0.0 ] The Ultra Jump! A new fast paced mini-game! It allows you to skip the areas of a Stage! You can collect tech gears and ultra velocity tokens but be careful with the oxidalie Blocks and the Red Gears! With this You can progress way faster th

  4. Developer post

    Turn Based Combat Updated

    This New Version 6.5.2.6 Contains: Big Updates: *You can now name the battlers you encounter the first time: *Added new icons for the items of the game: *Added New HP HUDs to battlers during the turn based combat: *A fancy visual upgrade to the Items Drop after a Battle: And More

  5. Developer post

    New Standard Update

    Featured: *Added a new Item that allows two Phase Shields or more to be stacked. *Better Animations for the phase fields. Main upgrades: *New Graphics Settings added: You can change the rendering type and center the game in full screen. *Added a New Background for the Title Scree

  6. Developer post

    New Version 6.4.4.0

    Featured: *Polished the chronometer that displays the time while on an Area or Main Zone. Small upgrades: *A more clear update of the Arcader 3000 HUD, that shows the rounds left. *Added a small redundancy for the Omega Token Reader and the Vault, so they can appear at the first

  7. Developer post

    New Global Update

    Featured Big Update: *Reworked the Paths of the NPCs, especially the ones that send the player towards an Artificial Space: -For the Stage One: Areas 2, 3, 4 and the Main Zone. -For the Stage Three: Areas 2, 3, 4. -For the Stage Four: Areas 2, 3, 4 and the Main Zone. -For the Sta

  8. Developer post

    New Version 6.4.0.1

    Featured: *A better vanishing of the collectable devices when lost due an impact. *More optimization to the Arcader 3000. Small upgrades: *The Inventory Items of: the shield, fuel and Hyper Bit versions, now wait to the Mini HUD of the Main Interface to update its values. Correct

  9. Developer post

    Optimization Update

    Featured: *New visual clues for the loading and saving times. *Polished the Main Menu's reaction times. *Extra performance optimization for the Hyper Jump space. Small upgrades: *The exit portal that takes fuel is faster Corrections: *A bit more of delay time for the shiny barrie

  10. Developer post

    New version 6.3.8.8

    Featured: *Added two new mini HUDs for the Main Interface. The Golden Gears and the Hyper Jump Charges. *Is now possible to select a specific space probe, to exchange it for resources or restoration. Standard: *A new text dialogue cinematic for when the first organic battle is en

  11. Developer post

    New Standard Update

    This version 6.3.7.7 contains: Featured: *Two new HUDs indicators for the Fuel and Shields, on the Main Menu of the game. *Now, if all golden medals of a Stage were collected. In the respective section of the Fractal Exploration System, a golden frame will appear for such stage.

  12. Developer post

    New version 6.3.4.5

    This is the version 6.3.4.5 Featured: *The speed of the status dialogues during the battles is now more dynamic. *Reworked the sprite of the organic obstacle on stage 7, with its artificial zone coloring and its visual reference in the fractal exploration system. *An upgrade to t

  13. Developer post

    Small update

    New version 6.3.1.4 Main: *Taking a laser charge is way faster now. This makes the spaceship looks cooler when taking multiple at the same time. *A more dynamic sound when impacting certain type of ice asteroids. Glitches Solved: *Fixed a soft-lock of the player that happened in

  14. Developer post

    Patch update

    *Adjusted the end trigger of the tachyon phase field. *The new messages that tell the player about the speed and fields being gone, it triggers just once. *The sound of the stage indicator disappearing sound is removed if not necessary. *Increased the speed of the battlers going

  15. Developer post

    New Set of Quality Updates

    This new version 6.3.1.3 contains the following: Featured updates: *The Tachyon Field has been upgraded, it will block the direct battles around the map. *A better performance with more details for the main zone of stage 10 (like weather effects.) *A new short animation for when

  16. Developer post

    New standard update

    Featured updates: *Taking the Tech-Gear Token takes less time, and it shows the amount collected with small animations. *The Main Menu is now accessible at the final stage with the fractal exploration system fully unlocked. *The sound effect when activating the dash is now more d

  17. Developer post

    New version 6.2.4.5

    *Fixed a missing parallax background for battlers in the biggest stage of the game.

  18. Developer post

    New Set of Quality Updates!

    Standard Updates: *The drawing point of sprites is now more suitable for a top down perspective. *Shields now prevent a forced respawn after a collision *Added a new Load system menu, when losing the game *Added more respawn options when exiting an Artificial Space, you can selec

  19. Developer post

    New version 6.1.2.8

    These are the changes: -Better placing for a Fuel Cell item in the area 3 of Stage 9. -There was a merchant blocking the path for an item on area 2 Stage 12, it has been put in a better place. -The "Miss" text, in the battles was too dark. It has been fixed. -Prevented an odd gam

  20. Developer post

    New Items, Music and Maps!

    The new version 6.1.2.3 arrives! Specially big updates: *25 new musical themes; 20 for the autostarship battlers across the stages and 5 for the artificial spaces. They have been added to the Soundtrack DLC too. *Upgraded the artificial space zones, each theme features a custom m