Half-Life

Valve

Released
Nov 19, 1998
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
Clear
  1. Developer post

    October 2, 2024 Update

    Fixed HLTV startup crashes and incompatibility with 25th anniversary maps. Fixed memory leak that caused a crash after repeatedly changing brightness or gamma. Enabled /LARGEADDRESSAWARE to support mods with large memory requirements.. Miscellaneous mod compatibility fixes. Misce

  2. Developer post

    December 22, 2023 Update

    Fixed multiplayer team setup in Disposal. Fixed Tau Cannon shots always counting as headshots if they reflected off a wall and hit the player who fired. Fixed several minor HUD layout issues. Miscellaneous security fixes.

  3. Developer post

    December 12, 2023 Update

    Fixes for joining games through invites and Steam friends list. Miscellaneous UI fixes for Dedicated Servers. Fixed an occasional crash when opening the scoreboard. Fixed camera movement after death in multiplayer. Fixed crash when creating a server if the server creator's Steam

  4. Developer post

    December 1, 2023 Update

    Fixed crash when modifying certain video settings in a multiplayer match. Fixed server browser issues after modifying video settings. Fixed local player not showing up in player count on a listen server using Steam Networking. Fixed rare corrupted lighting rendering bug in some m

  5. Developer post

    November 29, 2023 Update

    Fixed lighting rendering issues on some AMD GPUs. Fixed mods with their own localization files not loading default strings from updated localization files in Half-Life. Fixed one dying scientist in Half-Life: Uplink saying incorrect dialogue. Added "Use shaders" checkbox for the

  6. Developer post

    November 22, 2023 Update

    Fixed timing for the sequence where a tentacle grabs a scientist in Blast Pit. Fixed underwater fog rendering in OpenGL. Fixes for UI layout in mods. Fixed rare crash that would occur when an RPG rocket was destroyed. Fixed the audio DSP filter (room_type) not being reset between

  7. Developer post

    November 21, 2023 Update

    Fixed Loader model in Disposal being shootable to change its animation. Minor rendering updates to Pool Party. Fixed mods defaulting to joystick enabled. Fixed overlap on centered printed text utilized in some mods. Many fixes for UI scaling issues in mods, including Team Fortres

  8. Developer post

    November 19, 2023 Update

    Steam Networking and Server Browser improvements. The HUD will no longer scale to 2x size at 1024x768 and 1280x720 resolution. Fixes for GL Overbright shaders. Fixes for text alignment in custom in-game menus at various resolutions. Fixed 357 zoomed crosshair appearing as the wro

  9. Developer post

    Half-Life 25th Anniversary Update

    We launched Half-Life on November 19th, 1998. We are very proud of what we built back then and we remain extremely grateful for the community of players who have been enjoying it ever since. The game hasn't received as much attention in recent years as many other titles in our ca

  10. Developer post

    Half-Life update released

    An update for Half-Life is now available: Fixes and Updates Fixed cl_autowepswitch setting not being respected after respawning Fixed "cl_autowepswitch 1" causing the crowbar to be auto-equipped after spawning Fixed viewdemo command crashing for certain demo files Security fix to

  11. Developer post

    Half-Life Update Released

    A small Half-Life update is now available that fixes some issues identified after the last release. General Fixed mods not loading when they use certain GameDLL paths Fixed some resources not downloading properly through FastDL Fixed gl_texturemode and gl_ansio not updating prope

  12. Developer post

    Half-Life update released

    An update for Half-Life is now available: Fixes and Updates Fixed setting monitor refresh rates through -freq when used with -nofbo Fixed unnecessary texture rescaling with NPOT textures Fixed slist command, will now show servers on the local network Fixed erroneous return in SV_

  13. Developer post

    Half-Life updates released

    This list covers the releases between March 20 and April 11 that are each part of a series of security updates. Larger changes: Added privilege checking to command execution. Commands originating outside of the client are now only able to execute commands that are considered to b

  14. Developer post

    Half-Life update released

    A small update for Half-Life is now available: Engine Fixed bug in skybox image loading Fixed bug in demo command processing Prevent certain path characters from being used in commands Enforce certain extensions be used for files specified in some commands

  15. Developer post

    Half-Life update released

    A small update for Half-Life is now available: Engine Rate limit hltv commands to prevent connection issues

  16. Developer post

    Half-Life update released

    A small update for Half-Life is now available: Engine Rate limit hltv commands to prevent connection issues

  17. Developer post

    Half-Life update released

    We have updated the public release of Half-Life. Changes in this update are: Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this. Fixed crash when loading a specially crafted malformed BSP file

  18. Developer post

    Half-Life update released

    We have updated the public release of Half-Life. Changes in this update are: Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this. Fixed crash when loading a specially crafted malformed BSP file

  19. Developer post

    Half-Life 1 Beta updated

    We have released a Beta update for Half-Life and associated games. Changes in this update are: Fixed crash when loading maps with malformed entity data

  20. Developer post

    Half-Life 1 Beta updated

    We have released a Beta update for Half-Life and associated games. Changes in this update are: Fixed crash when loading maps with malformed entity data