EMPYRE: Lords of the Sea Gates

Coin Operated Games · Work Shift Play Inc.

Released
Oct 4, 2017
Platforms
Last updated
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Updates & announcements

7 posts
  1. Developer post
  2. Developer post

    The EMPYRE Trilogy is Complete!

    We are beyond thrilled to announce that we have done it! The Trilogy is finished! Now you can explore three unique settings all in different eras of the EMPYRE Universe. Have a taste for what the future may hold? Try living in a drowned city for a spell! That would be Lord of the

  3. Developer post

    FIRST SALE!!!!

    As the saying goes, better late then never. In any case, we didn't plan this. It just kind of happened. Post Apocalyptic is perfect for us so we just couldn't say no. As we've mentioned elsewhere, plans are afoot and more "things" will happen in the future. But for now... Enjoy!

  4. Developer post

    Patch 2 of 2

    Hi everyone! Just a small update with a small fix. I would also like to take this opportunity to thank Whyttest for giving EMPYRE a thorough testing. Their efforts have reduced the necessity for multiple patches and updates which benefits both us and you (the gamers). FIXED - Som

  5. Developer post

    Patch 2 of 2

    Hi everyone! Just a small update with a small fix. I would also like to take this opportunity to thank Whyttest for giving EMPYRE a thorough testing. Their efforts have reduced the necessity for multiple patches and updates which benefits both us and you (the gamers). FIXED - Som

  6. Developer post

    The Very First Patch

    We've continued testing and some of you have helped by reporting bugs. So here is what we fixed in our first patch: Copper Jim blocking door on Tammany is fixed Lights on The Camp are fixed Localization on Keybinding and in Dialogs are fixed Smelling Salt now able to revive falle

  7. Developer post

    The Very First Patch

    We've continued testing and some of you have helped by reporting bugs. So here is what we fixed in our first patch: Copper Jim blocking door on Tammany is fixed Lights on The Camp are fixed Localization on Keybinding and in Dialogs are fixed Smelling Salt now able to revive falle