New Updates 12.23
We fix some additional bugs and made the rounds a lot faster.
We fix some additional bugs and made the rounds a lot faster.

We fix some additional bugs and made the rounds a lot faster.
We fix some additional bugs and made the rounds a lot faster.
We fix some additional bugs and made the rounds a lot faster.
We fix some additional bugs and made the rounds a lot faster.
We are uploading a new update shortly to fix some performance issues when player gets to the later waves.
We are uploading a new update shortly to fix some performance issues when player gets to the later waves.
We are uploading a new update shortly to fix some performance issues when player gets to the later waves.
We are uploading a new update shortly to fix some performance issues when player gets to the later waves.
Thanks for playing and sending us feedback. We fixed some bugs and added a few new features to make the game play more smooth and intuitive. Some of the fixes include: - Added damage indicator - after player dies, added option to go back to practice range - fixed resolution issue
Thanks for playing and sending us feedback. We fixed some bugs and added a few new features to make the game play more smooth and intuitive. Some of the fixes include:
- Added damage indicator
- after player dies, added option to go back to practice range
- fixed resolution issue with oculus
- updated giant enemy mechanics
- fixed enemy skeleton issues
- improved performance slightly by changing some of the post processing effects
- Improved health so player would regenerate after some time
Thanks for playing and sending us feedback. We fixed some bugs and added a few new features to make the game play more smooth and intuitive. Some of the fixes include: - Added damage indicator - after player dies, added option to go back to practice range - fixed resolution issue
Thanks for playing and sending us feedback. We fixed some bugs and added a few new features to make the game play more smooth and intuitive. Some of the fixes include:
- Added damage indicator
- after player dies, added option to go back to practice range
- fixed resolution issue with oculus
- updated giant enemy mechanics
- fixed enemy skeleton issues
- improved performance slightly by changing some of the post processing effects
- Improved health so player would regenerate after some time
We are working to improve the gameplay, performance, and make sure everything is smooth. We are also adding some more polish to make the gameplay a little more clear.
We are working to improve the gameplay, performance, and make sure everything is smooth. We are also adding some more polish to make the gameplay a little more clear.
We are working to improve the gameplay, performance, and make sure everything is smooth. We are also adding some more polish to make the gameplay a little more clear.
We are working to improve the gameplay, performance, and make sure everything is smooth. We are also adding some more polish to make the gameplay a little more clear.