Diesel Railcar Simulator

Lapioware

Released
Mar 5, 2018
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Gameplay patch 9

    Gameplay patch 9 is now live with the following changes: Achievements Halved Flying Shoebox achievement minimum time to five minutes in order to make it easier to unlock Fixed missed stop penalty and unlocking of the Amnesia achievement Made it possible to unlock other achievemen

  2. Developer post

    Gameplay patch 8

    Gameplay patch 8 is now live with the following changes: Timetable editor Fixed timetable editor to always write decimal values using dot instead of the current culture setting of the operating system. If loading a timetable crashes the game, it may be because the timetable data

  3. Developer post

    Gameplay patch 7

    Gameplay patch 7 is now live with the following changes: Graphics Adjusted sky colour, tint, depth-of-field and grain Fixed some scenery objects appearing in the wrong place for one frame when they're loaded for the first time Physics Fixed a bug causing unbraked wagons to push b

  4. Developer post

    Gameplay patch 6 (Diesel brake tender)

    Gameplay patch 6 adds diesel brake tenders to the Mountain Pass freight runs in the Shift Experiment timetable, modelled by Radical Mesh. British Railways used diesel brake tenders to improve the braking capabilities of goods trains with unbraked wagons. They are essentially unma

  5. Developer post

    Gameplay patch 5 (DEM import)

    The fifth gameplay patch is now live with the following changes: Visuals Fixed a problem with train cars sometimes briefly appearing in the wrong position Fixed LOD building for train cars to happen behind the scenes instead of overlapping the base model Fixed discontinuities in

  6. Developer post

    Gameplay patch 4 (Facelift)

    Inspired by the cutting edge graphics of Running Train, the fourth gameplay patch brings several enhancements to the visuals of Diesel Railcar Simulator, among other improvements. Sky and clouds Sunsets have darker clouds with more realistic sky colour and lighting. Clouds have m

  7. Developer post

    Gameplay patch 3

    The third gameplay patch is now live with the following changes: Penalties, scoring and achievements Adjusted collision penalty to make it less sensitive Prevented "changing gears with power on" penalty from triggering if engines are not running GUI Attempted to fix HUD gradient

  8. Developer post

    Gameplay patch 2

    Gameplay patch 2 The second gameplay patch is now live with the following changes: Penalties, scoring and achievements Fixed "moved at booked stop" penalty to not trigger too early when coupling onto another train Changed "driving from wrong cab" penalty to only trigger at 5+ mph

  9. Developer post

    Gameplay patch 1

    The first gameplay patch is now released with the following changes: Penalties Changed "power against brakes" penalty to only apply at 5+ mph Increased headroom for over-rev penalties Disabled gear shifting and missed horn penalties for now because they were not working correctly

  10. Developer post

    Major Gameplay Update

    The gameplay update is finally here! This update brings more goal-oriented gameplay mechanisms and several quality-of-life improvements. Let's look at all the new features in this update: Career mode The new career mode offers an alternative to the individual runs, providing more

  11. Developer post

    Screenshot contest

    The new user interface for the gameplay update could use a fresh set of background images so let's have a screenshot contest! This one has no specific theme so feel free to use any routes and trains, even unpublished ones. You can use either the current release version or the bet

  12. Developer post

    Scenery patch 24

    Scenery patch 24 is now live with the following changes: Graphics Fixed missing triangles on some platforms and water zones Fixed shadow quality and vegetation shadows to work again (broken by the Unity update in the previous patch) Fixed flickering when entering and exiting tunn

  13. Developer post

    Scenery patch 23

    Scenery patch 23 is now live with the following changes: Custom models, textures and materials Fixed a possible crash in custom model loading Fixed a possible crash when loading an .obj file Fixed custom models not being loaded correctly if there are multiple copies of the same r

  14. Developer post

    Scenery patch 22

    Scenery patch 22 is now released. This patch fixes the recently announced security vulnerability found in most games made with Unity.

  15. Developer post

    Announcing the second Lapioware game: Constracktion

    Constracktion is a new track building and traffic optimization game based on the Diesel Railcar Simulator (DRS) codebase. The gameplay is very different, focusing more on building and less on realism. The theme is vaguely North American with a total of six desert and mountain map

  16. Developer post

    Scenery patch 21

    Scenery patch 21 is now live with the following changes: Editors Fixed crash when removing a stream or a grid from the side panel in route editor Fixed node and 3D-gizmo dragging in route editor to work more reliably Improved mouse hit points for chains and zones in route editor

  17. Developer post

    Scenery patch 20: Fog

    Scenery patch 20 is now live with the following changes: Visuals Added an adjustable fogginess setting below the cloud slider next to the Watch and Drive buttons Permanently enabled haze graphics effect since fog won't work without it Enabled sky reflections for the highest graph

  18. Developer post

    Scenery patch 19

    Scenery patch 19 is now live with the following changes: Visuals Fixed missing train bodyshells when starting multiple runs without restarting the game Fixed missing textures for "BR Carflat" workshop item Fixed HUD timetable box to not show departure time for the last stop unles

  19. Developer post

    Scenery patch 18

    Scenery patch 18 is now live with the following changes: Visuals Adjusted TAA sharpness Adjusted SSAO settings and window glass materials Improved lighting under overcast sky Added sky reflections option (disabled by default) Added performance impact warning to water reflections

  20. Developer post

    Scenery patch 17

    Scenery patch 17 is now live with the following changes: Visuals Added FSR3 upscaling/anti-aliasing method. You can select this from the anti-aliasing menu on the graphics screen. There's also another drop-down menu below for selecting the rendering resolution when using FSR3. Re