The EMPYRE Trilogy is complete
Head to www.empyrethegame.com for details
Head to www.empyrethegame.com for details

Coin Operated Games · Work Shift Play Inc.
Head to www.empyrethegame.com for details
Head to www.empyrethegame.com for details
We are beyond thrilled to announce that we have done it! The Trilogy is finished! Now you can explore three unique settings all in different eras of the EMPYRE Universe. Have a taste for what the future may hold? Try living in a drowned city for a spell! That would be Lord of the
We are beyond thrilled to announce that we have done it! The Trilogy is finished! Now you can explore three unique settings all in different eras of the EMPYRE Universe.
Have a taste for what the future may hold? Try living in a drowned city for a spell! That would be Lord of the Sea Gates. https://store.steampowered.com/app/696810/EMPYRE_Lords_of_the_Sea_Gates/
In the mood for cowboys and robots? Head on over to the city in the sky for a wild ride! Buckle up in Dukes of the Far Frontier. https://store.steampowered.com/app/1935460/EMPYRE_Dukes_of_the_Far_Frontier/
If spiritual enlightenment is more your thing, the Orient awaits for your journey into the sublime. Look within in Earls of the Deep Earth. https://store.steampowered.com/app/2649500/EMPYRE_Earls_of_the_Deep_Earth/
As the saying goes, better late then never. In any case, we didn't plan this. It just kind of happened. Post Apocalyptic is perfect for us so we just couldn't say no. As we've mentioned elsewhere, plans are afoot and more "things" will happen in the future. But for now... Enjoy!
As the saying goes, better late then never. In any case, we didn't plan this. It just kind of happened. Post Apocalyptic is perfect for us so we just couldn't say no. As we've mentioned elsewhere, plans are afoot and more "things" will happen in the future. But for now... Enjoy!
Hi everyone! Just a small update with a small fix. I would also like to take this opportunity to thank Whyttest for giving EMPYRE a thorough testing. Their efforts have reduced the necessity for multiple patches and updates which benefits both us and you (the gamers). FIXED - Som
Hi everyone!
Just a small update with a small fix. I would also like to take this opportunity to thank Whyttest for giving EMPYRE a thorough testing. Their efforts have reduced the necessity for multiple patches and updates which benefits both us and you (the gamers).
FIXED - Some characters were not recovering correctly after fainting
FIXED - Molotov Cocktail recipe is now working correctly
Please let us know of any issues we encounter and we'll jump right on them.
Hi everyone! Just a small update with a small fix. I would also like to take this opportunity to thank Whyttest for giving EMPYRE a thorough testing. Their efforts have reduced the necessity for multiple patches and updates which benefits both us and you (the gamers). FIXED - Som
Hi everyone!
Just a small update with a small fix. I would also like to take this opportunity to thank Whyttest for giving EMPYRE a thorough testing. Their efforts have reduced the necessity for multiple patches and updates which benefits both us and you (the gamers).
FIXED - Some characters were not recovering correctly after fainting
FIXED - Molotov Cocktail recipe is now working correctly
Please let us know of any issues we encounter and we'll jump right on them.
We've continued testing and some of you have helped by reporting bugs. So here is what we fixed in our first patch: Copper Jim blocking door on Tammany is fixed Lights on The Camp are fixed Localization on Keybinding and in Dialogs are fixed Smelling Salt now able to revive falle
We've continued testing and some of you have helped by reporting bugs. So here is what we fixed in our first patch:
Copper Jim blocking door on Tammany is fixed
Lights on The Camp are fixed
Localization on Keybinding and in Dialogs are fixed
Smelling Salt now able to revive fallen characters
New animation for the throwing knife
Save slot picture issues are fixed
Missing minimap information is fixed
Book 2 Aerodrome end black screen is fixed
Book 2 Vadim spinning is fixed
Mano Nera white water is fixed
Many collision issues are fixed
Many minor flicker issues are fixed
We've continued testing and some of you have helped by reporting bugs. So here is what we fixed in our first patch: Copper Jim blocking door on Tammany is fixed Lights on The Camp are fixed Localization on Keybinding and in Dialogs are fixed Smelling Salt now able to revive falle
We've continued testing and some of you have helped by reporting bugs. So here is what we fixed in our first patch:
Copper Jim blocking door on Tammany is fixed
Lights on The Camp are fixed
Localization on Keybinding and in Dialogs are fixed
Smelling Salt now able to revive fallen characters
New animation for the throwing knife
Save slot picture issues are fixed
Missing minimap information is fixed
Book 2 Aerodrome end black screen is fixed
Book 2 Vadim spinning is fixed
Mano Nera white water is fixed
Many collision issues are fixed
Many minor flicker issues are fixed