Chamber of Darkness

The Crow Studios · GrabTheGames

Released
Oct 10, 2018
Platforms
Last updated
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Updates & announcements

16 posts
  1. Developer post

    GrabTheGames Publisher Sale Up to 90% off!

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  2. Developer post
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  4. Developer post

    Full Release Delayed Until August 31st.

    Hello, We are still finding some bugs, and we will need more time to fix them. The full release is delayed until August 31st. Sorry for the inconvenience and thank you very much for your support.

  5. Developer post

    Fixed the crash when you start a new game!

    Hey there lovely people, I fixed the crash all people are facing when starting a new game. Thanks for all the reports :D

  6. Developer post
  7. Developer post

    Regarding the crash at the start of the game.

    The crash seems to happen to all players currently, this is its report: ############################################################################################ ERROR in action number 1 of Create Event for object obj_control: File is not opened for reading. at gml_Object_obj_

  8. Developer post

    Is the game ready for full release?

    Since every planned feature and mode for the full release is now implemented, I am one step away from releasing the game. All I need from you now, the player, is to play through the main mode, and report any found bug and crash. Crashes do not exist in the main mode anymore (Hope

  9. Developer post

    [Update v0.9.9] Local CO-OP endless mode + Final boss fixes.

    CO-OP mode: Team up with your buddy and survive a continuous stream of enemies. The number of enemies are double the ones in the solo endless mode and spawns more frequently. (Sorry I couldn't provide a GIF because its hard playing as two characters by one person XD) Final boss f

  10. Developer post

    [Update v0.9.8] Planned ability sheet complete + crash fix.

    The new abilities: Light: A projectile of light that confuses the surrounding enemies. Also deals a little amount of continuous damage. Cost: 25 HP. Cooldown: 35 Seconds. Conjuration: Instantly summons an ally monster. Cost: 15 HP. Cooldown: 75 Seconds. Balance: Won't spoil this

  11. Developer post

    Fixed the major issue with combat (needs confirmation) ..

    We possibly fixed the huge issue most players are facing with combat, which is the player not being able to attack and the buttons not registering. But we still need need confirmation that the combat is now normal, play the game and see if one or two of these happen: -Time delay

  12. Developer post

    About the current big issue with combat...

    A lot of players are having issues with attack buttons not being responsive. It seems that the issue started to happen after update v0.9.6, the update delivered a new combat system, so the issue is now a little more visible to us. Also, we would face some trouble fixing it since

  13. Developer post

    [Update v0.9.7] Local VS mode and major combat bug fixes.

    Fixes: Fixed major bugs in the new combat system, which are: -Not being able to Light attack after doing heavy attacks continuously. -Game breaking animation glitch involving neutral heavy attacks. VS mode: You can now play against another player! (local) You can play on: The sam

  14. Developer post

    [Update v0.9.6] Redone combo system, new abilities, sound options and more!

    The new combo system: We remade the combo system to make it smoother and easier to execute. Before, to do a J-K-J combo, you had to press K perfectly when the animation of the first J attack ends, which is kinda tough to pull off. Now, and with inspiration from MKX, you just have

  15. Developer post

    [Update v0.9.5] Controller support, new mode and abilities, and more!

    New mode: Monster mode! Play as the creatures you fight in the game to take down the hero! Play through the new mode to unlock the new abilities. 2 New abilities: -Acid: Spawn a cloud that rains acid on your enemies. cost: 25 HP Damage: 2 HP/drop Regeneration: 35 seconds -Darknes

  16. Developer post

    Bug fixes and showcasing unlockable abilities!

    I've fixed some of the recurring bugs. -A bug where you stay frozen even when you break free or get hit (major) -Some of the text issues (minor) -Raised the ceiling in some parts of the game. The current unlockable abilities: -Lightning: A strong, short ranged lightning attack. -