Scorn

Ebb Software · Kepler Interactive

Released
Oct 14, 2022
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Scorn. Out now on PlayStation 5.

    The living, breathing world of Scorn is now available on PlayStation. Do you dare to step into the shadows? Navigate the visceral labyrinth with complete DualSense integration. Experience every step full haptic feedback and a Health Bar display on the controller’s light bar. Visi

  2. Developer post

    🏆 Scorn Wins Best Art Direction at The Horror Game Awards! 🏆

    We're thrilled to announce that Scorn has won "Best Art Direction" at The Horror Game Awards! Thanks to the incredible support and passion of our community we have achieved this amazing recognition. We've poured our hearts into creating a game that embraces the macabre and we are

  3. Developer post

    Scorn Nominated for Three Awards at the Horror Game Awards

    We are excited to announce that Scorn has been nominated for three awards at the Horror Game Awards! We are up for Best Art Direction, Best Audio Design, and Best Horror Trailer. We are so grateful for the support of our fans and the horror community. We have worked hard to creat

  4. Developer post

    Steam Deck Verified: Save 60% on Scorn!

    We are pleased to announce that Scorn is now Steam Deck Verified. This means that the game has been tested and confirmed to work perfectly on the Steam Deck, so you can now enjoy its haunting world on the go. In addition, Scorn is currently on sale for 60% off on Steam until July

  5. Developer post

    Scorn hits 2M players. We celebrate with PS5 Physical Edition launching Fall.

    Today we celebrate an incredible milestone together. We are thrilled to announce that Scorn has reached the extraordinary milestone of 2 million players! This achievement would not have been possible without each and every one of you, and we cannot begin to express our deep appre

  6. Developer post

    Patch 1.2.2.0 for Scorn is out now!

    Greetings Scorn players, We have some important updates to share with you. We will be implementing pre-caching of shaders to prevent stuttering during gameplay. The previous update (FSR-Dec) lacked the PSO cache, causing some players to experience stuttering despite their configu

  7. Developer post

    Vote for Scorn on the Steam Awards!

    Hi everyone, We're super excited to announce that Scorn has been nominated for a Steam Award in the Outstanding Visual Style category and that the effort of our amazing art team, inspired by the work of H.R. Giger and Beksiński has made an impact in players around the world. It's

  8. Developer post

    The Pulse Monthly - 11.0

    Hey everyone! It’s hard to believe that almost a year has passed since we began posting these Pulse Monthly updates. Since the game has officially launched, we’ll be winding down the frequency of these to focus more on highlighting patch notes and providing updates on backer rewa

  9. Developer post

    Patch 1.2.1.0 with FSR 2.1 support is out now!

    Hi everyone, It's been a pleasure reading your comments and watching your gameplay as you venture through the nightmarish hellscape that is Scorn ! Many of you have made suggestions, we are listening and implementing changes accordingly. We have been compiling your comments on so

  10. Developer post

    Steam Awards 2022

    Hi everyone, We're proud of the art and visual style we achieved for Scorn , and it seems our players are too! While the game is heavily inspired by the works of H.R Giger, the team has dedicated itself to create the unique surreal nightmarish universe in which Scorn is set. It's

  11. Developer post

    The Pulse Monthly - 10.0

    Hey everyone! It’s been an incredible journey from where we started to where we are now with Scorn having officially launched on the 14th of October. If you missed it, you can check out our launch trailer below. Scorn has been such a passion project for all of us here. Ebb Softwa

  12. Developer post

    Patch 1.1.8.0 is now out!

    Hi everyone, Scorn has now been live for a couple of weeks and we have been humbled by your feedback. We've put a lot of passion in to the game and it's been a pleasure seeing all of you venturing into the mesmerizing labyrinth of Scorn ! We have been compiling your comments on s

  13. Developer post

    The Pulse Monthly - 9.0

    Hey everyone, It’s been another exciting month for the team here at Ebb Software and the Scorn community at large! On the 21st of September we officially shared Scorn’s prologue with backers and press. The team has really enjoyed seeing all the playthroughs, comments, theories, a

  14. Developer post

    Scorn will now release a week early, on the 14th October

    Hey everyone, We're delighted to say that "You've waited long enough"! Thanks to additional efforts allowing the team to fine tune animation, wrapping up bug fixes and optimisations, we're proud to say that we will be able to release Scorn an entire week early! Scorn will now rel

  15. Developer post

    The Pulse Monthly - 8.0

    Hey everyone, It’s hard to believe, but we’re already less than two months from launch. Gamescom was an exciting opportunity for our team to share a glimpse into the tormented fever dream of Scorn. With that being said, we’re pleased to announce that the prologue will become avai

  16. Developer post

    The Pulse Monthly - 7.0

    Hey everyone, A lot happened last month, from debuting our new gameplay trailer to showcasing our narrated walkthrough featuring Doug Bradley. Perhaps most exciting, we officially announced that Scorn is launching on October 21st this year! This edition of The Pulse is a great op

  17. Developer post

    The Pulse Monthly - 6.0

    Hey everyone, Over the past few months, there have been several questions from the community regarding weapons, so we wanted to dive into this much-requested topic. In this update, we'll highlight some of the intricacies of taking these weapons from concept to completion, discuss

  18. Developer post

    The Pulse Monthly - 5.0

    Hey everyone, As we continue our countdown towards launch, we’re back with another monthly edition of The Pulse! For April, we’re peeling back the layers of the universe of Scorn, sharing some new behind-the-scenes content, and as usual, providing an update on our development pro

  19. Developer post

    The Pulse Monthly - 4.0

    Hey everyone, Our March update is finally here, and this month, we're discussing one of the core mechanics found throughout the world of Scorn. For those of you who have been around for any length of time, you'll know we love being cryptic. The mystery of the unknown lends itself

  20. Developer post

    The Pulse Monthly - 3.0

    Hey everyone, For our third instalment of The Pulse Monthly, we’re taking a behind-the-scenes look at developing the world of Scorn. We’ll be walking through an interview with one of our environment artists and wrapping up with an update on where we’re at in the development cycle