
Clad in Iron: Philippines 1898
Totem Games · Strategy First
- Released
- Nov 14, 2017
- Platforms
- Last updated
Updates & announcements
- Developer post
- Developer post
Ironclads 3 Project Roadmap
We have finally decided on our plans for a new IRONCLADS 3 project and is in a hurry to share them with you.
Original postWe have finally decided on our plans for a new IRONCLADS 3 project and is in a hurry to share them with you.
https://youtu.be/mC20L8nncxk
- Developer post
Ironclads 3 New Movie: CSS Alabama general haracteristics
We continue to immerse you in the atmosphere of the age of steam and have released a video about CSS Alabama general haracteristics. In the next video, we will discuss the combat characteristics of the famous Confederate Raider.
Original postWe continue to immerse you in the atmosphere of the age of steam and have released a video about CSS Alabama general haracteristics. In the next video, we will discuss the combat characteristics of the famous Confederate Raider.
- Developer post
PC naval sim IRONCLADS 3
We at Totem Games are completely fascinated by the age of steam, when the romance of the sails was replaced by mechanisms. We love to revive the wooden steamers of the Crimean and US Civil War and watch as they turn into huge steel monsters of the Russo-Japanese War. Every time a
Original postWe at Totem Games are completely fascinated by the age of steam, when the romance of the sails was replaced by mechanisms. We love to revive the wooden steamers of the Crimean and US Civil War and watch as they turn into huge steel monsters of the Russo-Japanese War.
Every time after the completion of a new project, we want to return to it again in order to realize our ideas at a new level. Our first game was about the American Civil War. And now it's time to get back to basics.
In an effort to preserve all the best of our games and implement it at a new technological level, our team is working on a new naval combat sim project - Ironclads 3.
As a first step towards a big, complex game, we chose the naval action between the CSS Alabama and the USS Kearsarge near Cherbourg in 1864.
It was a duel between equal opponents and warships of the same class. Such a fight will be able to show the novelties of the combat system for old-timers and newcomers and give us, as developers, a tool to get the opinion of our players as early as possible.
So we are working on IRONCLADS 3 and our first scenario will be IRONCLADS 3: Cherbourg 1864. We are inspired by our work and wanted to convey this spirit through a short video. I hope you enjoy it.
Watch on YouTube - Developer post
Clad in Iron: Manila Bay 1898 is already available
Additional historical scenario about the naval Battle of Manila Bay for the game Clad in Iron: Philippines 1898. The Battle of Manila Bay, also known as the Battle of Cavite, took place on 1 May 1898, during the Spanish–American War. The American Asiatic Squadron engaged the Span
Original postAdditional historical scenario about the naval Battle of Manila Bay for the game Clad in Iron: Philippines 1898.
The Battle of Manila Bay, also known as the Battle of Cavite, took place on 1 May 1898, during the Spanish–American War. The American Asiatic Squadron engaged the Spanish Pacific Squadron. The battle took place in Manila Bay in the Philippines, and was the first major naval action of the Spanish–American War.



- Developer post
Global update for CLAD in IRON: Philippines 1898
We have improved some aspects of the game in the simulator and turn-based strategy mode: - we have a new strategic map with new harbors - the strategic balance of power has changed - Spain has 3 new 3D ship models - USA has 3 new 3d ship models - improved sea graphics and texture
Original postWe have improved some aspects of the game in the simulator and turn-based strategy mode:

- we have a new strategic map with new harbors
- the strategic balance of power has changed
- Spain has 3 new 3D ship models

- USA has 3 new 3d ship models

- improved sea graphics and textures of ship models
- added new shadows - Developer post
CLAD in IRON: Carolines 1885 Now Available on Steam
The additional alternative historical scenario about the conflict between Germany and Spain in 1885 for the PC naval war game and sim Clad in Iron: Philippines 1898. The Spaniards considered the Caroline Islands in the Pacific Ocean to be their colony but did not actually control
Original postThe additional alternative historical scenario about the conflict between Germany and Spain in 1885 for the PC naval war game and sim Clad in Iron: Philippines 1898.
The Spaniards considered the Caroline Islands in the Pacific Ocean to be their colony but did not actually control them.
In August 1885, a German colonial squadron occupied the Caroline Islands. In response, the Spaniards sent their ships to the Philippines.This DLC requires the base game Clad in Iron: Philippines 1898 on Steam in order to play.
https://store.steampowered.com/app/1144490/Clad_In_Iron_Carolines_1885
- Developer post
Clad in Iron: Carolines 1885 Release Date: 27 August
Clad in Iron: Carolines 1885 Release Date: 27 August 2019. Additional alternative historical scenario about the conflict between Germany and Spain in 1885 for the game Clad in Iron: Philippines 1898. The Spaniards considered the Caroline Islands in the Pacific Ocean to be their c
Original postClad in Iron: Carolines 1885 Release Date: 27 August 2019.
Additional alternative historical scenario about the conflict between Germany and Spain in 1885 for the game Clad in Iron: Philippines 1898.
The Spaniards considered the Caroline Islands in the Pacific Ocean to be their colony, but did not actually control them.
In August 1885, a German colonial squadron occupied the Caroline Islands. In response, the Spaniards sent their ships to the Philippines.8 new types of historically reliable warships have been added to the game scenario.
https://store.steampowered.com/app/1144490/Clad_In_Iron_Carolines_1885
- Developer post
We fixed loading of the save files and optimized visual effects.
We fixed the loading of the save files and partially improved and optimized the graphic effects.
Original postWe fixed the loading of the save files and partially improved and optimized the graphic effects.
- Developer post
Bug fixed
Fixed a bug that prevented the launch of the program (game) or the termination of the program in simulator mode.
Original postFixed a bug that prevented the launch of the program (game) or the termination of the program in simulator mode.
- Developer post
Clad in Iron: Carolines 1885 Dev Diary #5 - Gunboat diplomacy
The attention of enthusiasts of naval history is usually riveted to the largest and most powerful ships — during the times of the steam fleet they were battleships. Without a doubt, these war machines used the latest technologies of that era, but even the richest industrial power
Original postThe attention of enthusiasts of naval history is usually riveted to the largest and most powerful ships — during the times of the steam fleet they were battleships. Without a doubt, these war machines used the latest technologies of that era, but even the richest industrial powers could not build and contain a number of battleships sufficient to send them to every corner of their empires. In addition, in peacetime, such ships could not fight pirates and insurgents, support land operations from the coast, or ensure control of long-range possessions. Here a completely different type of ship was needed - inexpensive to build and maintain, which could go without naval bases and coal stations for months. To control the overseas colonial empires, the Western powers needed ships with sails and steam engines.
In the 1880s, there were only two ports in all of Asia and Oceania, where a modern ship could be repaired - the British Hong Kong and the Japanese Yokohama. The situation with coal stations was no better, where it was possible to replenish the fuel supply, so the demand for sailing-steam gunboats and cruisers in the European and American fleets remained stable and high. In the event of any conflict with the inhabitants of Asia or Oceania, European traders and officials demanded that their governments urgently send a gunboat or a cruiser. Such a course of action got its name - “gunboat diplomacy”. When the situation became very serious, wooden, iron or steel steam frigates and cruisers of the colonial powers were rushing to the scene.
Images on Facebook page link
https://www.facebook.com/totemgamesfcbk/posts/2077425375710409Steam forum thread link
https://steamcommunity.com/app/712970/discussions/0/1676938384251386155/ - Developer post
Clad in Iron: Carolines 1885 Dev Diary #4 - German colonial squadron in Asia-Pacific
From the beginning of the 19th century, the Asia-Pacific region fell into the sphere of trade interests of the European and North American authorities. German shipping companies also participated in trade with East Asia. As early as 1822, the Prussian state company Preußischen Se
Original postFrom the beginning of the 19th century, the Asia-Pacific region fell into the sphere of trade interests of the European and North American authorities. German shipping companies also participated in trade with East Asia. As early as 1822, the Prussian state company Preußischen Seehandlung began regular deliveries to China.
It soon became clear that it was difficult for German sales agents in China without military support from their homeland to conduct business. Only after the creation of the Prussian Navy was it possible to defend German trade. From 1869, German squadrons from several ships visited the region for specific purposes, after which they returned to Europe.
With the creation in 1871 of a single German state to ensure national interests in the East Asian and South Pacific regions, an East Asian squadron of cruisers of the Germany Imperial Navy was created. At this time, the German Navy did not yet have its own bases in the Pacific. Ships during the repair and supply of fuel had to rely on foreign ports, which often entails a long wait and high cash costs. When Germany acquired colonies in Africa and Oceania in the 1880s, the cruiser squadron was still based in the Chinese city of Yantai (formerly known as Chefu or Chefu) and until 1897 did not have its own repair base.
The basis of the colonial forces of the German Navy were wooden, composite and iron gunboats, corvettes and frigates. A total of 12 gunboats (about 500 tons), 10 corvettes (about 2000 tons) and 8 large masted iron cruisers-frigates with a displacement from 2,800 to 4,000 tons were built in Germany in the 1870s – 1880s. If necessary, the colonial forces can be strengthened by the seagoing ironclads from Europe.
link to the image of the German warships:
https://ibb.co/92s8gwjFacebook page link
https://www.facebook.com/totemgamesfcbk/posts/2042714552514825Steam forum thread link
https://steamcommunity.com/app/712970/discussions/0/1813170373213791500/ - Developer post
Clad in Iron: Carolines 1885 Dev Diary #3 - Ejército de Filipinas 1885
So, we read a little (actually a lot) of books about the Spanish Philippines and the colonial armed forces. We collected such interesting data on the number and composition of the Spanish colonial army: in 1884, the Ejército de Filipinas consisted of 576 Spanish officers and 31 N
Original postSo, we read a little (actually a lot) of books about the Spanish Philippines and the colonial armed forces. We collected such interesting data on the number and composition of the Spanish colonial army: in 1884, the Ejército de Filipinas consisted of 576 Spanish officers and 31 Native officers, as well as from 1960 Spanish soldiers (1302 artillery men) and 9631 Native soldiers. It turns out that the Philippians themselves had to maintain the power of the Spanish crown over the vast archipelago.
The Filipino native soldiers looked something like this:
Facebook page link
https://www.facebook.com/totemgamesfcbk/posts/2032707406848873Steam forum thread link
https://steamcommunity.com/app/712970/discussions/0/1769259642863742116/ - Developer post
Clad in Iron: Carolines 1885 Dev Diary #2 - White, grey, black
We are very strange guys and we are interested in strange questions. For example, we want to know in what color scheme the Spanish and German warships were painted in Oceania in 1885 during the Carline Islands crisis. There are three possible answers to this question. Usually for
Original postWe are very strange guys and we are interested in strange questions. For example, we want to know in what color scheme the Spanish and German warships were painted in Oceania in 1885 during the Carline Islands crisis. There are three possible answers to this question. Usually for service in hot climates, the ships of the great powers were painted in a white and yellow version, when the ship's hull was white, and all other parts were yellow-orange. The second option could be the so-called combat paint, when the hull or the whole ship was painted in gray or gray-blue color. This method has been known since the time of the American Civil War. In 1885, France was at war with China and part of the French ships were painted gray-blue. The third color of the ship was the usual black and yellow Victorian type with a black hull and yellow masts and superstructures. We know for sure that the Spanish squadron assembled in Europe for the campaign on the Pacific Ocean was painted in the Victorian scheme. This was described in Spanish newspapers in 1885, but we did not find such information about the German ships. But in the photographs of 1889 from Samoa, where only the hurricane prevented the battle of the German and American colonial squadrons, we see that the German ships have black hulls and yellow-orange masts and superstructures.
Facebook page link
https://www.facebook.com/totemgamesfcbk/posts/2023808651072082Steam forum thread link
https://steamcommunity.com/app/712970/discussions/0/1848072002752839707/ - Developer post
Clad in Iron: Carolines 1885 Dev Diary #1 - Spanish warships
The construction of a large series of steam frigates and broadside ironclads in the 1860s put Spain among the foremost naval powers, but in subsequent years economic problems and political instability led to a complete loss of occupied positions. After a decade, the Spanish fleet
Original postThe construction of a large series of steam frigates and broadside ironclads in the 1860s put Spain among the foremost naval powers, but in subsequent years economic problems and political instability led to a complete loss of occupied positions. After a decade, the Spanish fleet is very outdated and could no longer protect the national interests of the sea. The situation prevailing in Spain by the early 1880s was very difficult. The country has just ended devastating civil wars and revolutions. Therefore, in 1880, the Spanish government took the first steps to restore the former sea power. The problem was that there was very little money in the treasury, and the Spanish shipbuilding industry was very outdated. For this reason, by 1883 a series of small 250t colonial gunboats was built in Spain (1st right). These first iron ships for the renewed fleet were not very successful. After the construction of a series of larger 550t iron gunboats in 1885 (2nd right), it became clear that the Spaniards were not able to design modern warships. Therefore, in the UK were bought small 1000t iron cruisers (3rd right). When Germany attempted to annex the Caroline Islands in 1885, Spain could send only 4600t wooden frigates (4th right) and 5700t wooden ironclads (5th right) to Oceania as capital ships.
link to the image of the Spanish ships
https://ibb.co/NVfd6FnFacebook page link
https://www.facebook.com/totemgamesfcbk/posts/2011448442308103Steam forum thread link
https://steamcommunity.com/app/712970/discussions/0/1836811737992781454/ - Developer post
Clad in Iron: Philippines 1898 - Free update of the game from January 4, 2019
1. TBS mode. The division of all the harbors in the shallow and deep. Now, large ships will not be able to enter the shallow harbor. 2. TBS mode. The probability of a ship undermining a minefield depends on its size. 3. TBS mode. The probability of a successful attack of a torped
Original post1. TBS mode. The division of all the harbors in the shallow and deep. Now, large ships will not be able to enter the shallow harbor.
2. TBS mode. The probability of a ship undermining a minefield depends on its size.
3. TBS mode. The probability of a successful attack of a torpedo boats depends on the size of the target.
4. Fixed some bugs. - Developer post
CLAD in IRON: 3 in 1 BUNDLE Available Now!
Original posthttps://store.steampowered.com/bundle/9533/_CLAD_in_IRON_3_in_1/
- Developer post
Clad in Iron: Sakhalin 1904 Now Available on Steam
Original posthttps://store.steampowered.com/app/963680/
- Developer post
We fixed some potential bugs.
We continue to optimize the game engine. In the course of these studies, we have found and fixed some issues that could potentially create technical problems.
Original postWe continue to optimize the game engine. In the course of these studies, we have found and fixed some issues that could potentially create technical problems.
- Developer post
Updated Russian version
We replaced the fonts with more readable ones, and also fixed some errors in the Russian version of the interface.
Original postWe replaced the fonts with more readable ones, and also fixed some errors in the Russian version of the interface.